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Old 10-08-2015, 02:12 AM   #1
Giants44
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One recommendation

continue on the path of trying to emulate OOTP in every way you can.

the great strength of OOTP is the ability to customize the game in every way to make the game the way you want it. For example I am not a big fan of stars (much preferring 1-10) so the sooner you make multiple options for overall ratings (well really all ratings) the better we will all be.

just continue the great work and remember when in doubt make it more like OOTP
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Old 10-08-2015, 03:31 AM   #2
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They are have said time and time again they are not trying to make it like OOTP baseball. It's it's own game and going in it's own direction which i think is a good thing and the right thing to do. They are two different sports after all. They may take some things that work in OOTP and apply it to this game but over all i think they are going in their own direction.
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Old 10-08-2015, 04:28 AM   #3
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I'm not talking about the game, I am talking about the interface which looks like it is going in the way of OOTP. the main difference I see between v1 and v2 is the move towards the OOTP interface which is a very good thing IMO
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-Einstein

"The man who views the world at 50 the same as he did at 20 has wasted 30 years of his life."
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Old 10-08-2015, 06:25 AM   #4
Sebastian Palkowski
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Funny, with FHM 2 we moved further away from the OOTP GUI (at least I thought that). Care to explain why you think we moved in that direction?
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Old 10-08-2015, 06:51 AM   #5
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Quote:
Originally Posted by Sebastian Palkowski View Post
Funny, with FHM 2 we moved further away from the OOTP GUI (at least I thought that). Care to explain why you think we moved in that direction?

I agree with Sebastian... I had FHM14, yall had mnay things in there and I think yall found out it was too much at one time .....

I was thinking to myself that yall are doing a good job of staying original but also it is identifiable as an OOTP game ....

I look forward to this nice mix

I think the op is asking for more functional options.... quick resets and more global control ( I suspect)
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Old 10-08-2015, 07:04 AM   #6
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Quote:
Originally Posted by Sebastian Palkowski View Post
Funny, with FHM 2 we moved further away from the OOTP GUI (at least I thought that).
You're not the only one who thought that Sebastian. Giants44 is entitled to his opinion, of course... but I have no idea what it's based on.
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Old 10-08-2015, 07:19 AM   #7
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Just to be able to eliminate the stars would be good. In OOTP I play stats only, and would like to get as close to that as possible with this game. While I try and evaluate players through their yearly(career) stats, I find I get lazy sometimes and just look at the stars. Not always a correct scouting of a player, but is just the "easy" way to do things.
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Old 10-08-2015, 09:10 AM   #8
Andreas Raht
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I would be happy if people could just enjoy FHM 2 as FHM 2 and OOTP as OOTP
Of course it makes sense to keep the technical stuff similar in both games so that ypu find folders, files and settings easier if you know one of the games. And the interface should not be too different, too. But how boring would it be if they looked the same - and many parts of the OOTP interface would just not work for FHM.
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Old 10-08-2015, 09:29 AM   #9
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I wouldn't be bored if FHM2 had OOTP's schedule editor.
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Old 10-08-2015, 09:29 AM   #10
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I don't think anybody wants OOTP Hockey, but it seems every time this topic gets touched it's quite sensitive.

I believe what people are asking for isn't the same interface, it's more the background stuff.

eg: Why not use the same storage format (files/folders) for logos/jerseys/caps,helmets?

Having a folder labled "Logos" "Jerseys" "Caps/Helmets" keeps familiarity, they're easy to navigate to, and the name makes it pretty clear on what's in the folder.

Will this be different again in BTS?

Something OOTP could take from FHM - why is it in OOTP you have to rebuild a skin every time you make a change to it such as a graphic, yet in FHM I just have to drop them in the correct folder, start FHM and it's good to go?


Myself I don't want OOTP Hockey, by all means make the game unique, make it look and feel like a hockey game. I just want familiarity in how I go about setting things up in the background.


Now I'm no programmer by any means, and maybe the things I'm suggesting aren't possible because of the different data/programming.

If that's the case, then fair ball, I can learn to live with it.
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Old 10-08-2015, 09:59 AM   #11
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Quote:
Originally Posted by Andreas Raht View Post
I would be happy if people could just enjoy FHM 2 as FHM 2 and OOTP as OOTP
Of course it makes sense to keep the technical stuff similar in both games so that ypu find folders, files and settings easier if you know one of the games. And the interface should not be too different, too. But how boring would it be if they looked the same - and many parts of the OOTP interface would just not work for FHM.
I agree, however it's perfectly normal for people who like certain little features in OOTP to suggest that FHM include them.

For example, in the week plus that I've played FHM I can't tell you how many times I've been on a player page and right-click to exit, because I'm so used to that simple little feature on OOTP.
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Old 10-08-2015, 10:05 AM   #12
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I agree that the games are totally different; but OOTP16 is easier to navigate for novices (me!). It reminders me of a prof I had in university who always said "the next step is intuitively obvious". Well it was only to him!
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Old 10-08-2015, 10:31 AM   #13
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Quote:
Originally Posted by Bluenoser View Post
I don't think anybody wants OOTP Hockey, but it seems every time this topic gets touched it's quite sensitive.

