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OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here!

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Old 10-24-2013, 04:15 AM   #41
Markus Heinsohn
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Quote:
Originally Posted by drksd4848 View Post
Anybody notice this:

Too many slow footed base runners are able to score from 2nd on base hits (singles) to left field, or able to go from first to third. Or score from 1st base on extra base hits.

Doesn't matter where its hit, how slow the base runner is (I'm talking about guys with single digit speed ratings), or how strong the outfielder's arm is. It seems like anybody and their grandmother can take two bases.

It's kind of annoying and it doesn't seem accurate.
No, baserunning exactly mirrors real life data, including stuff like ball location, ball type, fielder / arm strength, runner speed. You're probably coming to your conclusion because of small sample size.
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Old 10-24-2013, 07:53 AM   #42
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Mmmmm... nope. Disagree with both of you. Unless it was fixed in 14.5 (I'm running 14.3 b/c of graphics issues) The base running in 14 is no better than it was in 13. It was actually better in 12.

True, a slow runner can score from second on a base hit to left *if* the outfielder juggles it, it hits a sprinkler, or a seagull or something. But not EVERY RUNNER ALL THE TIME! SERIOUSLY?!

I've done said informal study. Base running in OOTP is far from accurate.

C'mon! I'm glad Markus is aware of it.
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Yes, but EVERY runner scores. Base hit to left, runner on 2nd scores, 99% of the time. It's an issue - documented. Stop being fanboys.
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Oh I'm right here... Reading all these whiny fan-boy posts. Every one stop sucking your thumbs and put your blankies down please. It's OK to be slightly critical of this wonderful game.

Look, there are a zillion ways you can get a base hit to left. But the ones where you can score from 2nd base are FAR less common than the ones you can't. In OOTP, I find it happens a lot more than it should, that's all.

Do I have some analysis that proves my point? Um... not really. That's because I leave my house and go to work for a living.

I'd love to have a some intricate spread sheet for you proving my point, but ya know, I have a life and stuff. Occasionally I get to squeeze in a game of OOTP where all the base runners on 2nd score on a hit to left.

Nothing like a post that is only slightly critical of OOTP to draw all the crying whiners out.
So, according to you, the issue is documented? Yet you don't seem to have any data (despite your own informal study) nor do you have the time to track the data (but wait you did an informal study) to prove your already "documented" issue. Why not just post the data that you claim already documents the issue?

But then I guess it is easier to simply call people names when you don't have the facts on your side. Nice.
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Old 10-24-2013, 09:13 AM   #43
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Originally Posted by drksd4848 View Post
Oh I'm right here... Reading all these whiny fan-boy posts. Every one stop sucking your thumbs and put your blankies down please. It's OK to be slightly critical of this wonderful game.

Look, there are a zillion ways you can get a base hit to left. But the ones where you can score from 2nd base are FAR less common than the ones you can't. In OOTP, I find it happens a lot more than it should, that's all.

Do I have some analysis that proves my point? Um... not really. That's because I leave my house and go to work for a living.

I'd love to have a some intricate spread sheet for you proving my point, but ya know, I have a life and stuff. Occasionally I get to squeeze in a game of OOTP where all the base runners on 2nd score on a hit to left.

Nothing like a post that is only slightly critical of OOTP to draw all the crying whiners out.
So you come here making baseless claims, people provide actual evidence that what you claim is not true while also asking you for data to support your claim, and the best you can do is insult everyone here?

Good luck getting any help on these forums moving forward.
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Old 10-24-2013, 09:15 AM   #44
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No, baserunning exactly mirrors real life data, including stuff like ball location, ball type, fielder / arm strength, runner speed. You're probably coming to your conclusion because of small sample size.
He definitely came to his conclusion based on small something.
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Old 10-24-2013, 09:24 AM   #45
Lukas Berger
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Never mind.

Last edited by Lukas Berger; 10-24-2013 at 09:28 AM.
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Old 10-24-2013, 09:28 AM   #46
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Old 10-24-2013, 10:04 PM   #47
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So, according to you, the issue is documented? Yet you don't seem to have any data (despite your own informal study) nor do you have the time to track the data (but wait you did an informal study) to prove your already "documented" issue. Why not just post the data that you claim already documents the issue?

