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#241 | |
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Hall Of Famer
Join Date: Oct 2006
Location: Chicago
Posts: 2,368
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Quote:
The difference is in 13 and older versions, that five star guy you get in the fifth round would crash to a one star a year later and then rebound to a three star after some seasons in the Minors. Now, that same guy starts out at a star and half and gradually becomes a three star after the same amount of time in the minors. I like drafting guys after the fifth round or so and looking for tools. Find one or two things good about the guy and draft on the hope that other facets will improve over time. That how it works in IRL. I'm starting my fifth season. It's the first day of Spring Training and my minors have produced the same number of players of the same quality as they did before.
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"Hitting is timing. Pitching is upsetting timing"-Warren Spahn. |
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#242 | |
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Minors (Double A)
Join Date: Jun 2002
Location: Seattle, WA
Posts: 104
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Quote:
Last edited by Rastafreaky; 07-06-2013 at 08:26 PM. |
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#243 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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I accept it as being more realistic.
But I do think it's a lot less fun.
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__________________ Quote:
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#244 |
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All Star Starter
Join Date: Jun 2006
Posts: 1,919
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I will grant that having a lot of guys who are more or less equally bad with low POT is more realistic. As mentioned by others, what we're missing is that factor used by real-life teams to differentiate between these guys past the first few rounds, whatever it is (and it probably varies a fair bit between teams).
I think we need three new items on the scouting report: Floor - The worst he's likely to be (somewhere between current and potential) Ceiling - The best he can possibly be (essentially the current POT rating) Risk - percentage chance he hits his ceiling (and very few players should be anywhere near even 90%) I have no idea how you'd calculate the floor (have the game project out at average development for 5 years?), and figuring out how to properly display the risk would be tough, but at least it would give you something more to go on when drafting later on. |
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#245 |
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All Star Reserve
Join Date: May 2011
Posts: 545
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I think the new way is better for enjoyment mentality (if thats a thing). Before it was all negative. You were drafting guys in the hope they dont really suck. Now you are drafting in the hope that they will be good. This alone makes it better for me.
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The Numbers Game, Sports Blog |
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#246 |
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Minors (Single A)
Join Date: Apr 2003
Location: Pasadena,MD
Posts: 57
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Old system or at least a happy medium. I would rather have false hopes, then play a lottery every year.
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#247 |
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Hall Of Famer
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
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I believe a big goal of OOTP is realism. I've read numerous times on the boards that if something can't be proven statistically it doesn't belong in the game. So if realism is the goal then the new system fits in because it is more realistic than the old.
I like the new system. |
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#248 | ||
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,734
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Quote:
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No guys with work ethic and a skill I want\need? I go with the best skill. When in doubt I take the "best arm" I can find, you can never have too much pitching. You can't teach velocity and if the kid can learn a bit of control he may just make it. |
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#249 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,734
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Quote:
What else would a scout see to base "floor, ceiling, and risk" on? The scout and you know the kid can throw 98mph with little control. What can the kid do to improve himself to get a shot at the show? Work his ass off, yes? Anything else? Not that I can think of. He can kiss the managers ass. Schmooze everyone in the team office. Marry the owners daughter, give him\her grandchildren, be the greatest father\husband in the world. Some of these things may work in the business world. None of them are going to work in the business of baseball for a player. So again what can the player do besides work his ass off? So to me work ethic covers all three of your bases. Floor (doesn't work hard has a good chance of being very low) Ceiling (as you say it is whatever the potential rating is) Risk (the higher the work ethic the lower the risk) I'm no scout but would\do they really put a number on something like this? "This guy works hard I give him a 45% chance of making the show? Honest question as I simply don't know. |
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#250 |
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All Star Starter
Join Date: Jun 2006
Posts: 1,919
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So far as the floor goes, as I understand the idea it's "based on where he is now, his potential/ceiling, and makeup/work ethic, he's likely to be no worse than X when all is said and done." So it would have to be a set of projected ratings (or just a projected overall) about 5-6 years out (or maybe 27-age years out) using average development and coaching, and assuming no TCR impact.
