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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 |
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Major Leagues
Join Date: Jun 2007
Posts: 471
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Aging - does this still apply?
For those of you familiar with this thread: http://www.ootpdevelopments.com/boar...lb-league.html
Do you think this applies as much in OOTP14? I tested it with an MLB league and it seemed guys weren't developing as quick and there were quite a few players still playing in their early 40s. It could have been just my experience, but I wanted to get everyone's thoughts. |
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#2 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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Quote:
__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#3 | |
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Hall Of Famer
Join Date: Apr 2012
Posts: 2,716
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Quote:
Default settings were good but I still felt like guys were aging a lil too quickly for my liking. But I think other settings will have an effect on how your league turns out. Even though I have players staying productive longer, I am not experiencing a lot of prospects stuck in the minors because they are blocked. If I didn't have AI evaluation setup like the way I do, then that may have been a problem. Last edited by SirMichaelJordan; 06-08-2013 at 04:02 PM. |
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#4 |
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Major Leagues
Join Date: Sep 2011
Posts: 407
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I use the same ones that I used from 13 and have even better results
.285 (Hitter Age) 1 (Hitter Dev) .325 (Pitcher age) .975 (Pitcher dev) TCR 67 Most batters hit the majors by 23-26 SP's by 24-27 and MR's by 23-26 You get some players who are productive past 35 You get some who are shells of themselves after 35 and you get some who fizzle early I found a nice variety of players so orginizational depth is key |
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#5 | |
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Major Leagues
Join Date: Jun 2007
Posts: 471
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Quote:
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#6 |
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Major Leagues
Join Date: Sep 2011
Posts: 407
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Unfortunately for OOTP users, very few specs could be ready before that unless you cranked up the development so they were coming out of the draft MLB ready
College players come in at 21-22 and need a season or two HS players come in at 18-19 and need an extra year or two than college |
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#7 |
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Minors (Single A)
Join Date: Nov 2011
Posts: 65
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My TCR is at like 150. Hmmmm. I have noticed fluctuations in player talent change, but not huge. Its kind of even, but seemingly random. Would lowering it make it so a talent change would likely occur when a player is playing well or bad? For instance, I had a guy have his best month, but he ended up losing some contact and power while when he was playing horribly it was the opposite. Scouting is on medium, so maybe the ratings aren't even that accurate :/
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#8 |
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Major Leagues
Join Date: Sep 2011
Posts: 407
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Its all random, so lowering it would make it less random, but still random.
ex. on 150 you might see a guy go from 5* potential to 1* to 3* at 50 your more likely to see him go from 5* to 3* |
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