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Old 05-15-2013, 04:53 PM   #1
ohms_law
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Roster size

So, i'm writing myself a custom schedule for my league. The schedule is 26 weeks (25 weeks of games, plus an "all star week" around the 4th of July... baseball and apple pie, right? ), with scheduled double headers on the weekends and games every day except Thursdays. I'm almost certain that this creates a 225 game season (not done writing the schedule yet, but that's what some simple arithmetic tells me).

So, I was thinking... this would be a bit of a hardship for a team to get though with a 25 man roster. what do you folks think that I should do with the roster rules for this league? I'm most concerned about pitcher use too, so... there's a way to set how the AI handles pitchers, right?
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Old 05-15-2013, 06:58 PM   #2
Le Grande Orange
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Quote:
Originally Posted by ohms_law View Post
So, i'm writing myself a custom schedule for my league. The schedule is 26 weeks (25 weeks of games, plus an "all star week" around the 4th of July... baseball and apple pie, right? ), with scheduled double headers on the weekends and games every day except Thursdays. I'm almost certain that this creates a 225 game season ...
I assume you mean games per team. In which case 25 weeks times 7 games per week equals 175 games. (For what it's worth, the Pacific Coast League had a schedule in which clubs played single games Tuesday through Saturday, with a doubleheader on Sunday. Clubs were off on Mondays, which was a travel day.)

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So, I was thinking... this would be a bit of a hardship for a team to get though with a 25 man roster. what do you folks think that I should do with the roster rules for this league?
MLB used to play a 154-game schedule over 168 days (24 weeks), so that's not that far off. If you look at the minors from earlier times, the International League used to play 154 games over 145 days (under 21 weeks), with a roster of 21 or so (the exact figure depends on the year, and I don't have the data to hand at the moment).

It depends on how much you want your players to be the "iron men" of old...
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Old 05-15-2013, 07:08 PM   #3
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I assume you mean games per team. In which case 25 weeks times 7 games per week equals 175 games. (For what it's worth, the Pacific Coast League had a schedule in which clubs played single games Tuesday through Saturday, with a doubleheader on Sunday. Clubs were off on Mondays, which was a travel day.)
9 games per week. evening games on Monday, Tuesday, and Wednesday. Thursday's off. Scheduled double headers on Friday, Saturday, and Sunday.

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It depends on how much you want your players to be the "iron men" of old...
As fantastical as my schedule is, I just don't see "iron men of old" as being realistic... they just played hurt, and had shorter careers, for one thing. (This is getting pretty far off topic though. I hope nobody starts arguing about this, at least not without providing feedback on my actual question.)
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Old 05-15-2013, 08:59 PM   #4
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Quote:
Originally Posted by ohms_law View Post
So, I was thinking... this would be a bit of a hardship for a team to get though with a 25 man roster. what do you folks think that I should do with the roster rules for this league? I'm most concerned about pitcher use too, so... there's a way to set how the AI handles pitchers, right?
You can set the number of batters / pitchers the AI teams should carry in the league setup (assuming this is using OOTP 14).

Is the number of starting pitchers still set at a max of 6 in OOTP 14? If so, I don't think that would work well with your setup since starting pitchers would eventually be starting on only 2 or 3 days rest for the weekend games.

Any way, carry 15 batters and 15 - 17 pitchers. That should keep you covered.
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Old 05-15-2013, 09:38 PM   #5
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You can set the number of batters / pitchers the AI teams should carry in the league setup (assuming this is using OOTP 14).

Is the number of starting pitchers still set at a max of 6 in OOTP 14? If so, I don't think that would work well with your setup since starting pitchers would eventually be starting on only 2 or 3 days rest for the weekend games.

Any way, carry 15 batters and 15 - 17 pitchers. That should keep you covered.
Yeh, think you'd have to set pitcher stamina to at least high AND carry a 6 man rotation to have a shot

Maybe set it to 30 roster spots if you want a round number, say 15 pitchers (including the 6 man roto) & batters?
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Old 05-15-2013, 09:55 PM   #6
ohms_law
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30 is what I was considering anyway.

6 SP's
8 RP's
2 at each fielding position

So, I think that I'll go with that and see how it works out.
Thanks for the feedback, guys!

(ps.: yea 6 man rotations are the max)
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Old 05-15-2013, 10:29 PM   #7
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Re: Roster size

I'd consider more rps especially if you have a few situational lefties. I play with 28 man rosters and I'm usually at 14/14. If there were more games in the schedule I'd be a lot more worried about my bullpen stamina then an entire backup infield. But you'll get a better sense once you start playing.

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Old 05-16-2013, 02:05 AM   #8
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... I just don't see "iron men of old" as being realistic... they just played hurt, and had shorter careers, for one thing.
Re: the bolded. That's an interesting claim. Do you have or can cite any data which affirms that view? It's not one I've seen before.
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Old 05-16-2013, 09:30 PM   #9
ohms_law
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yea, but... not on hand. You can use BR.com if you're willing to do some work. Or load up lahman and do a lot of work. There's probably still a post on the mogul forums where I wrote about it a couple of years back. *shrug*

It's not an extreme effect, but it's (just barely) statistically significant. Careers have been, and are continuing to get, steadily longer as the years go by. I expect that things are starting to plateau now, but we'll have to wait for a few more years to see more data to determine that for sure.
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