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#41 | |
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Major Leagues
Join Date: Sep 2002
Posts: 387
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Quote:
Pitchers in real life are more likely than hitters to see sudden increases in Potential (Jacob DeGrom, Collin McHugh, Danny Salazar), but as with hitters, I don't think the game should have that happen without being accompanied by equally sudden and large jumps in current ability -- even if the new Potential stays ahead of the new Current Rating, it should stay ahead by the same amount it was before. And I don't think Scouts should pick up on the new Potential, in either case, until the player's had a decent number of games to show off their new abilities in. Last edited by voxpoptart; 05-07-2015 at 10:19 AM. |
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#42 |
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Hall Of Famer
Join Date: Apr 2012
Posts: 2,716
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Every young major leaguer with collapsing ratings at once
Its your setup, it has nothing to do with TCR or development. You're league/database is adjusting itself.
For some reason the talent initially created isn't as good as the talent created via draft. The day OOTP get rid of overall Current & Potential ratings. I will be the happiest guy on the forums. Too much emphasis put on it rather than individual ratings. Last edited by SirMichaelJordan; 05-07-2015 at 01:06 PM. |
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#43 | |
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Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
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Quote:
The devs do read these forums but can't read every post. If you think something is breaking the game post it in bugs or future suggestions for dev attention. Here you find players who are trying to help other players get what they want. Not Devs defending the code. |
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#44 | |
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Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
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See this forum. OOTP 16 - Technical Support If you have problems with the game, please see here. The bug thread. http://www.ootpdevelopments.com/boar...rt-thread.html Yes this issue is a possible bug. Yes changing talent change randomness may work around the bug which is what this forum is for. "Note: Thread will be opened after release. THIS THREAD IS FOR BUG REPORTS ONLY! A product as complex as OOTP will never release without bugs. There will be thousands of people playing and they will find things we did not discover. If the game does not run for you at all, please check here: How do I get technical support? If you have problems activating the game read this: Activation Problems This thread is NOT for discussing possible issues with the real roster set though! Please report these here: Please post issues in the real roster sets here! This thread is for PROPER bug reporting! If you find a bug, please post a detailed explanation here, and also upload your league files! (Does not apply to purely cosmetic bugs, here a screenshot should be enough). Please zip the league files (just the *.dat files, you find your saved games in your My Documents folder within the Out of the Park Developments folder, i.e. "My Documents/Out of the Park Developments/OOTP Baseball 16/saved_games". FTP the zipped league files to our support server (instructions here: How to FTP files to OOTP Developments ) and add the league file name to your post. IMPORTANT: Bug reports without uploaded league files will be ignored! Thanks, and enjoy the game! " Too many people just complain here and go on and on about bugs without ever reporting the bug and uploading the league files. Markus needs those files to determine what is happening and why. Last edited by Biggio509; 05-07-2015 at 12:44 PM. |
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#45 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#46 | |
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All Star Starter
Join Date: May 2008
Posts: 1,740
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#47 |
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Major Leagues
Join Date: Sep 2002
Posts: 387
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This is certainly not just a bug. It has been a feature of the game's system at least since OOTP4, and into the present day, that a young major league player is significantly more likely to go way downhill than a similar player in his mid-to-late 20s.
I am facing an extreme example, and that seems to be a result of using the game's (intentionally included) feature of specified age ranges. But I've never done that before, and it's always been true that young players decline the fastest in OOTP. It's a design philosophy. I will bring it up in the Suggestions forum. I will make the arguments I've made here. But I used this forum because the problem's existence is more-than-not intentional, and I wanted a work-around. I found something that might help -- thanks, again, TB! -- so I'll call it a success. Last edited by voxpoptart; 05-07-2015 at 05:03 PM. |
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#48 | |
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Hall Of Famer
Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
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Quote:
The possible solution here is to code those talent changes to happen over time, rather than in the span of a day. So if the game randomly selects a player to get a talent boost, his ratings will gradually go up month-by-month, and he'll go from 1-star to 4-stars over the course of a season, instead of overnight. I think I'll add that to my list of suggestions for OOTP17, actually... whenever I get around to writing it. |
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#49 | |
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Major Leagues
Join Date: Jul 2014
Posts: 405
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Quote:
I play with a very low TCR of 20 (even slightly less than the 22 suggested). This does make careers more predictable, and for whatever reason I like it that way. I also am pretty certain in my game they're more predictable than real life. I don't know if TCR of 100 is perfect realism, though I'm pretty sure it's closer than my setting. I choose my setting as you say (as with my editing the injuries file to greatly shorten the long injuries)-- knowing I'm departing from reality, but it's how I prefer my universe. Lowering TCR was suggested, wisely IMO, as a means of getting the game to behave more as the OP wants. I think it will help him. It will probably be less realistic, but it will help him with what he wants, as it does with me. One other thing: Of course there isn't true "random" talent change in real life; there are reasons we don't know about, often the player and his coaches and manager don't know about (particularly in the case of lost talent), where a player will lose or gain talent in a way that no one could have foreseen. That's what TCR simulates. |
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#50 | |
