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#121 | |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,030
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#122 |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,434
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Ok, I'll admit it... OOTP14 was by far the best release but now OOTP15 is taking the cake.
Wow, another home run for Markus and his team. Thank you! |
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#123 |
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Hall Of Famer
Join Date: Apr 2009
Location: Long Island
Posts: 11,741
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I just fired it up for the first time. Two things I like already:
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#124 |
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All Star Reserve
Join Date: Apr 2004
Posts: 740
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#125 |
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Hall Of Famer
Join Date: Mar 2002
Posts: 3,765
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Manager's office?
I must have missed that I know I cannot change uniform numbers easily from the looks of it, the player info tab used to have "change uniform number" and I retired #99 for Baltimore to see how it would go, I like the description bit...and I can't delete it Did anyone test to see if a player goes on the DL, and the callup comes up, will the callup be assigned the DL player's number? I will say that this new forum look, for screenshots, is giving me headaches, a screen shot takes up a huge amount of space, but that may be the user here doing it |
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#126 |
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Minors (Rookie Ball)
Join Date: Oct 2005
Posts: 40
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the top 100 prospects got published and all the players on it are relievers.
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#127 |
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Minors (Single A)
Join Date: Aug 2004
Location: Peoria, Arizona
Posts: 85
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Love the new interface. The menu's feel so much less cluttered. I can't wait for a more extended play session this evening.
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#128 |
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Minors (Rookie Ball)
Join Date: Oct 2005
Posts: 40
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Well 3d is cool. 1st inning of first game, single and then back to back homers. cool watching one fly over the wall in left and one to right!
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#129 | |
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Major Leagues
Join Date: Sep 2002
Location: Marmora, Ontario, Canada
Posts: 340
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Quote:
Maybe it's a Windows 7 thing? A screen setting? I will have to mess around with it, but maybe because we cannot separate the crowd noise (boy, that guy who says, "No way. No way! NO WAY!" has been around for years, hasn't he?) from the announcer is contributing to the problem.
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Statsman1 |
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#130 |
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Minors (Double A)
Join Date: Jun 2013
Posts: 105
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Why is it that some players have historical WAR stats but others don't?
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#131 |
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Hall Of Famer
Join Date: Apr 2006
Posts: 10,112
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Quick and easy download/setup (less than 5 minutes from clicking the email link to starting first game), so kudos for the ease of start-up.
Interface is super intuitive, so makes it easy to find any information I'm looking for (and have found other info I didn't even know I wanted until I stumbled on it). I haven't downloaded and special databases/logos/etc, so just using the "out of the box" game for the moment. Setup a historical league starting in 1871 with full minors, and set the sim to run for 30 years at a time, just to let it compile stats/etc. Only issues so far: -initial run only lasted a couple months, and then got an error that one of the teams only had 7 players on the roster (figured that could happen with those early years). Moved players around, but it kept happening, so I finally checked off the box to fill the minors/etc with fictional players to get around that. -game has crashed 3x so far while running through the years (goes anywhere from 5 to 10 years before it happens), and just gives the standard "OOTP 15 has stopped working..." message. I'm not sure if it's a conflict with another program running in the background on the laptop yet (maybe virus program or the like), so not going to call it a bug until I can get more info on it. |
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#132 |
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Global Moderator
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
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My first impression: Wow, the interface in general doesn't get talked about (not as sexy as 3D and actual game elements), but it's really slick and nice.
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My music "When the trees blow back and forth, that's what makes the wind." - Steven Wright Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils |
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#133 | |
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Hall Of Famer
Join Date: Dec 2005
Posts: 17,030
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Quote:
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#134 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 6,023
Infractions: 1/1 (1)
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#135 | |
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All Star Reserve
Join Date: Apr 2004
Posts: 740
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Quote:
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#136 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,074
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Easy d'load and activation. Imported my v14 game in ~10 minutes a lot faster than previous versions but I did get a new computer so that could be why it was much faster than past years.
Haven't done anything other than look around. The GUI is slick and very nice looking. Created a couple of new facegens and they appear to have been brought up to standard since the preview screen shots. A bit disappointed the auto-open menu option appears to have been removed from the game, unless I am just missing where to turn it on. |
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#137 |
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Minors (Triple A)
Join Date: Apr 2013
Location: Cambridge, MA
Posts: 255
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First off and above all, huge thanks to Markus and Andreas for yet another outstanding effort.
Am I the only one who finds the new UI a little hard on the eyes? I've tried the 3 different skins, and "classic" seems to work best for me. Still, and I know I'm in the minority here, but I prefer the look of 14. Different strokes for different folks, I guess... |
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#138 | |
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Minors (Rookie Ball)
Join Date: Oct 2005
Posts: 40
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Quote:
The default skin is just so bright. |
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#139 |
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Minors (Triple A)
Join Date: Jul 2013
Posts: 261
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I enjoy the idea behind the retired numbers concept, however to me it looks a bit too bland. Is it possible to combine facegen with the number? Perhaps the player's face with the circular number attached to him on either the lower right hand or left hand corner? To me it would add a bit more pizazz to a great feature.
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#140 |
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FHM Moderator
Join Date: Jul 2008
Location: Brantford, ON
Posts: 2,909
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Please make the Draft info in player profiles clickable...It would make it so much easier to check out the gems you missed on.
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IN 1964 THE LEAFS WON THE STANLEY CUP :: IT'S ALSO THE YEAR THE CANADIAN FLAG WAS DESIGNED...coincidence? |
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