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Old 06-09-2013, 08:19 PM   #1
JeffWard
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Fictional league ratings deflation

Dear Experts,

I wanted to take a crack at a fictional league for a bit of a different challenge, but after three separate attempts, I noticed that the ratings of the fictional players - especially batters - are generally pretty pathetic.

Using the edit function to preview their predicted stats for the year, there are 2.5 star starters slated to bat .190. Using to 1 to 100 rating system, it's rare that any stat is above 50 and .250 is a great average.

If you go to the actual 2013 MLB rosters, the ratings are far more balanced.

Is there any way to make things in a fictional league come out a bit more realistic.

Thanks!
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Old 06-09-2013, 08:55 PM   #2
Tyler87898
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Have you changed any league modifiers or totals?

Before you do anything, I would play/sim a couple seasons. While a lot of ratings may not look that good, the stats usually end up pretty "normal."

Also, what's the scouting accuracy and how good is your scout?

Last edited by Tyler87898; 06-09-2013 at 08:56 PM.
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Old 06-09-2013, 09:03 PM   #3
JeffWard
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Tyler,

Thanks for the response. In all cases I turned scouting off to confirm suspicions.

Other than that I haven't changed anything.

Jeff
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Old 06-09-2013, 09:19 PM   #4
Tyler87898
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Someone with more knowledge please correct me, but I believe all the ratings are relative. I honestly don't know how to explain what I'm thinking... I know the veterans can probably explain.

What I can explain is that stars aren't just based off of batting. Someone could be a horrible hitter but play amazing defense and have great speed and be a 3 star player. I believe these stars are relative to all the other players in your league of the same position.

Again, test some season. I bet you'll find normal stats even besides the ratings you're seeing.
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Old 06-09-2013, 09:28 PM   #5
Fyrestorm3
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Quote:
Originally Posted by Tyler87898 View Post
Someone with more knowledge please correct me, but I believe all the ratings are relative. I honestly don't know how to explain what I'm thinking... I know the veterans can probably explain.
Ratings are indeed relative. On a 1-100 scale, a player with an 80 overall rating is going to be really good if the average of the league is, say, 50. But if the league is chock full of players rated 90, your 80 player is going to perform closer to average.

In other words, it's not a solid correlation between ratings and output. It's not like a player rated 80 is always above average, while a player rated 30 is always below average. If most of the league was rated 10 overall, that 30 player would be knocking the cover off the ball every time he came to bat, while the 80 player would effectively have superpowers.
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Old 06-09-2013, 09:32 PM   #6
JeffWard
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Gentlemen,

Yes! Much like what Einstein had to say about spacetime, everything is relative. But in t the OOTPBB case, those relative ratings eventually translate into actual results.

And if all the rating (on a 1 to 100 scale) are below 50, you're going to have an awful lot of .250 hitters.

Jeff
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Old 06-09-2013, 09:47 PM   #7
Fyrestorm3
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Originally Posted by JeffWard View Post
And if all the rating (on a 1 to 100 scale) are below 50, you're going to have an awful lot of .250 hitters.
Not according to what people who have actually worked on the game have said. I wish I could find a direct quote (I'm looking).

Thing is, League Totals Modifiers have FAR more of an impact on production than individual ratings. The ratings are there to tell you that Player X is better than Player Y, not that Player X will perform to Level Z. If your LTM are set so that 4000 home runs are hit in a year, 4000 home runs are going to be hit in a year, give or take a little bit. Those 4000 are going to be spread out among the players on a scale relative to their ratings. If the league's average Power rating is, say, 50, then players rated 50 in Power are all going to hit an average number of home runs. Players with 75 Power will hit more, and players with 25 Power will hit less. And at the end of the season, the total will be around 4000. Conversely, if the average Power rating in your league is around 80, that 75 Power player will suddenly be hitting an average number of home runs, but the end total will still be 4000.

So no, if everyone is rated under 50, everyone will NOT be hitting .250. That's just not the way the game works.

Last edited by Fyrestorm3; 06-09-2013 at 09:49 PM.
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Old 06-09-2013, 09:58 PM   #8
sprague
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there is a bit of an issue the first time you create a league- there tends to be a lot of average to below average players who would be slotted into starting spots in the field and pitching
but if you sim ahead 10 years...my guess is you wlll see that the average player in say the #5 rotation spot or who bats 7 or 8 in the lineup will be much better than on the first setup

try it out. sim 10 years then check out the values of the low end starters. am sure you will notice a large improvement
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