I believe what people are asking for isn't the same interface, it's more the background stuff.

eg: Why not use the same storage format (files/folders) for logos/jerseys/caps,helmets?

Having a folder labled "Logos" "Jerseys" "Caps/Helmets" keeps familiarity, they're easy to navigate to, and the name makes it pretty clear on what's in the folder.

Will this be different again in BTS?

Something OOTP could take from FHM - why is it in OOTP you have to rebuild a skin every time you make a change to it such as a graphic, yet in FHM I just have to drop them in the correct folder, start FHM and it's good to go?


Myself I don't want OOTP Hockey, by all means make the game unique, make it look and feel like a hockey game. I just want familiarity in how I go about setting things up in the background.


Now I'm no programmer by any means, and maybe the things I'm suggesting aren't possible because of the different data/programming.

If that's the case, then fair ball, I can learn to live with it.

I would LOVE the same folder setup. Having to put it into multiple quickstarts, etc. when trying to keep the folders organized isn't worth it. Instead, I've got the folders separate from FHM completely and add them in after I start a league. That way I'm only adding/modifying one folder of each type as I collect more logos/jerseys/etc.
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Old 10-08-2015, 06:35 PM   #14
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I only tried the demo version last year but from my memory (maybe it was the one before that) the interface was completely different and had no connection whatsoever to the OOTP interface. It all was very disconnected and hard to find things IMO. I never made it past the first 30 min since the game appeared to be still at a beta level. Also, I like hockey quite a bit but it is far behind football, baseball and basketball for me.

Here is my line of thinking - when I use excel, or word, or outlook or power point - there is a commonality to the interface. Obviously not exactly the same. for example: the save and undo icons are in the same general location - this means being proficient at one makes the others easier.

I believe the best game GUI out there is the FM game - very in depth, but also easy to navigate. Second is OOTP (largely because they went to the same style when they briefly became a part of SI)

When I fired up FHM2 last night I didn't read the manual or the boards or anything else. I just poked around and I felt like it made sense and was in the same spirit as OOTP. For example when I wanted to edit a player I put the game in commish mode by checking the box on my manager page which is essentially the same exact spot as OOTP and the last tab was edit like in OOTP. All very intuitive because I am so familiar with the OOTP interface.

When I wanted to dress a guy, I right clicked and sure enough dress, send up/down, offer extension - all of the things that would make sense were right there. Very inline with OOTP and FM.

If you right click a player in FOF or any of the wolverine draft day games you get nothing like the options you get here.

I have not followed any of the now obvious OOTP-FHM comparison baggage. I am simply pointing out that because I think so highly of the FM\OOTP GUI model and FHM is in the OOTP family - the more you steer the game in that direction the better as far as I am concerned.
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"Not everything that counts can be counted, and not everything that can be counted counts."
-Einstein

"The man who views the world at 50 the same as he did at 20 has wasted 30 years of his life."
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"Baseball statistics are like a girl in a bikini. They show a lot, but not everything."
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Old 10-08-2015, 07:01 PM   #15
Giants44
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in looking at this Franchise Hockey Manager 2014 on Steam

it is clear to me that the game I tried was not this one - but perhaps the one before. I cant find anything on it - anyone remember the name of the OOTP studios hockey game before FHM or am I mis-remembering where it came from?

then again I am so old it could have been this one from my garage:
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"Judge a man not by the color of their skin, but by the content of their character"
-Martin Luther King

"Not everything that counts can be counted, and not everything that can be counted counts."
-Einstein

"The man who views the world at 50 the same as he did at 20 has wasted 30 years of his life."
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"Baseball statistics are like a girl in a bikini. They show a lot, but not everything."
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Old 10-08-2015, 07:51 PM   #16
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it is clear to me that the game I tried was not this one - but perhaps the one before. I cant find anything on it - anyone remember the name of the OOTP studios hockey game before FHM or am I mis-remembering where it came from?
FHM 2014 was the first hockey game from OOTP Developments.
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Old 10-09-2015, 12:21 AM   #17
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maybe it was this one - I have tried virtually every PC sports game since NFL XOR challenge in the early 80s. some stuff all runs together at this point.

FaceOff Hockey 2016 - Wolverine Studios
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"Not everything that counts can be counted, and not everything that can be counted counts."
-Einstein

"The man who views the world at 50 the same as he did at 20 has wasted 30 years of his life."
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Old 10-09-2015, 12:44 AM   #18
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Yeah, I think Faceoff is the only other commercial hockey game out there right now aside from us and EHM. (They're more season-replay oriented, though.) Unless you're blurring the years together as badly as I tend to do and you're thinking of something like APBA or HLS/HLS2.
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Old 10-09-2015, 07:39 AM   #19
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I don't think anybody wants OOTP Hockey
Actually, that's exactly what I want. After all, we are purchasing an OOTP developments game, right? OOTP Baseball is the best text-based sports simulator there is. I want the hockey equivalent. I follow Beyond the Sideline Football for the same reason.

OOTP Baseball has everything right, the interface, the sim engine, the AI. Why the heck would anyone not want an OOTP Hockey??
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Old 10-09-2015, 07:44 AM   #20
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I also want OOTP Pro Basketball.
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