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Old 10-08-2015, 06:43 PM   #661
JeffR
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Quote:
Originally Posted by onyewu View Post
It seems Commissioner mode doesn't truly allow for the control of each team, so will the game allow me to create 30 head coaches (one for each NHL team) so I can control them? Or is there a limit to how many coaches can be created in a game?
I can't recall what the actual upper limit is, but 30 is definitely possible, I just tried it.
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Old 10-08-2015, 06:47 PM   #662
JeffR
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Originally Posted by Pubfire View Post
Thank you, Jeff! Are there any plans for player loans? I only play in Euro leagues, and I'd love to be able to send out my less useful players so they can prove themselves elsewhere.

Another thing: When I want to sign youth players from my U18 team, they always want a lot of money. A 16yr old goalie wants 200.000$. Is it intended that they want so much, or can I lower that somehow?

And a third question. Can someone tell me how I can change the team names to the proper ones (like "Krefeld Pinguine" instead of "Krefeld Enten")? I'd appreciate it a lot

Thanks
We'll be working on those sort of issues for the European leagues soon. Loans may be difficult to do under the game's current roster management system, but we'll try to work something out so there's a little more freedom in that area. I suspect the excessive salary demands from the junior players may be a bug, unless we're talking about extremely talented players.
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Old 10-08-2015, 09:28 PM   #663
TopeHabFan
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Is there a way to limit the amount of different nationalities in a custom league? I just want a small 6 team custom league based out of Newfoundland. I don't want it to be a huge league in terms of scale or salaries, and I'd like if everyone in the league was from the selected region (Canada - Newfoundland).

I'll assume this isn't possible unless you edit every individual player.
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Old 10-08-2015, 09:58 PM   #664
JeffR
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Originally Posted by TopeHabFan View Post
Is there a way to limit the amount of different nationalities in a custom league? I just want a small 6 team custom league based out of Newfoundland. I don't want it to be a huge league in terms of scale or salaries, and I'd like if everyone in the league was from the selected region (Canada - Newfoundland).

I'll assume this isn't possible unless you edit every individual player.
Not possible right now, but in theory I don't think that'd it'd be difficult to add an option to restrict player origins to a specific country or region, I'll get it on the request list.

Edit: I should add, though, that player quality will always be restricted by the real national settings in the database - Newfoundland-only will be fine, because they get the Canadian quality settings, but the Vatican City Hockey League may have some problems.

Last edited by JeffR; 10-08-2015 at 10:01 PM.
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Old 10-08-2015, 11:35 PM   #665
krownroyal83
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Is there a reason why AI teams never trade draft picks with one another? I don't think i've come across it yet.
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Old 10-09-2015, 02:48 AM   #666
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Is there a reason why AI teams never trade draft picks with one another? I don't think i've come across it yet.
The 2016 draft class is probably rated a little too highly at the moment (it's supposed to be a strong year, and potential for them is a little difficult to nail down well at this point in the season.) The AI looks at who's actually going to be taken with the pick when it determines its worth, so the lower picks are likely having their value inflated too much, which throws off their usual purpose as low-value balancing elements in a trade. It should get better as I thin the potentials of the later-round guys out a bit.
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Old 10-09-2015, 11:11 AM   #667
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If starting a new league with an initial draft, is there a way to edit the starting draft order? Or change it from snake to straight? Doesn't seem to be...
I apologize if I missed any response to this (as many questions that were asked after this have been answered), but I'm presuming the answer to both of these is NO.

Any chance this is going to be added / changed in the future?
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Old 10-09-2015, 11:28 AM   #668
Ferrisrox
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Pre launch, when were first getting sneak peeks at jersey mods, there was talk of the "zoomed out" face gen for the player images.