I have no idea how scouts would evaluate risk in RL, and you're right it's probably not a percentage. But at least it could be a continuum like "very low - low - average - high - very high" based off his work ethic, intelligence, and anything else in the personality that influences it. |
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#251 | |
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All Star Reserve
Join Date: Mar 2004
Location: Parts Unknown
Posts: 596
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#252 | |
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All Star Reserve
Join Date: Aug 2010
Posts: 946
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Quote:
Last edited by OBSL Commish; 07-07-2013 at 09:31 PM. |
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#253 |
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Minors (Triple A)
Join Date: Apr 2004
Location: Las Vegas
Posts: 268
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The biggest improvement in OOTP 14 over previous versions is you can no longer fill your bullpen with the best young arms in baseball. It use to drive me crazy when I would get to the fourth round and see a CL/MR who should have been a top ten overall pick still around. The AI would under evaluate these pitchers in the draft, but a year or two later you could get very good players by trading these pitchers away.
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#254 |
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Minors (Triple A)
Join Date: Apr 2012
Location: Illinois
Posts: 229
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Don't we kind of already indirectly have this exact thing? Older players are usually more polished in their overall ratings (thus, a higher floor) and there's no guarantee that young players will reach their potentials (thus, more risk). I think the things DrSatan mentioned are already in the game. They're not explicitly stated as "risk" and "floor," but we can infer from the information already available.
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#255 | |
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All Star Starter
Join Date: Mar 2006
Location: The Borough of Kings
Posts: 1,714
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Quote:
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"If you don't know where you are going, you'll wind up someplace else." - Lawrence Peter Berra |
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#256 | |
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Minors (Triple A)
Join Date: May 2003
Posts: 225
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#257 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Quote:
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#258 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Overall, good discussion and good points raised. A couple of things come to mind while I am reading through the perceptions that may serve to address, at least minimally, a few concerns.
With regard to scouting, we need to re-examine and re-work the emphasis and return on scout quality and tandem scouting budget assignments, specifically in the Amateur category. For that matter, maybe all categories, but point being, I'm not sure there is enough demonstrable difference between an Excellent scout at Amateur coupled with a sizeable investment in Amateur scouting and an average scout with average allocation of monies in the same area. I recognize it can't be a hard-drawn line, but there should be a line, however grayed, and we should be able to realize returns and failures more often according to the correlation pairings of these two elements. Secondly, the idea of risk is hard to measure from the scout's eye, other than what, at least I believe, the realities seem to infer and experts seem to support: the high school prospect has high risk with equally high potential returns, and the college prospect with even average tools has less risk, but lower potential to explode into stardom. I'm not a strong believer that the differences, again, are portrayed with enough emphasis in our gameplay. Without utilizing scouting, it seems a bit more problematic, when in theory it should be clearer. Perhaps in a no scouting environment, the editor translation could reflect the 'risk vs return' possibilities in yet another rating or terminology that factored in the personality traits (if utilized), GM or organizational philosophies (again, not currently implemented with enough emphasis IMHO), and the organization's position opportunity existing at any given time. In short, I think the presentations can be addressed through methodologies that do not necessarily involve revisiting the draft concept itself. The flood of high-end relievers are not pervasive anymore, which has been mentioned, and the enormous number of stars (overall stars, that is) available through 5 rounds is gone as well. These are both steps toward resembling the real-world difficulty of culling good opportunity beyond the first couple of rounds. We're headed in the right direction. FWIW
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#259 | |
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Hall Of Famer
Join Date: Apr 2010
Posts: 2,152
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Quote:
2008 mlb draft 2008 Major League Baseball Draft - Wikipedia, the free encyclopedia not even a single 6th round pick made it. it IS a complete crapshoot once you get out of the first two or three rounds. none of those picks are expected to make it to the majors, and 1 star is a fair rating for a player not expected to make the majors. |
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#260 | |
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Minors (Triple A)
Join Date: May 2003
Posts: 225
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