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Old 01-20-2015, 06:41 PM   #241
Honorable_Pawn
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It's not a crusade. It's a response to poorly made proposals often with little justification and/or evidence to support them. What would you suggest I do? Just be quiet?

I tried not to oppose features I wasn't interested in for a couple of versions. This was unsatisfactory to me because silence seemed (no sinister motive claimed) to be equated with agreement. Many features proposed did not fit my views at all and were often arcade type features based on flawed concepts of realism. Many appeared to be exploit switches designed to reduce the need to work at core game concepts in favor of a fantasy/role playing game that is more about personality constructs (reality show?) and less about baseball. I don't like that concept and have every right to question it.

I completely understand that Markus must be responsive to a new and significantly younger customer base and that many features not interesting to me are completely justified. Since there is a finite amount of resources and time it's equally justified for me to challenge proposals that are based on sloppy thinking one-way logic and limited or no evidence of how they should work. I see nothing wrong with challenging assumptions including my own and for seeking some justification for certain proposals that goes past the, "I think it enhances realism" line. I have the right to say show me the "why" and the "how" and be held to the same standard for my own proposals.

It's interesting that you claim "crusaders" are seeking to tell Markus how to spend his time. Don't all proposals seek the same thing?
He already said fair enough.
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Old 01-20-2015, 07:35 PM   #242
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A potential MLB license/partnership could be huge for the franchise - provided they aren't too involved in the process. That could spell disaster if they wanted too much control.

That being said, I trust Markus and I'm sure he wouldn't do anything that wasn't for the best of OOTP and its hardcore fans.

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Old 01-20-2015, 07:40 PM   #243
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He already said fair enough.
You got the wrong guy/post,
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Old 01-20-2015, 07:58 PM   #244
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I loved the Rudyard Kipling quote. (Sorry, I forgot who posted it.) I also love the fact that while conversations on this forum can get heated, they never turn into the kind of insanity seen elsewhere on the Internet.

However, I think we're done here with the back-and-forth about P/R and other things. I'll just say that, yes, every request is a selfish one, and that's okay, because everyone has things they want to see in OOTP. And as Lukas said, Markus doesn't just look at how many people ask for something on the forum and make decisions on new features based on that data -- Even if just one person wants something, he'll implement it, if it's not too hard for him (or Matt or Andreas) to do. But if 30 people want something and it will take a long time to put in the game, then he has to spend some time considering the time vs. benefit analysis.

But in the end, he'll put everyone's wishes in the game if he can, and I don't think many developers are like that.
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Old 01-20-2015, 08:06 PM   #245
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But in the end, he'll put everyone's wishes in the game if he can, and I don't think many developers are like that.
As someone who works with a lot of developers you are right about that being pretty rare, and that's why we are lucky to have him. Someone mentioned trust, and that's important. I'd pre-order the game without knowing any of the features, because he's built that trust and that 16 will be a step forward.
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Old 01-20-2015, 08:33 PM   #246
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Old 01-20-2015, 08:49 PM   #247
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I loved the Rudyard Kipling quote. (Sorry, I forgot who posted it.) I also love the fact that while conversations on this forum can get heated, they never turn into the kind of insanity seen elsewhere on the Internet.

However, I think we're done here with the back-and-forth about P/R and other things. I'll just say that, yes, every request is a selfish one, and that's okay, because everyone has things they want to see in OOTP. And as Lukas said, Markus doesn't just look at how many people ask for something on the forum and make decisions on new features based on that data -- Even if just one person wants something, he'll implement it, if it's not too hard for him (or Matt or Andreas) to do. But if 30 people want something and it will take a long time to put in the game, then he has to spend some time considering the time vs. benefit analysis.

But in the end, he'll put everyone's wishes in the game if he can, and I don't think many developers are like that.
This is basically what I was saying earlier, but you're a PR guy and I'm an unemployed programmer, so you said it better than me lol.
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Old 01-20-2015, 08:55 PM   #248
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Real life Manager profiles.
Have you seen this http://www.ootpdevelopments.com/boar...-profiles.html ?
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Old 01-20-2015, 09:30 PM   #249
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I have it from a good source that due to the recent over expansion of products and workload Markus will be combining Beyond the Sideline Football with OOTP for a dynamic new game called American Cricket. American Cricket will be played on the football field but the pigskin will be replaced by a hardball and an as of yet undetermined use of bats. When asked why it was called "American Cricket", the undisclosed source just stated "why not?"
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Old 01-20-2015, 09:54 PM   #250
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One click baseball card creation for just your team or the whole league

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Old 01-20-2015, 10:55 PM   #251
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system requirements

Thank you for all your hard work Markus. I was just wondering if you think the minimum system requirements were going to stay about the same as 15?
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Old 01-21-2015, 01:22 AM   #252
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I really don't understand the crusade against new features that some people take on ...
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Originally Posted by RchW View Post
It's not a crusade. It's a response to poorly made proposals often with little justification and/or evidence to support them.
Except that's not always the case. I speak from personal experience here: sometimes no matter how much time and effort and research and planning one puts into a feature suggestion, it can still meet the anti-"crusade" jpeters mentions. I encountered this myself a couple of months ago (or at least, it sure felt that way to me).

