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Old 11-28-2014, 11:52 PM   #1
bwburke94
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A novel trading idea

A few years ago, the maximum players per trade in a team was cut from 10 to 5 to avoid one team from stacking a large number of low-value players in a trade.

I'd like to see the limit moved back to 10 - but to avoid the stacking problem, AI-controlled teams will only consider the values of the five most significant players they receive, while considering the values of all players they give up. (Note: Negative value from player contracts should be able to make a player negatively "significant", to make it impossible to dump an albatross contract by adding five zero-value players to the trade.)
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Old 11-29-2014, 06:04 AM   #2
hfield007
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I like this.
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Old 12-11-2014, 11:40 AM   #3
Erik
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Or why can't it just be an option in the league set-up for how many players you want to allow in a trade? What if I wanted to allow teams to trade 20 players if they wanted to? It's my league, I should be allowed to play it how I want.
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Old 12-12-2014, 11:13 AM   #4
bwburke94
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Quote:
Originally Posted by Erik View Post
Or why can't it just be an option in the league set-up for how many players you want to allow in a trade? What if I wanted to allow teams to trade 20 players if they wanted to? It's my league, I should be allowed to play it how I want.
As long as there aren't any memory issues on x86 systems, this may be a good idea - though whether this is feasible coding-wise is another question.
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