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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#41 | |
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Hall Of Famer
Join Date: Apr 2006
Location: Greenfield ,IN
Posts: 3,053
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“As soon as I got out there I felt a strange relationship with the pitcher's mound. It was as if I'd been born out there. Pitching just felt like the most natural thing in the world. Striking out batters was easy.” -Babe Ruth “Ruth made a grave mistake when he gave up pitching. Working once a week, he might have lasted a long time and become a great star.”-Tris Speaker My Dynasties The Beantown Bambino |
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#42 | |
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All Star Starter
Join Date: Dec 2001
Location: near Rochester, NY
Posts: 1,269
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At the time, the game had a clutch rating for players, so I was unsure whether it was this mechanic kicking in, whether it was simming versus play-by-play, or just a small sample size. Had not wondered about that issue for many years, but in a similar vein, I think Markus has some rather questionable "streak code" in the game. A player being "hot" or "cold" is not the game reporting on performance in the past few games, but rather a temporary under-the-hood change of rating... And I suspect that this same mechanic is used for injuries at a particular position, and for team performance over a period of time. Very hard to prove, but my experience makes me believe it to be true.
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Commish of Dog Days Baseball Commish Pennant Chase Baseball League (PCBL) Commish and Blue Jays GM Extra Innings Baseball |
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#43 | |
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Minors (Rookie Ball)
Join Date: Jun 2013
Posts: 39
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Yes, they are now competing on finding the new inefficiency, but GMs don't want to go too far out on a limb lest they lose their job. So they look for inefficiencies in the standard places. Heck, teams could gain one or two free wins a year simply by telling the manager never to bunt. But they don't. It's like in the NFL where teams still don't go for it on 4th down even though doing so would probably given them at least a free win per year. |
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#44 | ||
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Minors (Triple A)
Join Date: May 2013
Posts: 205
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#45 | |
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Minors (Rookie Ball)
Join Date: Jun 2013
Posts: 39
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The point is, sports teams leave wins on the table. IBBs is another good example |
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#46 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Tampa Bay thinks it's bad makeup.
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#47 | |
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Hall Of Famer
Join Date: Aug 2011
Location: Tampa Bay, Massachusetts
Posts: 2,928
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#48 | |
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Hall Of Famer
Join Date: Oct 2007
Posts: 4,019
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I think the divergence from OOTP and MLB is the quality of RPs. In real life, RPs are generally guys that couldn't hack it for some reason as a starter. Either they are platoon matchups, or injury risks, or don't have good second and third pitches, etc... Basically, the starters are the best pitchers in baseball, save a few exceptions like Mariano Rivera. OOTP, on the other hand, tends to create good pitchers that in the game can't be good starters. How would you create a real life 10-12 man staff of only good RPs? |
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#49 | |
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Minors (Single A)
Join Date: Aug 2010
Posts: 76
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I think there could be some merit to this. Because relievers are not good enough to start but can go through the order once effectively. If you have a poor rotation this could help you considerably. The concern I have is wear and tear. Teams try to get their starters deep into games to keep the bullpen from wearing down, even if there were 5 more pitchers in the pen would it make up for the pen having to throw every inning? Right now teams have 6-7 guys in a pen and they throw somewhere between 2-4 innings per game (bullpen as a whole, not individuals, just a guesstimate) This strategy would mean well over twice the workload while giving them less than twice the man power. This would seem to put a strain on them, unless you increased your "starters" workload to 3-4 innings and then subbed, also removing the one inning closer would help. Here is my concern.....If you take away the starters and have 11 men in the pen: Not counting any extra innings games you might have 162 games x 9 innings = 1,458 innings / 11 pitchers = 132.54 innings per pitcher. This is nearly double the work load that a lot of relievers have now. Even if you shorten the bench and have 12 pitchers it is still 121.5 per. This will mean more injuries to the pitchers in the pen while possibly reducing injuries to those who would have started. The relievers could physically throw that many innings, stamina is for the most part a myth but this would expose the lesser pitchers more. You would need 11-12 very good relievers, a lot of bullpen pitchers now are one inning or less specialists. If you were to have any of them it would mean even more work for the others. You would need to get a few decent starters and convert them, a couple closer types, and a few setup men. Use them all for 2-3 innings per outing. It could be done, would probably be cheaper to have several setup men and 3-5th starter types than paying top of the rotation guys.
