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OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here!

View Poll Results: Which do you mostly play?
MLB Quickstart 93 32.07%
Fictional Setup (modern or historical) 157 54.14%
Historical MLB 39 13.45%
international/independent leagues from quickstart 1 0.34%
Voters: 290. You may not vote on this poll

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Old 08-01-2015, 02:03 PM   #61
Wisnoodles
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What is your PRIMARY game mode?

Started a Fictional Universe last night and in the third game we took a no hitter to the ninth. I'm hooked on seeing where Jeff Doss' career goes.
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Old 08-01-2015, 02:17 PM   #62
RchW
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Quote:
Originally Posted by Westheim View Post
No. But the MLB quickstart is the most appealing one to casual players, and casual players are highly unlikely to wind up here. I assumed the overall poll participation percentage for the other three groups to be roughly equal and one fifth of that for the MLB quickstart. If you have a different way of showing up the real percentage of player preferences distribution, you are welcome to enlighten me.
I'd say 30%-80% of fictional players don't come here either. My objection was in the application of additional numbers to only one category. Actually only 11% of OOTP's reported customer base (see German language article posted on the forum) is active here and as you say there is no way to know what % of that 89% play like.
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Old 11-05-2015, 08:49 PM   #63
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Bumping this since some may not have seen the thread originally.
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Old 11-05-2015, 09:10 PM   #64
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Fictional is the best. I'd rather create my own history and make legends of my own than use people who I already know are going to be legends.
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Old 11-05-2015, 09:13 PM   #65
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I like using Spritze'''s DB
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Old 11-05-2015, 09:21 PM   #66
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Doh. Double post.
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Old 11-05-2015, 10:39 PM   #67
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I approached OOTP as more of a fan of sports management games than a fan of baseball, so it was fictional all the way. (Although playing OOTP for a few months has given me a much greater appreciation for baseball, and I might follow the hometown Pirates next season.)

I went the whole way and made myself a new country to set things in. A friend of mine and I do some geopolitics blogging on the side, and have fictional countries we use for thought experiments therein. We decided that both of them would probably play baseball instead of cricket as their bat-and-ball sport, and so a few hours of modding and such bought me a Dutch-flavored Central American Singapore called Luchtburg, and its Luchtbourgish Honkballiga, where the Elsdorf Argonauts and the Hueva Cadets play in the same division, and where Antonio Lopez and Wes Huijbregts are teammates.
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Old 11-06-2015, 10:24 AM   #68
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I understand OOTP is mostly a management game and fictional can be fun but I prefer historical. It's a freaky feeling having Ray Chapman on your team knowing his career/life is coming to an end. Or seeing a player popping up a lot on the leader board and you know nothing about them unless you look them up (like Harry Heilmann). It's really interesting to see how much baseball evolved in a short time going from era to era (example 1915-1920). It wasn't so much the players changing but rules changing such as outlawing the spitter, not using the same baseball the whole game, changing pitching mound, etc..
That's why OOTP is great--there are so many ways to play it and it does a pretty good job with them all-although there is always room for improvement.
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Old 11-06-2015, 11:02 AM   #69
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I prefer the fictional mode with Modern MLB Set Up. I like creating my own history with already established players. I have tried a fully fictional league before, but could not get invested. With my set up, after about 10-15 years, the league is full of fictional players or modern prospects, but I have deeply invested in these players and the teams.

Very awesome to see all the different ways people play the game.
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Old 11-07-2015, 03:09 PM   #70
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Fictional online only
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Old 11-08-2015, 10:45 AM   #71
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Fictional all the way. Love the way your fictional team comes to life and are real over time. Much easier to live out the Cody Romero's and Randy Adclark's without disappointment. My issue with real players is the conception in my mind of things that "wouldn't happen in real life" taking place in the game when after all it really isn't "real life"

Much easier for me to get immersed in the game when none of the players are real life
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Old 01-04-2016, 06:35 AM   #72
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Originally Posted by redranger View Post
Fictional all the way. Love the way your fictional team comes to life and are real over time. Much easier to live out the Cody Romero's and Randy Adclark's without disappointment. My issue with real players is the conception in my mind of things that "wouldn't happen in real life" taking place in the game when after all it really isn't "real life"

Much easier for me to get immersed in the game when none of the players are real life
My thoughts exactly! I try to play modern day MLB every now and then, but always find myself going back to my fictional universe.

I know based on a lot of the threads started that the main selling point for OOTP with new players is the MLB quickstart, but I hope they give fictional a try too. That's where OOTP really shines, IMO.
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Old 01-04-2016, 12:50 PM   #73
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Always fictional. I love the process of league creation, expansion, and creating story lines for my league. I just picked up ootp 16 on steam after a long break from the game and plan to kick off a new fictional career. Thinking of doing a California only league, where California is its own republic.
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Old 01-05-2016, 01:03 AM   #74
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What I find best for myself is to slowly inch my way into a fictional universe. I usually will start with the modern MLB quickstart. I'll play a couple of seasons and make some changes to the structure of the league.

