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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 |
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Bat Boy
Join Date: Apr 2012
Posts: 10
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International Players: what's your mix?
I've been curious as to what other people have been using in their leagues to achieve a good balance between getting a reasonable number of international players into their leagues while preventing the level of overall talent from rising. At the same time, I also want to ensure that international amateurs aren't just something I corner the market on, particularly as I currently play solo.
For a standard MLB league with full minors and 30 round draft (feeders set up to produce players for it), I am thinking that 20 amateurs generated per team per year ensures each team has a bit of a "core" to work with, and then 60 amateurs generated for the free agent market. The other issue of course is to consider the signing bonus cap . . .I find that limiting the pool of available players causes the AI to engage in crazy bidding wars. I was mulling the possibility of 90 or even 120 prospects and then hiking the signing bonus cap up to compensate (either to $4.5M or $6M), but again concerns about talent bump have made me cautious. So, what are you guys doing with all this? |
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#2 |
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All Star Reserve
Join Date: Mar 2003
Posts: 679
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For my "is it modern, is it historical, is fiction?" league that I am going to be starting, my plan is to set the international settings to maximum. But, I also think that, in order to have the league work the way I want it, without having too much of a talent bump, I'm going to need a lot of expansion. I'm still trying to finalize what that expansion is going to look like.
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