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#981 |
All Star Starter
Join Date: Jan 2013
Location: Zagreb, Croatia
Posts: 1,044
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in historical mode if I choose FHM engine development then, for example, Lemieux or Orr won't be affected by their real life injuries(disease) ?
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#982 |
All Star Reserve
Join Date: Feb 2015
Posts: 933
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#983 |
Minors (Rookie Ball)
Join Date: Oct 2015
Posts: 33
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Can you in your next update when you watch the game make that away team has white jersey or whatever away jersey they have and home team still has dark jersey?
And I think a good addition could be when you try to trade with other teams they always say it's close ornot even close but what if they could counter offer and negotiate to know what they want? Last edited by gmarko; 11-03-2015 at 10:39 AM. |
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#984 |
Minors (Double A)
Join Date: May 2012
Location: Chicago, IL
Posts: 121
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I apologize if this has been answered already. If I buy from an outside website (Amazon specifically), will I also receive a Steam key, to activate through there as well? If not, if I order through OOTP, does it come with a Steam key as well?
Thank you.
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Add me on Steam: http://steamcommunity.com/id/mretsam |
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#985 | ||
Minors (Single A)
Join Date: Oct 2015
Posts: 68
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Quote:
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#986 |
Minors (Single A)
Join Date: Mar 2015
Posts: 95
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Coaches and scouts limit
Thanks a lot Jeff. Nice to know, time to sign some more assistant coaches!
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#987 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,249
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They'll still have a tendency to get injured more often than the average player. But not necessarily with the same type of injuries they actually had.
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#988 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,249
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Quote:
Counter-offers could get a little complicated to code, and be potentially frustrating if the other team keeps altering the deal you want. We'd have to think carefully about doing that. |
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#989 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,249
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Amazon, yes, that's a Steam key; directly from us, no, the licensing is handled via eSellerate instead of Steam.
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#990 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,249
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Quote:
Rights Available simply filters out all the players whose rights (in your league) belong to another team, so as an NHL team you could use it in the way you mentioned, or look at junior players who were passed over in the draft, or minor leaguers who are signed to AHL/ECHL teams, etc. |
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#991 | |
All Star Starter
Join Date: Sep 2009
Location: Aarhus, Denmark
Posts: 1,932
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Quote:
is this a good idea? Although maybe more difficult to code My thinking is that having some kind of option in the league rules for uniforms ..... and so the game would have it set up as dark/light instead of home/away ..... And this would be nice with historical play especially since these customs have changed in hockey ... and I am sure many other leagues around the world have different customs .... possibly, and less necessary, have a third option .. ( first two .. choose home-dark, choose home-light ) third option maybe soccer-style.... the guys would have code some kind of color recognition so the game can know the color of the sweater to know when the teams' colors are too close .... maybe some european leagues have this custom in hockey as well ... but not really necessary, unless it is indeed used in several euro leagues perhaps So quick question? how is this for an idea? and see this : http://www.ootpdevelopments.com/boar...ark-light.html
__________________
Intercontinental League: https://forums.ootpdevelopments.com/...d.php?t=316668 PBL Uniform 1956-on : http://www.ootpdevelopments.com/boar...ml#post3965791 GET THEM & USE THEM: http://www.ootpdevelopments.com/boar...ml#post3967601 FHM2: Report http://www.ootpdevelopments.com/boar...-call-iha.html Last edited by NolaSola7; 11-03-2015 at 07:21 PM. |
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#992 |
Minors (Single A)
Join Date: Jan 2005
Posts: 77
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Editing a Schedule File for a Fictional League
As I've mentioned in other posts, I've found that the 78-game schedule for an 8-team (0 Divisions, 0 Conferences) fictional league makes no sense for a number of reasons.
I found that schedule file (G78_T8.xml) in the schedules folder. If I backup that file, then edit the original file to have each team play 42 games (3 home and 3 away vs. the other 7 teams) instead of the 78 games, will FHM 2 work okay or will it have a fit? From work I have done with another PC hockey game (Action PC Hockey), I know exactly how to lay out the schedule I want. Thanks! |
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#993 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,249
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#994 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,249
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#995 |
Minors (Single A)
Join Date: Sep 2015
Location: Surrey, UK
Posts: 86
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I am part of a multi-player league and want to create my team file to upload. An important part of this will be the tactics I am looking to set for my lines, yet the 'Templates' section and 'Actions' drop down menu on the tactics screen are both greyed out for me and cannot be accessed. What gives?
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#996 |
Bat Boy
Join Date: Oct 2015
Posts: 1
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Hello Sirs,
just a question.(i guess you read it before ![]() Is it possible to create a complete new player or i can just edit a name with my data? Would like to be to play with Sidney Crosby ![]() |
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#997 |
Major Leagues
Join Date: Sep 2013
Location: New York City
Posts: 381
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In commissioner mode you should be able to create a new player.
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#998 | |
Major Leagues
Join Date: Jul 2010
Posts: 462
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#999 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,249
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I'm saying it may work, but I can't guarantee anything. You'd have to be extremely careful, and there could be unforeseen problems - errors in later years, game updates overwriting the edits, etc.
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#1000 | |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,249
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Quote:
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