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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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Creating a completely fictional world
I'm looking for tips on creating a fictional world. I tried this for the previous version, but the game kept crashing. I'm sure I messed something up. How do you guys go about it?
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#2 |
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Minors (Double A)
Join Date: Feb 2011
Posts: 153
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I've created several fictional setups spanning several versions of the game. Never had it crash after trying to get it set up. I've set up leagues of 15 teams and other leagues of 60 teams (not recommended, had many unintended consequences). There really even shouldn't be a set of options that allow you to continue the setup process incorrectly. It shouldn't let you even get to the point of trying to start.
I would suggest uninstalling the game and reinstalling to make sure there are no corrupted setup files |
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#3 | |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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Quote:
Start small. Grow according to a plan (I used a spreadsheet to map expansion). I started on Puerto Rico and slowly expanded to Florida. Once I had 2 small divisions I then added a 3rd division in the Dominican and Cuba. I kept it that way for a decade or so then merged with a Mexican league giving me 4 divisions. At that point I need realignment. I added minor league levels one at a time slowly over the years. I chronicled all of it in the league evolution tab.
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PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. |
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#4 | |
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Hall Of Famer
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,937
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Quote:
To do it in game just go to Explore Game World under GM Menu. Add a new nation add your cities and population. Use weather from a real place for stadiums.
__________________
Go today don't wait for tomorrow It isn't promised, all the time you get borrowed Don't live your life for other people Don't bottle your emotions till they crack and fill a couple just sorrows Take your mind and refocus go get a paper write your goals out Throw your middle fingers to all your haters "Stay Strong"
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#5 |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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Ah...you said fictional world not fictional universe. My mistake...I thought you meant fictional not fictional.
__________________
PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. |
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#6 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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Thanks for the feedback. I do know how to create within the game but wasn't sure if there is a better way of doing it. I don't want to take the time to delete all of the real nations.
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#7 | |
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Hall Of Famer
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,937
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Quote:
http://www.ootpdevelopments.com/boar...ref-guide.html
__________________
Go today don't wait for tomorrow It isn't promised, all the time you get borrowed Don't live your life for other people Don't bottle your emotions till they crack and fill a couple just sorrows Take your mind and refocus go get a paper write your goals out Throw your middle fingers to all your haters "Stay Strong"
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#8 |
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Hall Of Famer
Join Date: May 2011
Posts: 3,106
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I've set up a full fictional universe before, and I'm working on another one. (As many do, I often find I spend more time setting up my games than playing them.) It's easy to get out of hand if you don't keep it small. You want to edit in the world_default.xml rather than in-game so you can get things the way you want them. I'd suggest deleting all the nations you no longer want except a few, and then editing the last remaining nations into the nations you do want. The advantage of this is it's harder to screw up the format- I tend to make a lot of mistakes when I try to create the nations from scratch. Depending on how obsessive you are, you'll also want to edit the "school.txt" file- nothing more jarring than knowing a player from a fictional universe graduated from Texas A&M. You may also want to edit the names files depending on how exotic your universe is. Also, you may want to search for the "WorldGen" app on these forums- they can help to create fictional cities. Hope that helps.
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#9 | |
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Hall Of Famer
Join Date: Aug 2004
Location: North of England Gods Country
Posts: 7,175
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Quote:
Anyway I have a four country fictional world with around 600 cities in it and took just an hour to input it and check it before it was good to go, since then I've done multiple dummy runs and never had a crash (touch wood). |
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