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Last edited by Ripamaru; 06-10-2013 at 04:23 PM. |
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#50 |
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All Star Reserve
Join Date: Apr 2013
Posts: 765
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If the concept works, then I'd design a pitching staff with a 4 man rotation, rather than a 5 man, leaving an extra reliever in the pen. By pitching your "starter" MR's a maximum of 5 innings each, you'd leave the 'pen with 4 innings(+) to handle. If you build your team properly, adding established relievers that have a moderately good stamina (simming) rating, then they'd wear down evenly, not front-loaded into the season.
One of the biggest exploit advantages is the beginning team salary, allowing you to go after veteran sluggers or sign high potential players to long extensions. I say exploit, as I have before, because I doubt this advantage would last long. Your starters would catch on and demand more money eventually. Let's say you paid a typical starting 5-man rotation an average of $8M a year. That leaves "X" number of dollars remaining to spread to your 7 other bullpen pitchers. Those bullpen guys don't make as much per player per year. But in my 4-man MR rotation, I'd need to sign better MR pitchers, meaning the averaged cost per pitcher for the whole staff would still end up around the same. Basically, starters make more dough because of expected workload/success. The other possible drawback to using MR's as SP's is come playoff time (if you make it). I know OOTP, by default, doesn't take into account using only your top 3 starters in the post season, like it should , but if/when it did, those dominant starters are needed to win elimination games. I wouldn't rely on an obove average MR to win in October.One last thing: It's less likely you could gain much of a pitching platoon advantage with a staff built like this, because you're scheduling your relievers to pitch on a more regular basis, regardless of who's in the on-deck circle. |
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#51 |
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Hall Of Famer
Join Date: Oct 2007
Posts: 4,019
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Yeah, conflicted on how the best way to do it. Ideally, each RP would face a hitter only once. But that is really only two innings. For it to work, I think you'd need two pitchers to get you through six innings, then you could use back end current bullpen usage to finish the game. I don't think the quasi starter could go five innings. Hed be facing guys for third time by then. That sounds more like what the Rockies tried to do.
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#52 |
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All Star Reserve
Join Date: Apr 2013
Posts: 765
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I've got it! Play a pitcher at 1st base, and swap them out willy nilly
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#53 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,226
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Pretty sure that's not true.
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#54 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#55 |
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Minors (Single A)
Join Date: Aug 2010
Posts: 76
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The game doesn't account for using the top three pitchers but when the playoffs start I go to a 3 man rotation.
The fact that the AI uses all five gives me an added advantage in october since I always have talent in the rotation. If you were using the reliever strategy I would use my closer types at the start of the game or the best pitchers I have for 3-4 innings. You could use them more often due to the extra days off. The results should give you a boost over the regular season.
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#56 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#57 | |
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Minors (Rookie Ball)
Join Date: Jun 2013
Posts: 39
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I think finding 11 quality RPs wouldn't be hard at all if you don't have to find any good starters. Draft starters. If they don't really pan out as starters, make them relievers. If they do, then trade them to some other team for that team's 2 or 3 best RPs. Most teams would make that trade. You can also reduce wear and tear by optioning the younger pitchers back and forth from the minors. P.S. You won't be pitching 9 innings per game unless you are really good on the road, in which case that's a good problem to have. I suspect that the solution to extra innings games is to just give up after 11. That will only cost you a couple of games per year at most, and will be more than compensated (I think) by the efficiency of the system. Last edited by muz; 06-11-2013 at 02:36 AM. |
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#58 |
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Hall Of Famer
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,937
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In my A-Z League I am forced to use 2 MR as SP. One has a Stamina of 1, the other 2. The 1 guy is the better pitcher. in 2 starts so far one of which i played the other i simmed he averaged 85 pitches (Pitcher Stamina set to Normal). The other guy in 1 start threw 62 pitches threw in relief in other game. Both are 4 pitch MR. Both are real players. Not sure if this added anything to the convo as I have not read the last 2 pages just wanted to share.
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