I can't seem to find a place where i can adjust how zoomed in or out my pictures are ....
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Old 10-09-2015, 11:52 AM   #669
beezer2434
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Originally Posted by JeffR View Post
The 2016 draft class is probably rated a little too highly at the moment (it's supposed to be a strong year, and potential for them is a little difficult to nail down well at this point in the season.) The AI looks at who's actually going to be taken with the pick when it determines its worth, so the lower picks are likely having their value inflated too much, which throws off their usual purpose as low-value balancing elements in a trade. It should get better as I thin the potentials of the later-round guys out a bit.
Ive seen draft picks being trading after 2016
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Old 10-09-2015, 12:09 PM   #670
dmacgreg37
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Originally Posted by Ferrisrox View Post
Pre launch, when were first getting sneak peeks at jersey mods, there was talk of the "zoomed out" face gen for the player images.

I can't seem to find a place where i can adjust how zoomed in or out my pictures are ....
It's in "preferences" on the start screen.
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Old 10-09-2015, 12:56 PM   #671
highheat42
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If a player suffers a career ending injury is there any chance he can recover from it or come back in a couple seasons. The news listing seems to be vague saying "may never play again".
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Old 10-09-2015, 01:15 PM   #672
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Originally Posted by beezer2434 View Post
Ive seen draft picks being trading after 2016
Good, that confirms my suspicions that it's that extra-good 2016 draft class that's confusing the AI, if draft pick trading opens up once they're out of the way. I'll make it a priority to get the potentials for later-round players trimmed down a bit.
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Old 10-09-2015, 01:15 PM   #673
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Originally Posted by highheat42 View Post
If a player suffers a career ending injury is there any chance he can recover from it or come back in a couple seasons. The news listing seems to be vague saying "may never play again".
No chance, he's done for good if it's labeled career-ending.
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Old 10-09-2015, 01:17 PM   #674
JeffR
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Originally Posted by Statsman1 View Post
I apologize if I missed any response to this (as many questions that were asked after this have been answered), but I'm presuming the answer to both of these is NO.

Any chance this is going to be added / changed in the future?
No, there's no way to edit it right now, but we'll see if it's possible to add that, I can see why you'd want that option.
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Old 10-09-2015, 02:02 PM   #675
gmarko
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My problem is that when I make my tactics and lines before the game and when I press play for the start of the match all lines and tactics reset themselfs.

Last edited by gmarko; 10-10-2015 at 04:47 AM.
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Old 10-09-2015, 04:10 PM   #676
Laser
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I am enjoying the game so far.

For fictional leagues is there anyplace where it lists how many teams make the playoffs and the schedule distribution for each league structure?

One thing I can't stand in the NHL is that so many teams make the playoffs. I was going to set up a 10 team fictional league but after set up I noticed that 8 teams make the playoffs. It is hard for me to stay interested in the regular season when only 2 teams will be eliminated so I would like to know the number of playoff teams prior to taking the time to set up the whole league if possible. I would also like to know how the schedule distribution works to see if it is a schedule I would like playing with.
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Old 10-09-2015, 06:30 PM   #677
beezer2434
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Originally Posted by JeffR View Post
Good, that confirms my suspicions that it's that extra-good 2016 draft class that's confusing the AI, if draft pick trading opens up once they're out of the way. I'll make it a priority to get the potentials for later-round players trimmed down a bit.
Will we need to start a new save to take effect if this area gets updated?
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Old 10-09-2015, 06:43 PM   #678
tarashnat
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Are shootout stats tracked anywhere?
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Old 10-09-2015, 07:05 PM   #679
JeffR
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Originally Posted by beezer2434 View Post
Will we need to start a new save to take effect if this area gets updated?
Once you're past 2016, it'll self-correct in your existing game with the current version, probably improving gradually over a 2-3 year timeframe. What I'm going to do will only change the amount of pick trading in the 2015-16 season.
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Old 10-09-2015, 07:09 PM   #680
JeffR
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Are shootout stats tracked anywhere?
Not right now, no. Just the shootout wins/losses in the standings, no individual shootout stats for players.
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