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| OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Minors (Triple A)
Join Date: Aug 2010
Posts: 254
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Cant see any faces
Not seeing any faces at all for players and 3D stadiums go black.
Ive had no issues running OOTB 15 so just wondering whats up. I did re-install the game after I reverted back to Windows 7 instead of Windows 10. Not sure if this caused the issue or my specs can run those graphics, which doesnt make sense since FaceGen pics were fine in OOTPB 15 |
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#2 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,206
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#3 |
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Bat Boy
Join Date: Feb 2016
Posts: 12
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I experienced this. First if all I went into the game settings and generated all the faces. Then I restarted the game. I played a game and switched to 3D view. The field did not appear. I saved and reloaded the game. Basically after changing some settings, restarting the game solved all my issues.
I have been playing in Linux. Your experience may differ. |
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#4 |
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Bat Boy
Join Date: Mar 2016
Posts: 12
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Where is the button to switch to 3d view I am having same problem with no faces.
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#5 |
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Minors (Triple A)
Join Date: Aug 2010
Posts: 254
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IVe updated my graphics card (apparantly) and tried an exhibition game..still no faces. Same if I click on a players name in the game setup screen.
Here is my info.. I only cut and pasted the first bit..Didnt think you needed it all..if so let me know..Thanks. ================================================== = GPU Caps Viewer v1.26.0.0 GPU Caps Viewer: Graphics card and GPU information utility, OpenGL, OpenCL and CUDA API support, NVIDIA GeForce, ATI Radeon | oZone3D.Net ================================================== = ===================================[ System / CPU ] - CPU Name: AMD Athlon(tm) II X2 220 Processor - CPU Core Speed: 2812 MHz - CPU logical cores: 2 - Family: 15 - Model: 6 - Stepping: 3 - Physical Memory Size: 3072 MB - Operating System: Windows 7 64-bit build 7600 [No Service Pack] - PhysX Version: drivers not installed ===================================[ Graphics Adapters / GPUs ] - Current Display Mode: 1680x1050 @ 59 Hz - 32 bpp - Num GPUs: 1 - GPU 1 - Name: GeForce 6150SE nForce 430 - GPU codename: - Device ID: 10DE- 3D0 - Subdevice ID: 103C-2A6C - Driver: 9.18.13.908 (R309.08) - Branch: r304_00-740 - BIOS version: 5.61.32.25.02 - Memory size: 256MB - Memory type: DDR1 - Memory bus width: 32-bit ===================================[ OpenGL GPU Capabilities ] - OpenGL vendor: NVIDIA Corporation - OpenGL renderer: GeForce 6150SE nForce 430/integrated/SSE2 - OpenGL Version: 2.1.2 - GLSL (OpenGL Shading Language) Version: 1.20 NVIDIA via Cg compiler - ARB Texture Units: 4 - Vertex Shader Texture Units: 4 - Pixel Shader Texture Units: 16 - Geometry Shader Texture Units: 0 - Max Texture Size: 4096x4096 - Max Anisotropic Filtering Value: X16.0 - Max Point Sprite Size: 63.4 - Max Dynamic Lights: 8 - Max Viewport Size: 4096x4096 - Max Vertex Uniform Components: 1024 - Max Fragment Uniform Components: 2048 - Max Geometry Uniform Components: 0 - Max Varying Float: 32 - Max Vertex Bindable Uniforms: 0 - Max Fragment Bindable Uniforms: 0 - Max Geometry Bindable Uniforms: 0 - Frame Buffer Objects (FBO) Support:[yes] - Multiple Render Targets / Max draw buffers: 4 - Pixel Buffer Objects (PBO) Support:[yes] - S3TC Texture Compression Support:[yes] - ATI 3Dc Texture Compression Support:[no] - Texture Rectangle Support:[yes] - Floating Point Textures Support:[yes] - MSAA: 2X - MSAA: 4X - MSAA: 8X |
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#6 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,206
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Can you post this in the linked thread as well? It'll be more easily seen and you'll get help quicker that way!
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#7 |
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Minors (Triple A)
Join Date: Aug 2010
Posts: 254
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[QUOTE=lukasberger;4000782]Can you post this in the linked thread as well? It'll be more easily seen and you'll get help quicker that way![/QUOTE
The link is not giving me an option to reply.. |
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#8 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,206
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Yes, I see that now, very strange. I can't even reply with my moderator privileges
![]() I'll create a new thread that should work, hang on. |
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#9 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,206
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