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| OOTP 15 - General Discussions Discuss the new 2014 version of Out of the Park Baseball here! |
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#1 |
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Bat Boy
Join Date: Mar 2013
Posts: 13
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A little too easy...
Seems like the game is a little easy in the regular, default settings. I'm playing with Cleveland starting in 1980 and have won 6 World Series and made the playoffs 18 times up to 2013. I've won 100 games 7 times and made the playoffs every year since 2001.
My average win percentage is .557. The next team is .532. It took me until 1988 to make the playoffs, but failed to win 90 games only five times since. Once you build a strong contender, sustaining that level doesn't appear difficult. Thoughts? |
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#2 |
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Hall Of Famer
Join Date: Sep 2012
Posts: 2,470
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If it's too easy for you, make it harder
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Not only do I play OOTP but I also write science-fiction: My Website A brief history of the Australia-New Zealand Baseball League (AUNZBL 2019-2119)--A Dynasty Report The National Penterham Four-Bases Association--A Dynasty Report |
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#3 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Stats only.
http://www.ootpdevelopments.com/boar...n-t-doing.html http://www.ootpdevelopments.com/boar...tats-only.html
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#4 |
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Bat Boy
Join Date: Mar 2013
Posts: 13
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Ok, pre-free agency is harder...
I'm struggling to improve the ChiSox from the Dead ball era. It's significantly harder when you can't sign free agents or receive draft compensation for departing free agents.
My team is consistently above .500, but not really a strong contender. I end up picking in the 9th to 12th range when the stud starters are already gone. |
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#5 |
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Hall Of Famer
Join Date: Feb 2002
Posts: 13,107
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lol there are lots of combinations of things to do to make it more difficult......you need to read "A LOT" of threads on this!
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#6 | |
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All Star Reserve
Join Date: Nov 2012
Posts: 527
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#7 | |
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Hall Of Famer
Join Date: May 2006
Posts: 3,642
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Quote:
Unfortunately, while you can configure OOTP so that rookies are imported as free agents, the AI is so bad at competing with the human GM for free agents that it becomes too easy to hoard the best new players. So, until this is fixed, which I've been asking to have fixed for a few years, you would need some kind of house rules in place, like a limit on the number of free agents you sign, a geographical limit, or something similar. If you're fine with using the draft for the dead ball era, then that's okay with me. It's just not something that I like personally. I prefer realism, but this is one area where OOTP doesn't deliver it. |
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#8 |
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Hall Of Famer
Join Date: Feb 2004
Location: Somerset, NJ via Brooklyn, NY
Posts: 2,305
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I play historical fictional (historical teams/fictional players). For realism sake, I don't start use the draft until the 1960's.
__________________
"I'm not concerned with your liking or disliking me... All I ask is that you respect me as a human being." -Jackie Robinson, #42 Brooklyn Dodgers "Hitting is better than sex." - Reggie Jackson |
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#9 | |
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Minors (Triple A)
Join Date: Dec 2013
Posts: 290
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Quote:
Isn't there any other way than to use house rules?
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#10 |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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I must be a bad GM. I set up my team as a Yankees type dynasty and recently went 9 seasons without winning the WS and only made 2 WS appearances. I win my share but not enough to get bored when the goal is to win it all every year. I'm in a minor rebuild due to aging now and the early returns are not positive.
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#11 |
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Hall Of Famer
Join Date: Oct 2006
Location: Chicago
Posts: 2,368
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I have house rules to make things more difficult. First and foremost is I don't allow my team to be in the top ten in payroll. That means I don't tender contracts to certain players when arbitration time rolls around, and don't resign every possible potential free agent. I also have to be very frugal in the free agent market, not signing the biggest names to big contracts.
I up the trading difficulty so I can't fleece the ai teams of good players while giving up little to get them and reset the financials when need be so the ai teams have plenty of money for resigning players and free agents. I haven't won a WS in ages. I get close, I even win a pennant or two, but the brass ring has eluded me.
