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Old 03-31-2015, 01:43 PM   #1
kackle85
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1st pick flame outs

Wondering if you guys have experienced many 1st round 1st picks that don't pan out either picked by CPU or user. In the league I'm currently running it seams like they all pan out and turn into one of the best players in the league. Not complaining just curious.
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Old 03-31-2015, 01:45 PM   #2
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Real life history says so, but in the game, I would think it would not happen as often.
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Old 03-31-2015, 01:47 PM   #3
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1st pick flame outs

Quote:
Originally Posted by kackle85 View Post
Wondering if you guys have experienced many 1st round 1st picks that don't pan out either picked by CPU or user. In the league I'm currently running it seams like they all pan out and turn into one of the best players in the league. Not complaining just curious.

Yes, the higher you set Talent Change Randomness the more you'll have flame outs and late round steals. The default is 100 the max is 200.

I play with it at 200.
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Old 03-31-2015, 01:53 PM   #4
sharkmgs
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My 2015 1st round pick flammed out by A ball. Of course, so did David Price after I gave him a huge contract, so I might just be terrible at this game.
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Old 03-31-2015, 01:57 PM   #5
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Yes, the higher you set Talent Change Randomness the more you'll have flame outs and late round steals. The default is 100 the max is 200.

I play with it at 200.
Away from my laptop, what's rhe default off hand do you know?

And curious what everyone else sets up as.
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Old 03-31-2015, 01:58 PM   #6
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Away from my laptop, what's rhe default off hand do you know?



And curious what everyone else sets up as.

The default is 100
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Old 03-31-2015, 01:59 PM   #7
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Away from my laptop, what's rhe default off hand do you know?

And curious what everyone else sets up as.
He said the default's 100.

As for me, I didn't even know that was an option until this moment, so I assume mine is set at 100.
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Old 03-31-2015, 02:02 PM   #8
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He said the default's 100.

As for me, I didn't even know that was an option until this moment, so I assume mine is set at 100.
SirmIchaelJordan where exactly is that option? Can you specifiy?
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Old 03-31-2015, 02:11 PM   #9
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SirmIchaelJordan where exactly is that option? Can you specifiy?
Game Settings > Players & FaceGen under the heading "Player Development Settings".
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Old 03-31-2015, 02:21 PM   #10
sc_superstar
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seen plenty have less than stellar careers and the rare one that doesnt make it to MLB,most times when it does happen, its a pitcher with a serious arm injury or one that never develops control
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Old 03-31-2015, 02:22 PM   #11
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Oops, I didn't notice he mentioned the default. I made bump mine then too. I like having high picks flame out on occasion as well as the hidden late round gem.
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Old 03-31-2015, 02:36 PM   #12
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Oops, I didn't notice he mentioned the default. I made bump mine then too. I like having high picks flame out on occasion as well as the hidden late round gem.
It does seem like an interesting setting to play around with for the draft, but I wonder if it impacts established players as drastically. Is it just as likely to make Mike Trout suck all of the sudden as it is to make a #1 pick flame out? Anyone know about that?
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Old 03-31-2015, 02:39 PM   #13
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I have had 3 first rounders flame out by the time they reached out to AA or AAA. I have learned to keep a sharp eye on my coaching staff at each level in order to keep development level up. Has helped quite a bit but on majors level been mediocre to moderately good
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Old 03-31-2015, 02:43 PM   #14
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I have had 3 first rounders flame out by the time they reached out to AA or AAA. I have learned to keep a sharp eye on my coaching staff at each level in order to keep development level up. Has helped quite a bit but on majors level been mediocre to moderately good
Does anyone have any opinions on which matters more when it comes to development, developmental budget or coaches? I'd imagine there might not be enough experience with the new coaching system to draw any conclusions yet, but any thoughts? I'm really liking the option to let my assistant GM handle minor league coaching, but if it's more critical than I thought, maybe I should be doing it myself.
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Old 03-31-2015, 02:44 PM   #15
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1st pick flame outs

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Originally Posted by Ruthian23 View Post
It does seem like an interesting setting to play around with for the draft, but I wonder if it impacts established players as drastically. Is it just as likely to make Mike Trout suck all of the sudden as it is to make a #1 pick flame out? Anyone know about that?

Its been said it did but I've been using the setting at 200 since OOTP 13 and have not notice any establish vets ratings change drastically so I am not sure if it does or not. It would be great to have confirmation though. I tested this a lot with injuries set to very low and player aging at a low setting.

It seem to me that the setting only affects potential rating and since vets and established players most likely reached their potential already it probably have less affect on them.

Never seen someone like Trout become a bum unless there was injuries and aging involved.

Also I should mention that even with 200 setting, early round picks are still more successful than late rounders its just not as predictable.

Last edited by SirMichaelJordan; 03-31-2015 at 02:57 PM.
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Old 03-31-2015, 11:50 PM   #16
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Not a flame out, but Hal Morris gave me exactly 1 inning pitched. He then suffered injury and retired. Pick was 1(5) overall.
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Old 04-01-2015, 01:32 PM   #17
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Quote:
Originally Posted by kackle85 View Post
Wondering if you guys have experienced many 1st round 1st picks that don't pan out either picked by CPU or user. In the league I'm currently running it seams like they all pan out and turn into one of the best players in the league. Not complaining just curious.
Please don't remind me I have Personly picked one of the worst 1,1 ever in my Fic Solo league. I have a chart of the first 10 picks of the draft starting from my first season 1981 till about 2014 (In the year 2061 now) I think with stats and stuff and after the first 10 years you can see that the best players other then the talent boosted ones are picked near the top usually. My definition of a good career is 1000 hits or 250 games pitched or 100 starts are good avvarge careers. My randomness setting is at 100.
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Old 04-01-2015, 06:35 PM   #18
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Its been said it did but I've been using the setting at 200 since OOTP 13 and have not notice any establish vets ratings change drastically so I am not sure if it does or not. It would be great to have confirmation though. I tested this a lot with injuries set to very low and player aging at a low setting.

It seem to me that the setting only affects potential rating and since vets and established players most likely reached their potential already it probably have less affect on them.

Never seen someone like Trout become a bum unless there was injuries and aging involved.

Also I should mention that even with 200 setting, early round picks are still more successful than late rounders its just not as predictable.
Thanks. Has anyone else played around with this setting? I'd be interested in more opinions. I've long thought great players come a little too predictably from the first round in OOTP, though I do see the occasional exception nowadays.
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Old 04-01-2015, 07:17 PM   #19
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Thanks. Has anyone else played around with this setting? I'd be interested in more opinions. I've long thought great players come a little too predictably from the first round in OOTP, though I do see the occasional exception nowadays.
My current fictional league it's been about 50/50 since I instituted the draft. They're far more likely to become everyday players, but I've found them no more likely to reach stardom than anyone else.
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Old 04-01-2015, 07:44 PM   #20
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My current fictional league it's been about 50/50 since I instituted the draft. They're far more likely to become everyday players, but I've found them no more likely to reach stardom than anyone else.
What about established players? Have you seen the same as SMJ regarding stars?
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