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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 |
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All Star Reserve
Join Date: Aug 2004
Posts: 656
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International Player Creation
Unfortunately this is not in the manual so I would like some clarification on the below please.
![]() Default Player origin is just for when the league is initially created correct? Amateur Draft pool origin is self explanatory I believe. Generate International Amateur Free Agents- These are for the new international amateur free agents tab correct? Do we have any way of customizing how good (or bad) these players are? International Amateur Reveal Date- Sort of self explanatory, but when are teams able to begin bidding on these? How does the budget available to sign these work and is it customizeable? It does not appear that this is factored into your budget like draft expenses and development. Am I missing something? International Scouting Discoveries- Self explanatory International Origin- I assume this is for only scout finds correct? Generate Established International Established Free Agents- Any way to customize the skill level of these players? When is bidding available for these players? International FA Origin- Self Explanatory Generate Free Agents from Independant Leagues- Can these be customized? When are these able to be signed? With scouting disabled, which of these options above are not necessary to customize? Thanks for all the help, and really looking forward to playing OOTP 14 for the next year
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#2 | |||||||
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Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 9,162
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Note there's a bug with this right now; the game is using the Default %s for the draft. That should be fixed in the first update this week though. Quote:
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I'm finding the new international stuff makes the game insanely addictive, but a lot of the features are new, so there will be a few quirks that should be ironed out over time. edit - misunderstood one question, so fixed my reply
Last edited by injury log; 04-13-2013 at 05:05 PM. |
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#3 |
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Hall Of Famer
Join Date: Apr 2012
Posts: 2,716
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International Player Creation
Could he also change the quality of those players by going into the explore world tab and adjust the star rating of a country?
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#4 | |
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Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 9,162
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Of course, you need to mess with the settings a bit to have any chance of finding a player at all from Estonia or Gabon. But for users who do customize those settings, the new implementation should make sense. After all, if a user wants 50% of his international players from Estonia, and 50% from Gabon, he probably doesn't want 100% of his international players to be terrible. He probably wants a normal mix of good and bad. |
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#5 | |
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All Star Reserve
Join Date: Aug 2004
Posts: 656
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#6 |
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Hall Of Famer
Join Date: May 2011
Posts: 3,123
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I don't think it affects the players' quality at all. It appears in my league that if you don't set the frequency from individual nations (and subsume them under "random origin" instead) that you'll get approximately three times more players from a nation of 5-star quality compare to a nation of 4-star quality. But the players' quality is about the same.
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#7 |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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What is the logic in this? If a nation has a lower quality why then should I see equally talented players coming out of there then say the US? Linking it just to frequency is....not really doing the concept justice I don t think.
__________________
The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#8 |
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Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 9,162
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The stars are really just a relic from old OOTP. But jaa36 is entirely right - when the game is free to choose the origins of a player, because you've set some Random%, then it will be vastly more probable a player will come from the high-quality nations. I personally don't think that's how the Random% should work, but that's another discussion.
I don't really understand the question Cras asks ("what is the logic in this?") because I can't see how any other approach would be more 'logical'. If nation quality affected player quality, it would become impossible to customize origin settings, defeating the entire purpose of the feature, because any custom setting would dramatically affect the level of talent entering a league. |
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#9 | |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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I dont want to see a superstar player coming out of some bizarre nation just because it happens to have hit the magic number in the dice roll. To me that is the point, if you want a league in say.....I dunno, the Congo.....its talent level is gonna be crap compared to a league that is based in the United States because the US has higher quality of baseball talent.
__________________
The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#10 |
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Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 9,162
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And you won't. What makes you think you would? You're barely generating any players at all from 'bizarre nations' on the default settings, and just as most of your US-born players suck, so do most of your 'bizarre nation' players. Doing some quick estimate math, you'll see a good player from a 'bizarre nation' once every 800 years unless you change the default settings. And there have been players who were born in Indonesia, Guam, the Philippines, Saudi Arabia, etc who have played in MLB in the last ten or fifteen years, so it shouldn't be completely impossible for players to come from places other than the traditional baseball countries.
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#11 |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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I gotcha, yes with that rate it does make sense.
How about in terms of league quality however? Are they consistent across the board or does the nation they are based in have any bearing whatsoever in talent level? Sorry if I sound like I know nothing on this matter, because quite frankly I don't. I spent a lot of time in v13 messing with aging modifiers and things like that, I haven't really delved into this part of the game in quite some time, and now that I have this want to put in a Japanese league in my game and actually get it to function right, I wonder if it will produce MLB type players, which will be a problem because then every one that hits free agency should then follow the money and flow in the MLB, and not just the top notch players that can actually make it.
__________________
The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#12 |
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Hall Of Famer
Join Date: Apr 2007
Location: Toronto
Posts: 9,162
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Ah, I see. There's a totally separate part of the game you'd have to adjust to make that work. You'd just set lower Player Creation Modifiers for your Japanese League. Then, on average, all the players in your Japanese league would be worse than in your American league (no matter what country they happen to come from, though you could customize player origins for each league), but of course the best players in the weaker league would be good enough to play in your better league, provided your PCMs are set correctly.
Now, I've absolutely never even tried to do that (set up a parallel league in another country), but many people have, and I'd suggest you get some advice from them before setting something up, or else you'll probably find you have to scrap a few leagues before you get good results. |
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#13 |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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Thanks. I will set up a new thread so I dont go on hijacking this one any further.
__________________
The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#14 |
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Major Leagues
Join Date: Oct 2006
Location: Sydney
Posts: 444
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Under "International Origin", if I had 100% of the discoveries coming from the nation that the league is in (ie. having 100% of players from the US in a US-based league) would they count against the "Foreign Player Limit" or not?
I want the international complex to be mainly made up of local youth players more like the Soccer Academies in Europe. |
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#15 | |
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Hall Of Famer
Join Date: Sep 2008
Location: Buffalo, NY
Posts: 3,827
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