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OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#21 | |
All Star Reserve
Join Date: Aug 2003
Location: Murfreesboro (Nashville) Tennessee
Posts: 700
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Quote:
![]() I went from 1871 to 1908 with no issue - Patch came out around 1902. ![]() I had it happen once in one season, twice the next season, did not happen the next season, now in 1911 - first 3 times I start my league opening day, it happens the second series with a different team each time....
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#22 |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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No idea what happens for you here... I tested it, and it works just fine.
The only thing I can imagine is this: The AI shuffles the rotation and then when the game comes around the SP (who did pitch 2 days ago) is seen as able to pitch (happens with 3-man rotations and high stamina) and hence pitches with only 1 day rest. This is not a bug! If you do not want this, you need to take control of all teams or toy around with the league stamina settings. |
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#23 | |
Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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#24 | |
All Star Reserve
Join Date: Aug 2003
Location: Murfreesboro (Nashville) Tennessee
Posts: 700
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Quote:
![]() I want a true 3-man rotation, i.e. Friday night starter, Saturday starter and Sunday starter (College Baseball). I don't want my Friday starter starting Saturday or Sunday. Why have the 2 options of Strict or Strict but rested if they both work the same? ![]()
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#25 |
All Star Reserve
Join Date: Jun 2005
Posts: 624
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David, the key phrase in Markus's response is "The AI shuffles the rotation", which is exactly what SteveP and I are talking about. Apparently this "rotation shuffling" occurs even with "strict order" selected. But why? and when? and what are the parameters that govern the AI shuffling the rotation? Answers to those questions would go a long way toward illuminating this issue/non-issue (I am neutral). What exactly does it mean to say: "the AI shuffles the rotation"?
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#26 | |
Minors (Single A)
Join Date: May 2014
Location: OK
Posts: 53
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Quote:
Last edited by Okay; 08-01-2015 at 11:31 AM. |
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#27 | |
Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
I can see both sides to this. As a player I don't want micro adjustments made to my team but for teams controlled by the AI I don't want it to keep a declining SP as the No 1 starter and have the team lose games it would otherwise win. Same thing with a pitcher returning from injury who might have been 1 or 2 but has been affected and is now 3 or lower. I'm sure this happens in the lineups too. Maybe not as noticeable especially vs a 3-man rotation.
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#28 | |
All Star Reserve
Join Date: Aug 2003
Location: Murfreesboro (Nashville) Tennessee
Posts: 700
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Quote:
My strict is strict again. ![]()
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#29 | |
Moderator
Join Date: Aug 2008
Posts: 3,109
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Quote:
However, Markus believes this must be a bug in my game files, and that this shouldn't happen to anyone else. I hope he's right. So I just keep an eye out for when the AI makes a change to my rotation. |
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