__________________
"Hitting is timing. Pitching is upsetting timing"-Warren Spahn. |
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#12 | |
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Hall Of Famer
Join Date: May 2006
Posts: 3,642
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Quote:
So, in that case, you still need some kind of house rules. If you're playing a fictional historical, then it's not as much of an issue, but if you can still see at least current overall and potential ability, that still gives you some clues and can allow you to sign the top rookies that are imported as free agents. The real problem here is that the AI is too weak when it comes to free agent negotiations. Basically, unless you abandon negotiations, you can win every free agent against the AI by simply outbidding it. OOTP supposedly adjusts players' decisions based on your team's performance or reputation, reflecting a desire to play for a winner vs. a loser, but this doesn't seem to be enough to change results in the end. Perhaps because the negotiation sequence always gives the final chance to the human GM, the AI never seems able to win negotiations in the end. This is one area where the game needs to be re-coded and revamped with an option to keep negotiations the way they are or significantly increase the weight of other factors and add some randomness to the player's considerations. For example, players might go for the money, go for a larger market, go to a team that has a superstar player, go to a rebuilding team some of the league's top prospects, or go where they have the best chance of winning a championship. Or, at the very least, the AI maybe needs to be made much more aggressive in its bidding and be given a random chance to submit the final bid for a player. For example, I can't think of any case that I have ever seen where the AI aggressively jacked up the price on a free agent by making a huge increase in the offer. It's always in smaller increments. But what if teams were offering $250,000 for a player and the AI suddenly offered $400,000? Wouldn't that send a message and potentially discourage other bidders? Of course, you'd have to temper this to make sure that the AI doesn't make too many reckless offers and potentially disrupt the whole financial stability of the league by escalating salaries. But it's just a point to illustrate that the AI doesn't seem to behave in any way that remotely resembles human GMs in free agent negotiations. In the end, though, if you've built a powerhouse team, I suppose it's realistic to continue to make it fairly easy to sign free agents within your budget, because that's what happens with the top teams in real life. Last edited by Charlie Hough; 01-07-2015 at 02:45 PM. |
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#13 |
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Bat Boy
Join Date: Mar 2013
Posts: 13
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How do you turn off the amateur draft...
In league settings under rules, there is a box to enable the amateur draft. I want to try a few years without the draft. In parentheses, it states "can only be changed" and the rest is hidden.
It can only be changed during the season? Before starting a dynasty? I can't find the answer in the online manual. |
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#14 | |
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Hall Of Famer
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,937
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Quote:
__________________
Go today don't wait for tomorrow It isn't promised, all the time you get borrowed Don't live your life for other people Don't bottle your emotions till they crack and fill a couple just sorrows Take your mind and refocus go get a paper write your goals out Throw your middle fingers to all your haters "Stay Strong"
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#15 | |
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Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
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Quote:
It is the budget mechanic that is broken. I have enough budget each year to sign 2 or 3 rosters. For instance in 1897 I have a payroll of 23k with a budget for free agents of 35k! I already have a full roster and enough available money to sign another team then over half another team. It isn't financials almost every team is losing money but still has a huge budget. At 10 to 20% OM on average (by the financial projector) this shouldn't be happening. Teams are signing twice the amount of players and putting them on the reserve roster even if they don't need them. I have to go to commissioner and clear the reserve rosters at the beginning of every off season. The problem is you have the money to outbid everyone. Eventually players will sign and as long as you keep bidding higher players finally reach a point where they sign. My fix is to assign fictional financials every so often. This recalculates budgets to where the budget is actually a constraint. If you don't do this eventually there is no real budget constraint. I also up my player development to lower the budget to where I have to cut some players to sign new ones or just have enough for a couple of extra free agents. The biggest problem is insane budgets. Maybe it would be better to play with budgets turned off. I think it might have something to do with playing reserve clause era rules. I have never had the problem playing modern day. Last edited by Biggio509; 01-08-2015 at 08:33 PM. |
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#16 | |
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All Star Reserve
Join Date: Nov 2008
Location: Boston
Posts: 871
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Quote:
__________________
Shootin' at the walls of heartache, BANG BANG, I am THE WARRIOR! "It's hard to be humble when you're as great as I am"- Ali Wladimir Klitschko will DESTROY you. |
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#17 | |
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All Star Starter
Join Date: Aug 2011
Posts: 1,947
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#18 |
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All Star Reserve
Join Date: Nov 2008
Location: Boston
Posts: 871
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The league I'm running is in the 1800's and just starting out...but if they sign minor league contracts that actually might work as well. I have 3 leagues running as of now, but I could try this in one of my southern leagues or something along those lines.
__________________
Shootin' at the walls of heartache, BANG BANG, I am THE WARRIOR! "It's hard to be humble when you're as great as I am"- Ali Wladimir Klitschko will DESTROY you. |
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