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iOOTP - General Discussions Talk about iOOTP Baseball, the baseball management simulation for iPhone/iPod/iPad |
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#21 |
Minors (Triple A)
Join Date: May 2011
Location: Planet Earth
Posts: 240
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CLEAR ALL BUTTON ADDED TO DEPTH CHARTS AND LINEUPS.
It's a nightmare if you like to start from scratch and get a fresh perspective. Especially in the off season... |
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#22 |
Minors (Single A)
Join Date: Apr 2013
Posts: 76
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Who said there was going to be an iOOTP 14?
Is this a verified release? |
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#23 |
Minors (Rookie Ball)
Join Date: Apr 2012
Posts: 33
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I would also like to see the seasons (2011, 2012 and 2013) that have been released as prior versions of the game included with the new version so that we wouldn't need to purchase them.
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#24 |
All Star Starter
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#25 | |
Minors (Triple A)
Join Date: May 2002
Posts: 268
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Quote:
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#26 |
Minors (Single A)
Join Date: Apr 2013
Posts: 76
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#27 |
All Star Starter
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#28 |
Minors (Rookie Ball)
Join Date: Mar 2013
Posts: 43
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I'd love to see iOOTP 2014 be optimized for iPhone 5 screens. I'm a little bummed that 2013 didn't get that in an update.
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#29 |
Minors (Double A)
Join Date: Nov 2012
Posts: 166
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So are many of us. Among other things.
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#30 |
All Star Reserve
Join Date: May 2011
Posts: 814
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I would like the ability to play a single game against any 2 teams or a series. I would also like the ability to create your own league with any teams. For example 27 Yankees, 61 Yankees, etc. and finally I would like a Sandbox mode where you could trade players without having to trade them. For example 62 Mets with Barry Bonds.
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#31 |
Major Leagues
Join Date: Apr 2011
Location: UP, WA
Posts: 360
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I would very much like to play other folks on-line. My brother and I would have a blast to set-up a short season with our two fav teams and play thru a season (against each other AND the AI
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#32 |
Minors (Rookie Ball)
Join Date: Jan 2004
Posts: 22
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What would I like to have in iOOTP 14
Highly desirable would be a commissioner mode like in OOTP baseball. This gives us the ability to manage multiple teams, adjust rosters and player trades agreement, retire players, expand rosters in a season and player editing, adjust the performance of game based on ratings, previous seasons, etc
Player editor mode is essential for this game. |
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#33 |
Hall Of Famer
Join Date: Dec 2007
Posts: 3,817
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Shop player around
Customizable trading difficulty More Commish controls
__________________
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#34 | |
All Star Starter
Join Date: May 2013
Location: Philadelphia
Posts: 1,245
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Quote:
That's my wishes in a nutshell. |
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#35 |
Minors (Triple A)
Join Date: May 2011
Location: Planet Earth
Posts: 240
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android.
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#36 |
All Star Starter
Join Date: Jul 2012
Location: New York, NY
Posts: 1,746
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I would like the abilty to save more than two lineups. I play games out and would like to store multiple lineups. I stopped using the depth chart marking everyone as "never" as I like to decide when a player gets a dayoff. Maybe I want my regular line up in against a certain team/pitcher and give a player his off day when needed a day earlier or later. Depending on who is in and who is resting it also changes the batting order. It would be nice if we can store 4 or 5 vs RHP and the same vs LHP. I also realize that I have never made an app so I don't know where the limitations are for what you can/can't do.
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#37 |
Major Leagues
Join Date: Jun 2011
Posts: 363
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Multiple lineups?
Edster007, don't you find it tedious checking to see which of your players need rest, since you must check each individually?
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#38 | |
All Star Starter
Join Date: Jul 2012
Location: New York, NY
Posts: 1,746
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Quote:
not really, putting injuries aside I figure my starters can play between 150-155 games a season. Between off days and the all star break it is pretty easy to just give a guy a day off here and there and just looking at the active roster you can see the battery on yellow or red which I have rarely have happen to me. |
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#39 |
Major Leagues
Join Date: Jun 2011
Posts: 363
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But checking position players isn't tedious? I think they get tired before the yellow shows up, if you want to avoid a player at less than 100%.
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