The attitude was sufficiently off-putting that I departed for two months (see my current sig). If I encounter that attitude yet again I just may return to exile, this time permanently.
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Old 01-21-2015, 02:12 AM   #253
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I like the strategy profiles, but I think their interface could be improved, as the managers overall could use some tweaking. If I assign one of the managers to a team and forget who I used, there is no way that I have found to KNOW who it was. Yes, I can rename them, but it seems a bit tedious if I wanted to use a number of them. Then again, I'd like to be able to turn off fictional coaches and only have players, real or fictional from my universe become coaches. But that's just me.
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Old 01-21-2015, 02:42 AM   #254
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New things in OOTP 16

Better English syntax.

More post season stats.

The return of the old jersey numbering system and the game generated random "R-E-T-U-R-N from retirement".

Greater control of end of season/awards/database load.

The ability to create/save/share fictional players. By that I mean either players that the game created OR players from fiction, say the characters from "Bull Durham".

Era appropriate news, storylines, injuries and graphics. NO ONE will have "Tommy John Surgery" before Tommy John or his grandparents are born.

--Please forgive me. I have been playing baseball games for about 50 years. The computer age has made me giddy.
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Old 01-21-2015, 04:10 AM   #255
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Go back and read his quote. He says "Simply put, playing the exact same game for over a decade now has begun to get a bit stale." Fictional games are not nearly the same as a decade ago.
You seem to be the only one that didn't understand what I was saying. There are three distinct ways to play this game: Real life leagues, historic leagues and fictional leagues. The first two leagues have received improvements independent to themselves (with the real life leagues receiving the most with good reason) but in the past decade nothing has been added for fictional players to play the game differently... which I clearly stated, which jpeters understood, which you did not understand.

This is a highly costumizable game, but the customization from it is largely limited to real life elements - which is fine by itself - but the groundwork for making this game extend far beyond just MLB leagues exists and this way of playing excites a great number of us.
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Old 01-21-2015, 05:55 AM   #256
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You seem to be the only one that didn't understand what I was saying. There are three distinct ways to play this game: Real life leagues, historic leagues and fictional leagues. The first two leagues have received improvements independent to themselves (with the real life leagues receiving the most with good reason) but in the past decade nothing has been added for fictional players to play the game differently... which I clearly stated, which jpeters understood, which you did not understand.

This is a highly costumizable game, but the customization from it is largely limited to real life elements - which is fine by itself - but the groundwork for making this game extend far beyond just MLB leagues exists and this way of playing excites a great number of us.
Then you should've said that instead of claiming OOTP was exactly the same for the past 10 years. I apologize for not reading between the lines correctly.
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Old 01-21-2015, 06:24 AM   #257
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Except that's not always the case. I speak from personal experience here: sometimes no matter how much time and effort and research and planning one puts into a feature suggestion, it can still meet the anti-"crusade" jpeters mentions. I encountered this myself a couple of months ago (or at least, it sure felt that way to me).

The attitude was sufficiently off-putting that I departed for two months (see my current sig). If I encounter that attitude yet again I just may return to exile, this time permanently.
I was actually wondering the other day where you had been. I do hope that you will look past the negativity that is sometimes on these boards. You have always been a valuable member of the community with a wealth of baseball knowledge.

Quote:
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I like the strategy profiles, but I think their interface could be improved, as the managers overall could use some tweaking. If I assign one of the managers to a team and forget who I used, there is no way that I have found to KNOW who it was. Yes, I can rename them, but it seems a bit tedious if I wanted to use a number of them. Then again, I'd like to be able to turn off fictional coaches and only have players, real or fictional from my universe become coaches. But that's just me.
I'm with you 100% on this. I enjoy reading the strategy profiles and selecting the best fit for my team. I just wish the profiles were directly tied to the managers.

I would also like to be able to have a conversation with my manager and try to alter his strategy. Say for example, we have a lot of speed but my manager is not using it correctly, I would want to tell the manager that he needs to utilize speed more effectively or risk being let go.

That is where I believe the much debated manager skill comes into play. How well does he manage the strengths and weaknesses of his team.
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Old 01-21-2015, 07:58 AM   #258
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The return of the old jersey numbering system
Yes please
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Old 01-21-2015, 08:37 AM   #259
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Era appropriate news, storylines, injuries and graphics. NO ONE will have "Tommy John Surgery" before Tommy John or his grandparents are born.
This is more a matter for the storyline writers, who are volunteers, and it would be quite a lot of work.
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Old 01-21-2015, 08:48 AM   #260
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This is more a matter for the storyline writers, who are volunteers, and it would be quite a lot of work.
Actually, Tommy John surgery would be part of the injury database, right?

But yes, the issue with storylines not fitting the era is partly a result of the volunteers who write them and the date codes on the storylines not always working properly.
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