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Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
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Quote:
College shows if a player has the maturity and work ethic to develop the skills beyond talent. This just isn't baseball. How many 4 and 5 star college football recruits flop when natural athleticism is no longer enough to overpower their opposition? In the history of the draft years high school players (very young players) are more likely not to develop the scouted potential than college players. For many the jump is just way too big for their maturity level. The vast majority would be better off getting a scholarship if they can clear NCAA rules and developing the maturity and work ethic needed for the long haul to the bigs vs. getting in the draft right out of HS. In college they can redshirt a year to learn what kind of work it is going to take to make the team. In the minors they don't get that luxury. |
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#51 | |
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Major Leagues
Join Date: Jul 2014
Posts: 405
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Quote:
But what really made me feel a need to comment was that you suggested that non-random decline should tend to happen in the mid thirties, when that would be horribly unrealistic. People don't realize how fast decline begins in real life. Most players who peak as average players are near-worthless by 31-32. Most players who peak as good players, "minor stars" so to speak, are near-worthless by 33-34. We don't think of them, because they're no longer in the league and, while good (at least the "minor stars" were good in their prime), are forgettable (think Kevin McReynolds or Ryan Klesko). Even those who were the major stars and could remain valuable well into their 30's were almost never still major stars after their mid-thirties. Everyone knows that Willie Mays was a superstar, one of the top 20 players ever (a conservative estimate, as most would say top 10). But his last superstar-like year was in 1965, when he was 34. He was still very good in '66 at 35, but if that had been his best year he wouldn't be the all-time great he is. When he was 36 in '67 he was nothing special at all, except that he could still at least be useful at 36, which is rare. I know the OOTP devs know this, but the public should realize it: Almost all real life players decline badly after 30; and unless a player is a superstar in his prime, he'll almost always be useless by about 34. |
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#52 |
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All Star Starter
Join Date: May 2008
Posts: 1,740
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#53 |
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Major Leagues
Join Date: Jul 2008
Posts: 371
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Yes he claimed that something was unrealistic, but he provided no supporting data to validate that claim. IMO, he gave his experience/impression, not data and facts. And I provide him my suggestion that might help him achieve the experience he wants.
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#54 | |
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Major Leagues
Join Date: Jul 2008
Posts: 371
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Quote:
A few thoughts. I get that the real ratings create the stats and that for a young prospect there is a large gap between his real ratings and his potential ratings. What I don't understand is why do the potential ratings drop so significantly when the real ratings are producing solid stats at a minor or even major league level? Wouldn't it be better if the potential ratings stayed fairly consistent but the real ratings stopped improving? So the gap between the two stops narrowing. Why not let the stats fall off first and then have the potential decline? A players potential would still be high (Lastings Milledge), but because his hidden, real ratings did not improve, the stats suffered. And then after the stats suffered, the potential rating begins to drop. |
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#55 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
That being said I don't think voxpoptart actually said it was unrealistic results ie stats. He has a problem with the development/aging module which is certainly worth discussion. He seemed open to suggestions which is a breath of fresh air in recent threads. You misread the OP and made it about you, again.
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#56 | ||
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All Star Starter
Join Date: May 2008
Posts: 1,740
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Quote:
Quote:
Last edited by Dyzalot; 05-08-2015 at 11:57 AM. |
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#57 |
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Major Leagues
Join Date: Jul 2008
Posts: 371
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#58 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
Maybe you should actually read what people post.
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#59 | |
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All Star Starter
Join Date: May 2008
Posts: 1,740
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Quote:
I was using the same assumptions that the first reply used. I never agreed he was seeing unrealistic results. I merely said that if you are going to post assuming his premise is correct then don't tell him to change the settings as the way to get more realistic results or at least don't have that response as the "end all and be all" of the discussion. Last edited by Dyzalot; 05-08-2015 at 12:26 PM. |
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#60 | |
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Major Leagues
Join Date: Sep 2002
Posts: 387
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Quote:
That is what has never been successfully mirrored by OOTP, where it has been a regular feature of the game all along that some batters peak, as solid major league regulars, at 20 or 23, and soon fall out of the majors never to return. It doesn't seem to distinguish unfulfilled potential from already-filled potential -- and real life does. **** I will say, however, that TB1975 offered me a possible solution that will reduce the game's realism in the sense of making careers more predictable, and I'm partly taking him up on it (I've reduced TCR to 44 for now) because I think I'll like his version of unrealism better. I've also defined a home rule to inject *more* talent changes back into the game: a hundred games into every season, starting this one, I'm going over the pitching and batting WAR leaderboards at every minor league level, and giving everyone in the top eight a weighted chance (based on their Work Ethic, Intelligence, and coaches) in a random number generation. The winning batter and winning pitcher at each level get an across the board ratings and potential boost, courtesy of me in Editor Mode: they're having a good year because they figured something important out. I'll see, over time, if that works.
Last edited by voxpoptart; 05-08-2015 at 01:02 PM. |
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