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| OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#21 | |
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All Star Starter
Join Date: Jul 2003
Location: Traveling through another dimension-not one of only sight and sound,but of mind. A journey into a wondrous land whose boundries are those of imagination.
Posts: 1,161
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Quote:
The other issue is the timeframe involved with patches. The last patch (#30) was released to the testers at 9:00 a.m. on June 30. I wasn't home until 2:00 p.m. So I had a few hours that evening and an hour the next morning (July 1) to look it over. Markus released it to the public at 12:45 that day. So even if it was downloaded at 9 on the 30th and I had all day to play with it I still would not had much time to alert Markus to problems. |
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#22 |
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Hall Of Famer
Join Date: Apr 2012
Posts: 2,716
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Not fixed in any of the patches.
I've been paying extra attention to the Closers getting way more decisions than they should compared to real life problem (its been a thread before) and I believe the problem is that in some situations, the closers are getting put in the game despite the game being tied. The gameplay strategy settings will not tame any of this. Its as if the closer is program to come in the game during the 9th+ innings (if you are using "use closer" at the "very often" setting) as long as they are not losing.
I haven't seen a situation where the closer comes in for a losing team but I wouldn't rule that out with the small sample size. Never seen any of this in the previous games but I am not sure if its a bug. Edit- I am seeing closer come in at the 9th despite losing but I should mention that I am in the playoffs right now. It should be interesting to see what happens during the season. In my last game, my team was up 9-1 but the AI brung in their closer for the top of the 9th. Checking the AI games there was a situation where the AI used its closer in a tied game in the 9th but replaced him with the other setup man during the 10th inning. Maybe this should go in that AI thread lol. I should mention that this caught my attention when I seen one my closer (in a sim save) record 17 wins along with 40 saves. He also had 3 loses and never recorded a GS. Last edited by SirMichaelJordan; 07-11-2015 at 06:52 PM. |
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#23 |
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Bat Boy
Join Date: Dec 2013
Posts: 15
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This game needs a bug tracker. The bug tracker should be a web page, separate from this forum, where a bug can be reported by registered owners of the game. Each bug can then be assigned a tracking number. Then the development team could assign a priority to that bug, like high, medium, low, or not a bug,intended behavior. The public could then view each bug and the progress being made on that bug.
The existing bug reporting system, the bug report thread, currently has 69 pages of bug reports and replies. It is basically a place where bug reports get buried and forgotten. |
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