But then I guess it is easier to simply call people names when you don't have the facts on your side. Nice.
To be fair, you can't expect him to post something that doesn't exist...
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Old 10-25-2013, 08:00 PM   #48
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To be fair, you can't expect him to post something that doesn't exist...

Do you have documentation that it doesn't exist? Hmmmm?



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Old 10-25-2013, 11:45 PM   #49
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Do you have documentation that it doesn't exist? Hmmmm?



Touché.
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Old 10-27-2013, 10:58 PM   #50
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Funny more often than not I'm frustrated that my runners don't take the turn at third and head home, or get thrown out going 2nd to home by an OF with a weak arm who is very deep in the park.
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Old 10-28-2013, 10:46 AM   #51
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My biggest issue with base running is when there are less than 2 outs and a runner on third with a fly ball to the outfield and it doesn't even give you the decision to try to tag, just makes them stay even with speedy runners.
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Old 10-28-2013, 10:54 AM   #52
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My biggest issue with base running is when there are less than 2 outs and a runner on third with a fly ball to the outfield and it doesn't even give you the decision to try to tag, just makes them stay even with speedy runners.
I suspect this happens when the fly ball is quite shallow and the game calculates the runner wouldn't even consider running.
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Old 10-28-2013, 10:58 AM   #53
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I suspect this happens when the fly ball is quite shallow and the game calculates the runner wouldn't even consider running.
Suppose its hard to tell then because it shows the ball going mid range but I guess that could be inaccurate to what its calculating from.
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Old 10-28-2013, 11:14 AM   #54
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Suppose its hard to tell then because it shows the ball going mid range but I guess that could be inaccurate to what its calculating from.
The factor that you're missing here is...the momentum of the fielder. If he is essentially getting a running start on his throw back to the infield, it's the same thing as the ball being shallow...there's a good chance the runner would be out.

On the contrary, a "very shallow" flyball could also be scored on.

My point is...there's a variety of factors that come into play. It's not just the depth of the flyball and the speed of the runner.
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Old 10-28-2013, 11:52 AM   #55
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The factor that you're missing here is...the momentum of the fielder. If he is essentially getting a running start on his throw back to the infield, it's the same thing as the ball being shallow...there's a good chance the runner would be out.

On the contrary, a "very shallow" flyball could also be scored on.

My point is...there's a variety of factors that come into play. It's not just the depth of the flyball and the speed of the runner.
Its a fair point but if we're breaking it down into that detail a few things come to mind. One, a field could be moving in and yet not directly in which means his own momentum may also take the ball of target because he is say moving to center as he charges the ball. Two, in certain game situations base coaches will still send a speedy runner forcing the outfielder to make a good throw. Now you may not try that on Bryce Harper but there are guys you'd force to throw it on line even with a good arm, it may not be accurate. Three, unless the game is going to give you that much detail when asking if you want to send runners ever its hard to take away your decision becase you won't be given that information. All it says is location of the ball and arm strength of the fielder. You have to assume his momentum is neutral and he is accurate.
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Old 10-28-2013, 12:15 PM   #56
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Suppose its hard to tell then because it shows the ball going mid range but I guess that could be inaccurate to what its calculating from.
You can edit the ball locations in the Ballpark Editor, so they're not exactly accurate. You could have a home run to center show the ball going to third, or a grounder back to the pitcher show the ball going over the fence. Use the PbP and your imagination to tell you what happens, and only use the ball icon as a passing reference.
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Old 10-28-2013, 02:21 PM   #57
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The little ball flying around the screen during games is just like star ratings, it is best to ignore them...or better yet, just turn them off!
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Old 10-28-2013, 02:32 PM   #58
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I've never been a fan of the "try for an extra base" feature in any game I've played and I'm so glad OOTP offers this on an optional basis. The base coaches send runners not the manager. Really dislike the games that make it a strategic decision whether an outfielder tries to throw a guy out or simply hits the cutoff.
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Old 10-28-2013, 03:11 PM   #59
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As you probably know, David, some of the other games even show you the success rate (as a percentage) before you make your decision. I guess this allows you to know if taking the extra base constitutes a real gamble or not.
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