Some of my usual changes are things like:
-DH in the National League
-Expanding to 32 teams
-Adding foreign leagues and allowing trading between leagues.
-Allowing trading of draft picks (I actually turn this on immediately in my games)
-Changing the playoff format. I came up with a very funky system in my favorite game where there are 2 divisions of 8 teams in each league. The division winners get byes into the Division Series while 4 Wild Card teams duke it out in the Wild Card Series (a best-of-three series with all games at the better team's stadium) for the right to make it to the Division Series

Little by little, the players I know retire and are replaced by fictional players. My favorite save is up to 2046 now (started in 2013, both in the game and in the real world) and every active player is fictional. I'm absolutely hooked on it - but I doubt I'd be as hooked if I started off fictional.
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Old 01-05-2016, 01:09 AM   #75
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Quote:
Originally Posted by Habsfan18 View Post
For me, it is easier to get hooked in a universe with fictional players. They quickly become "real" and it's quite enjoyable watching their careers unfold.

While I do also play the MLB quickstart, it's easy to get frustrated when certain real-life players don't live up to their actual performances. It's easy to get drawn in by "big names" and how we feel they should perform.
I'm with you... real major leaguers will lead to inevitable disappointments... Tom Seaver was 7-20 with a 5.00 ERA and Joe DiMaggio only hit .256 in his career for me in my All-Time All-Star Association 10 years ago... Hank Aaron didn't perform very well either... lots of other players under performed... but I guess if you have only great stars in a league, some of them have to be mediocre... I didn't like this.

I switched to fictional ever since... no disappointments anymore.

And you are absolutely right, fictional players become "very real" and are loved by fictional players.

Last edited by Eugene Church; 01-05-2016 at 01:14 AM.
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Old 01-05-2016, 11:07 AM   #76
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For all those saying they find historical hard to play because of unfulfilled expectations and preconceptions, I say, give 1 year recalc a try. Markus really deserves more praise for just how accurate this game has become when using real players. Over the years, I've had a love/hate relationship with recalc, but I'm finding a combo of development on along with recalc works great. I think in the past, my mistake was lowering talent change randomness, so players wouldn't fray to far from the norm. Now, I leave it at 100 and I love what I'm seeing.
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Old 01-05-2016, 11:15 AM   #77
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I guess I'm the exception to the rule, then, because I play more MLB Historical than any other mode.

I was drawn to this game by the desire to do a Quantum Leap version of Red Sox history - striving to make right what once went wrong! I've had some recalc/dev setting tweaks over the years to try to keep older players from declining too quickly or other players from deviating too much from history in terms of baseline ability, but overall I've loved every minute of it. I've simmed an entire 1974-2010 universe, I'm in 1988 of a manual game-by-game replay of the same universe, and I'm in the process of simming an entire corrected history of the team from 1901-present.

I'm OCD enough about scouting and managing my minor leagues in my MLB Quickstart league that I usually knock out 2 Historical seasons in the time it takes me to play out 1 Modern season. I can see how I'd probably end up enjoying the freedom of the long-term transition into Fictional MLB of my MLB Quickstart more, but I'm just too controlling to let the AI Manager play my games out for me.
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Old 01-05-2016, 12:35 PM   #78
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Quote:
Originally Posted by David Watts View Post
For all those saying they find historical hard to play because of unfulfilled expectations and preconceptions, I say, give 1 year recalc a try. Markus really deserves more praise for just how accurate this game has become when using real players. Over the years, I've had a love/hate relationship with recalc, but I'm finding a combo of development on along with recalc works great. I think in the past, my mistake was lowering talent change randomness, so players wouldn't fray to far from the norm. Now, I leave it at 100 and I love what I'm seeing.
Thanks for posting this. It may prompt me to try my first historical since v9.
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Old 01-07-2016, 04:02 PM   #79
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Quote:
Originally Posted by Habsfan18 View Post
One of my favorite things to do is create a complete fictional MLB history. This way you're still playing MLB but with all fictional players. For example.



- Start an MLB historical game in 1901.



- Release all players to free agency and then delete them all (this will delete the league's history up to this point).



- Generate fictional players for all teams.



- Sim from 1901 to 2015.



- Take over a team.



Voila.

I have always stuck to the MLB QuickStart but after reading this thread I really want to try fictional. I do want to ask a few things. In the quote above: is it really that simple? I guess you just start a historical league and sim to modern day. And does the financial stuff evolve and become like the modern QuickStart finance stuff is? Thanks in advance!
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Old 01-07-2016, 04:56 PM   #80
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I have always stuck to the MLB QuickStart but after reading this thread I really want to try fictional. I do want to ask a few things. In the quote above: is it really that simple? I guess you just start a historical league and sim to modern day. And does the financial stuff evolve and become like the modern QuickStart finance stuff is? Thanks in advance!
Absolutely. You have the option during league creation (using the creation wizard) to:

- Automatically expand the league. This way the teams enter in the league at the proper times.

- Automatically adjust league strategy/automatically adjust league total modifiers. These will make sure pitcher usage, stolen bases, home runs etc will closely match the correct eras.

- Automatically adjust financial settings. This means budgets, ticket prices, attendances, salaries etc.

Just make sure you look for the historical progression settings during setup and you're good to go.

Last edited by Habsfan18; 01-07-2016 at 10:35 PM. Reason: Added to post
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