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Old 11-03-2013, 02:53 PM   #1
chucksabr
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Player Creation Modifier Questions

In my Dynasty league, I am going to want to create a second major league that plays at a lower level than the original league. Let's say for the sake of the thread that I want to set that at 75%.

Right now I am looking at these Player Creation Modifier Settings for the original first league:

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I read the manual entry on the topic, and honestly, I'm a bit confused by its description, which is why I am asking here.

For me to have the new second league create new players with 75% of the talent level of the new players being created by the original first league, would I accomplish that objective by changing the all Sabermetric PCM numbers to 0.750? And would leaving it there, never touching it, lead AI to create players in this league who are at the 75% talent level versus the first league's players created the same year, in perpetuity? Because that's the effect I am going for.

Likewise, regarding the tradition PCM, would I have to set those for the new second league at 75% of the original first league to get them to perform at 75% the level of talent? So, for example, whereas batting contact is 1.040 in the first league, would I have to put that at 0.780 for the second league? And where batting power is 0.223, would that have to be at 0.167?

Lastly, automatic importation of historical player-creation modifiers is checked. I assume that means they will change every year. Would I have to change my second league's traditional PCM's every year manually in response, to keep it at 75% of the original first league?

(In fact, what would be the effect of setting those all at 1.000 in the original league and unchecking the automatic box? Would that have the effect of creating equally talented players in the original league throughout history, with 1888 players being the equal in talent to players in 2013 and beyond?)

I appreciate the help in understanding. Thanks.
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Old 11-03-2013, 05:01 PM   #2
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You'd want to set the Sabermetric modifiers, not the traditional ones, as those would just get changed every year when a new set imports. The Sabermetric ones should not change when a set is imported.
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Old 11-03-2013, 06:20 PM   #3
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Quote:
Originally Posted by Questdog View Post
You'd want to set the Sabermetric modifiers, not the traditional ones, as those would just get changed every year when a new set imports. The Sabermetric ones should not change when a set is imported.
OK.

Would leaving each sabermetric at 75%, never touching it, lead AI to create players in this league each year who are at the 75% talent level versus the first league's players created the same year, every year, forever?
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Old 11-03-2013, 06:28 PM   #4
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You'd want to set the Sabermetric modifiers, not the traditional ones, as those would just get changed every year when a new set imports. The Sabermetric ones should not change when a set is imported.
Also, does this setting affect both pitchers and hitters?
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Old 11-03-2013, 06:47 PM   #5
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hey chuck.
If i understand you right. if your pcm's change every year, then yes you will have to change the second league's (as it is not a minor league but seperate entity) pcm's every year.
the sabermetric mods are for the actual player stats the first year generated. you will need that the first time but not years following.

could be wrong, not the expert some of the guys here, but am posting as i think this is correct
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Old 11-03-2013, 09:02 PM   #6
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hey chuck.
If i understand you right. if your pcm's change every year, then yes you will have to change the second league's (as it is not a minor league but seperate entity) pcm's every year.
the sabermetric mods are for the actual player stats the first year generated. you will need that the first time but not years following.

could be wrong, not the expert some of the guys here, but am posting as i think this is correct
Oh, is this right? Am I misunderstanding Questdog then?

It is a second but inferior major league I am creating. I don't understand what you mean by "the sabermetric mods are for the actual player stats the first year generated", though. I hope you don't mean it plays the season out, then adjusts the stats downward after the season is over? What I want to do is to adjust is the player ratings and potential in relation to the first and superior league.

I also don't really get what happens the first year that does not happen in subsequent years, as regards the sabermetric PCMs. It sounds like the new players the first year in the second league will be at 75% the level of the new players in the first league, but that every year after that, both leagues will create new fictional players that will be the equal of each other.

Please tell me I'm wrong, because what I want is every year both leagues create new fictional players to come into their respective leagues, I want the second league's new players for that year to be at 75% the ability level of the first league's new players for that same year. I don't want that relationship to ever change, because I don't want to second league to become an equal league.
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Old 11-03-2013, 10:40 PM   #7
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No, the sabermetric settings are the ones you want, as I said.

They will work every year from here to eternity and never change unless you change them yourself.

They don't affect every rating, i.e fielding running, stamina, etc.

They do affect pitchers, but not as much as hitters. Control rating seems to get full effect, but Stuff and Movement, while affected, are not affected as drastically as the hitter ratings.

What the previous poster was alluding to, I believe, is that the sabermetric modifiers in an affiliated minor league only have an effect in the initial year of the league, since that is the only time any players are created directly in that league. But if the league has a draft or otherwise creates players from year to year, the settings are meaningful.

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Old 11-03-2013, 11:59 PM   #8
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Quote:
Originally Posted by Questdog View Post
No, the sabermetric settings are the ones you want, as I said.

They will work every year from here to eternity and never change unless you change them yourself.

They don't affect every rating, i.e fielding running, stamina, etc.

They do affect pitchers, but not as much as hitters. Control rating seems to get full effect, but Stuff and Movement, while affected, are not affected as drastically as the hitter ratings.

What the previous poster was alluding to, I believe, is that the sabermetric modifiers in an affiliated minor league only have an effect in the initial year of the league, since that is the only time any players are created directly in that league. But if the league has a draft or otherwise creates players from year to year, the settings are meaningful.
These were the words I was looking for. Thanks.
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Old 11-04-2013, 05:30 AM   #9
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Quest...with automatically import off they will stay the same after you make changes also. So why just change sabermetrics vs traditional?
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Old 11-04-2013, 06:13 AM   #10
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Quest...with automatically import off they will stay the same after you make changes also. So why just change sabermetrics vs traditional?
He has auto-import on.....
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Old 11-04-2013, 06:16 AM   #11
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He has auto-import on.....
Thanks quest for revealing this about second leagues
never knew...
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Old 11-04-2013, 06:35 AM   #12
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He has auto-import on.....
I saw that. That's why I am asking why keep it on and then just change the sabermetrics. Turn it off and then change all #'s.
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Old 11-04-2013, 07:20 AM   #13
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I saw that. That's why I am asking why keep it on and then just change the sabermetrics. Turn it off and then change all #'s.
Because he wants the PCMs to evolve over time to presumably follow real baseball history......
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Old 11-04-2013, 09:08 AM   #14
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Quote:
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Because he wants the PCMs to evolve over time to presumably follow real baseball history......
Right. I am making the assumption in my English league that basic abilities will, for the most part, evolve in the same way on an overall performance basis as it does in the States in terms of power, batting, pitcher stuff, running speed, etc. The thought is that body types and the advancement of human athleticism will closely match the States.

However, I do have automatic evolution more/less offense, more/less pitching and DL length, to throw a little unexpected variety in there.
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Old 11-04-2013, 05:46 PM   #15
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It's come to my attention that the sabermetric PCMs have a multiplier effect, so that if you select 0.75 on all the measures to obtain the effect of making the league -25% worse, it will have the effect of making the league way way worse than -25% on a WAR basis. The recommendation I got was to use .85 or .9 across the board to make the league .75 as good overall.
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