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| OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
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How many teams
Does any one know how many leagues and teams total the MLB star up has? Does include development leagues and the internationals? If no but are added how teams is that and how long does it take you guys to sin that many? Currently my world has a total of 376 teams I'm thinking of adding 3 more leagues that will total 50 teams just concern about sim time
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#2 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,486
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Really depends on your computer.
1. The more teams/players you have in a world, the longer it takes to sim. 2. The more/faster processing power your computer has, the faster it will sim. It will vary from system to system, there's no hard answer to how long it will take your league to sim. You just have to try it and see basically. Last edited by Bluenoser; 02-29-2016 at 06:30 PM. |
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#3 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
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Wirh ny current set up it take me like 2-4 min to sim a week, how ever preseason predictions and one other point it pauses for a while
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#4 | |
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OOTP Roster Team
Join Date: Dec 2010
Location: Nashville, TN
Posts: 2,263
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Quote:
I occasionally play around with a European World model that has roughly 70-75 leagues. All non-major leagues have trading turned off and stats held to a minimum. I even have some leagues in the main association with no trading, just to try and make it more simplistic. |
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#5 | |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
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Quote:
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#6 |
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Join Date: Apr 2009
Location: Toronto, ON
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#7 |
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OOTP Roster Team
Join Date: Dec 2010
Location: Nashville, TN
Posts: 2,263
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Check each particular league's settings. Stat detail should have very low, low, normal, and high. I tend to set all of the 2nd/3rd/4th tier leagues to low, while the farm leagues have very low. The 39 Cup leagues have theirs set to normal I believe.
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#8 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
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you know I might sound dumb but I have no idea what this is for I remember seeing it and I think I have them all set for very high but what exactly does it do what is a keep track of or what doesn't keep track of it on low setting ?
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#9 | |
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All Star Reserve
Join Date: Nov 2008
Location: Boston
Posts: 870
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Shootin' at the walls of heartache, BANG BANG, I am THE WARRIOR! "It's hard to be humble when you're as great as I am"- Ali Wladimir Klitschko will DESTROY you. |
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#10 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
Posts: 4,131
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Yeah this is the largest ever been but I've heard some people see they have 1000 teams
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#11 |
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#12 | |
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All Star Reserve
Join Date: Nov 2008
Location: Boston
Posts: 870
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Quote:
I find Pman that when I do "foreign" leagues my computer is fine but the independent leagues slow my sim down pretty harshly. That's why I'm hoping the next versions emphasis on speed negates this. It's also a lot of data which is really cool but at the same time the independent leagues talent level is pretty low so I don't really find it overly useful.
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Shootin' at the walls of heartache, BANG BANG, I am THE WARRIOR! "It's hard to be humble when you're as great as I am"- Ali Wladimir Klitschko will DESTROY you. |
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#13 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
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Can someone explain to me what it means to set stats to minimum?
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#14 | |
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Quote:
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#15 |
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Hall Of Famer
Join Date: May 2013
Location: Tijuana, Baja California, Mexico (formally San Diego, CA.)
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That part I understand I just don't understand what very high detail is a load detail is. So does low detail mean that it only keeps track of certain stats?
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#16 |
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Hall Of Famer
Join Date: May 2013
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Can someone explain this to me
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