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Old 05-31-2014, 12:46 PM   #1
Leo_The_Lip
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Contract incentives and additional clauses

These features have been around for a few versions, however I've not seen any actual impact on game play. Other than contract length and money, nothing else has ever mattered in any of my negotiations. I can change a final year player option to team options on the last two years and as long as the money is good, the player signs.

And as for the incentives, while players ask for them, so what? Very little in-game impact. Only one guy in each league can win an award, so there is no financial danger from a payout.

Why are they there? What problem do they solve?

I understand real world contracts have these, but real world contracts have other clauses that OOTP omits (meal money, separate room on the road, spouse coming along on a road trip to NYC to shop, are a few off-hand).

Other than switching all player option years to team option years, I pay no attention whatsoever to these things.
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Old 05-31-2014, 01:08 PM   #2
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Edit : we do not wish to see this sort of trolling response. Please refrain in the future. Thank you
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Old 05-31-2014, 02:01 PM   #3
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WTF was the point of that response?

The OP is 100% correct. I don't really understand why these are in the game if they have no impact on the contract negotiations.
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Old 05-31-2014, 02:28 PM   #4
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Originally Posted by MrWideFrame View Post
WTF was the point of that response?

The OP is 100% correct. I don't really understand why these are in the game if they have no impact on the contract negotiations.
Is this confirmed?

When I negotiate contracts if I don't like the length or money for a deal I'll often include vesting options, all-star bonuses, team options. I just assume that they DO have an effect on negotiations. I don't see why they would be int he game if they really have no effect on the AI.
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Old 05-31-2014, 03:09 PM   #5
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Quote:
Originally Posted by Leo_The_Lip View Post
These features have been around for a few versions, however I've not seen any actual impact on game play. Other than contract length and money, nothing else has ever mattered in any of my negotiations. I can change a final year player option to team options on the last two years and as long as the money is good, the player signs.

And as for the incentives, while players ask for them, so what? Very little in-game impact. Only one guy in each league can win an award, so there is no financial danger from a payout.

Why are they there? What problem do they solve?

I understand real world contracts have these, but real world contracts have other clauses that OOTP omits (meal money, separate room on the road, spouse coming along on a road trip to NYC to shop, are a few off-hand).

Other than switching all player option years to team option years, I pay no attention whatsoever to these things.
???

You offer incentives to make a deal more appealing, if you the player reach those goals then you have to pay him the extra cash.

Seem to have an impact on gameplay to me.

Seem to me that you are over paying people. Lol of course a guy will accept a team option deal if the money is good the ideal is to maybe offer him a player option and pay him less money...
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Old 05-31-2014, 03:14 PM   #6
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Originally Posted by MrWideFrame View Post
WTF was the point of that response?

The OP is 100% correct. I don't really understand why these are in the game if they have no impact on the contract negotiations.

If today is opposite day then yes. OP is 100% correct. However since it's not then the OP is not correct because to be correct one needs proof. Not speculation. Now if I offend you by being curt then you'll have to forgive me: I really just don't care. At all.
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Old 05-31-2014, 04:39 PM   #7
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I can personally confirm that, in my game at least, the incentives do matter. Had a player who was fighting me on opt out bonuses for team options; gave him $500,000 for winning the MVP and he signed.

There may or may not be a "realism" setting, as in the banjo hitting infield being MVP.
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Old 05-31-2014, 06:45 PM   #8
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Just as importantly is that the incentives are delivered if the condition is met. Has anyone confirmed that this happens? While this is not the easiest of conditions to test it would be nice to know.

Continuing on that thought is the AI within the signing player smart enough to factor in that they will most likely not meet the condition?

If the incentives are not paid on should I just offer everyone incentives to sign them either over other teams or at a lower salary?
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Old 05-31-2014, 07:39 PM   #9
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And should player greed be a factor?
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 06-02-2014, 11:33 AM   #10
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Originally Posted by SirMichaelJordan View Post
???

You offer incentives to make a deal more appealing, if you the player reach those goals then you have to pay him the extra cash.

Seem to have an impact on gameplay to me.

Seem to me that you are over paying people. Lol of course a guy will accept a team option deal if the money is good the ideal is to maybe offer him a player option and pay him less money...
Nope, I'm a cheap bastard in real life and in OOTP. If I could get a guy to sign a cheaper a deal by signing him to a bonus he is unlikely to ever win (the MVP, since as I pointed out, l only one player in each league can win it.) I'd do it. But I have not had any results from that.

For those of you who have difficulty with contract signings:

1) If the player asks for a multi-year contract with escalating salaries, take 90% of the first year asking price (assuming that is within your budget and it usually is lower than what I think I"d offer) and offer that for the number of years you want to offer.

Chances are good he'll take it.

2) If that fails, offer what he's asking for the first season over the contract length. That almost always get him signed. Again, that first year is quite low.

3) Lastly, if he's still not signed and you absolutely have to have him, offer the average value of the contract he's asking for (yes, there could be long division involved!) with the last two years at the team's option. I've never had that turned down.

No need for incentives.

And as I pointed out, I can ALWAYS change a player option to a team option and get him signed, so offering a player option year and have it make a difference is simply not true. It is the total value of the contract over 'X' number of years that is key, IMO.
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Old 06-02-2014, 11:37 AM   #11
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Originally Posted by gbwitheyes View Post
Just as importantly is that the incentives are delivered if the condition is met. Has anyone confirmed that this happens? While this is not the easiest of conditions to test it would be nice to know.

Continuing on that thought is the AI within the signing player smart enough to factor in that they will most likely not meet the condition?

If the incentives are not paid on should I just offer everyone incentives to sign them either over other teams or at a lower salary?
That is one of my points, every year all but 4 guys lose out on the 2 big awards, so why/how can it have a significant impact?
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Old 06-02-2014, 03:31 PM   #12
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Originally Posted by Leo_The_Lip View Post
That is one of my points, every year all but 4 guys lose out on the 2 big awards, so why/how can it have a significant impact?
It sure does have an impact.

While it seems to be true that players are still not very smart when it comes to contract negotiations (and my latest experiences are from 14), they are still having an eye on the number of $$ you put up.

And two winters ago I signed the top free agent (insane high OBP, great defense 1B/2B, with speed) to the highest contract in league history in my current dynasty, including a juicy MVP bonus, in contract negotiations that went back and forth for about two months, if I remember correctly. Sure as heck he became MVP in his first year and broke the bank.

It would be nice to see what other (AI) teams are offering, but then that would be cheating.

But too often I see players asking for MVP and All Star bonusses that have no chance to ever cashing in on them. They seem to like those clauses, so why not give it to them. I would sure hope there would be more options to juice up contracts.
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Old 06-02-2014, 11:22 PM   #13
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Thy do have a Impact but you have to watch your self because you could sign guys to deals for like 1 mill if you win CY but they are your 4th Starter and you get them for 2 mill a season then, I always leave what the computer puts there during extensions or FA because it means i can go up a bit but not to unrealistic heights if the player doesn't have a chance of winning them.
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