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| Earlier versions of OOTP: Suggestions and Feature Wish List Let us know what you would like to see in future versions of OOTP! OOTPBM 2006 is in development, and there is still time left to get your suggestions into the game. |
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#1 |
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Hall Of Famer
Join Date: Feb 2002
Location: Pittsburgh
Posts: 5,106
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1. Customizability of talent distributions and ratings development (talent and rating distributions of generated players, average development time, average peak time, average fade time). My biggest gripe with the game is that there are too many brilliant/good ratings and overall players develop too slowly. This combo creates way too much parity. On the other hand, some people may prefer parity so I'd prefer seeing options instead of a hard-coded setuop.
2. Career minor league and postseason statistics. Expanded career major league statistics including fielding and situational stats and L/R splits. Team statistics kept in database instead of flat text files to allow for different reporting options (career W/L%, career postseason record, number of division titles, number of league championships, number of world series titles, etc). 3. Gold glove awards. All-star MVP award. MVP awards for each playoff series. All reported in league and player history. Would like to see all awards and any players who have led the league in a category reported to team histories as well. 4. Coach/scout hiring period setup like free agent signing period (i.e. multiple day bidding war). 5. Option to randomize the manager profiles to create strategic variety. Have the GM's base their building strategy around their manager tendencies. 6. Hall of Fame Standards calculated for all players (or at least, retired players). Ability to allow this as a HOF qualifier with a user customizable value (default to 50). 7. Ability to play talent-only but with the same talent categories as the current reduced setting. Jason
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"I pretty much popped everything cold turkey. We were doing steroids they wouldn't give to horses." -- Tom House "I was very fortunate to have a pitching coach by the name of Tom House...Tom, I really miss those days that we spent in the weight room and out on the field working together." -- Nolan Ryan's HoF Induction Speech |
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#2 |
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Hall Of Famer
Join Date: Feb 2002
Location: Pittsburgh
Posts: 5,106
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[quote]Originally posted by Jason Moyer:
<strong>1. Customizability of talent distributions and ratings development (talent and rating distributions of generated players, average development time, average peak time, average fade time). My biggest gripe with the game is that there are too many brilliant/good ratings and overall players develop too slowly. This combo creates way too much parity. On the other hand, some people may prefer parity so I'd prefer seeing options instead of a hard-coded setuop. 2. Career minor league and postseason statistics. Expanded career major league statistics including fielding and situational stats and L/R splits. Team statistics kept in database instead of flat text files to allow for different reporting options (career W/L%, career postseason record, number of division titles, number of league championships, number of world series titles, etc). 3. Gold glove awards. All-star MVP award. MVP awards for each playoff series. All reported in league and player history. Would like to see all awards and any players who have led the league in a category reported to team histories as well. 4. Coach/scout hiring period setup like free agent signing period (i.e. multiple day bidding war). 5. Option to randomize the manager profiles to create strategic variety. Have the GM's base their building strategy around their manager tendencies. 6. Hall of Fame Standards calculated for all players (or at least, retired players). Ability to allow this as a HOF qualifier with a user customizable value (default to 50). 7. Ability to play talent-only but with the same talent categories as the current reduced setting. Jason</strong><hr></blockquote> 8. In-game expansion/contraction/relocation utility to make things painless.
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"I pretty much popped everything cold turkey. We were doing steroids they wouldn't give to horses." -- Tom House "I was very fortunate to have a pitching coach by the name of Tom House...Tom, I really miss those days that we spent in the weight room and out on the field working together." -- Nolan Ryan's HoF Induction Speech |
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#3 |
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Hall Of Famer
Join Date: Feb 2002
Location: Pittsburgh
Posts: 5,106
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9. Players who refuse to sign if, after they agree to a contract extension, you shorten the contract or lower the value. Either that or, once you and the player agree on a contract value, it locks this in as the only value you can sign the player as (sort of like when you make offers during free agency). That way you either withdraw your offer and lose the player or you resign them.
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"I pretty much popped everything cold turkey. We were doing steroids they wouldn't give to horses." -- Tom House "I was very fortunate to have a pitching coach by the name of Tom House...Tom, I really miss those days that we spent in the weight room and out on the field working together." -- Nolan Ryan's HoF Induction Speech |
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#4 |
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Hall Of Famer
Join Date: Feb 2002
Location: Pittsburgh
Posts: 5,106
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10. 2 extra lines in the career stats for hitters showing 162-game average and career high (a'la baseball-reference.com).
11. The ability to add incentives to contracts. Players would base their base salary requirements on their real on-field performance but would ask for incentives based on their ratings and talent potential. Jason
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"I pretty much popped everything cold turkey. We were doing steroids they wouldn't give to horses." -- Tom House "I was very fortunate to have a pitching coach by the name of Tom House...Tom, I really miss those days that we spent in the weight room and out on the field working together." -- Nolan Ryan's HoF Induction Speech |
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#5 |
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All Star Starter
Join Date: Dec 2001
Location: Chicago
Posts: 1,130
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12. Players tell you when you offer extensions if they want a lot more or a little more. I hate that message "I want more money." That can mean anything from 50k to 5 mill. I'm just asking for a message to be different so that it's "I want a lot more money" or "Are you joking?" when they want a lot more and "That's not bad, but I think I can do better as a free agent" or something along those lines for a little more money.
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FBA Chicago Syndicate Former Owner: WBL Minnesota Twins 2004 - 2007 AL Central Division Champs OOL Chicago Whales 2006, 2009 UL East Champs; 2006, 2009 United League Champs IBA Lehigh Valley Diamonds 2006 Governor's Cup Champions VSLB New York Yankees 2001, 2002 AL East Division Champs ILBL Commissioner/Chicago Cubs 2002 NL Central Division Champs; 2002 National League Champs ASBL New York Yankees 2006 AL East Division Champs
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#6 |
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Hall Of Famer
Join Date: Feb 2002
Location: Pittsburgh
Posts: 5,106
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12. If a player leads the league in something it could be mentioned in the player histories.
13. I'm not sure if Topps still does this, but I remember they had a great system for showing when a player led the league in something. I was thinking maybe on the career statistics page that you could italicize any seasonal statistic that was 'league leading' or maybe highlight it using a different font color (red).
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"I pretty much popped everything cold turkey. We were doing steroids they wouldn't give to horses." -- Tom House "I was very fortunate to have a pitching coach by the name of Tom House...Tom, I really miss those days that we spent in the weight room and out on the field working together." -- Nolan Ryan's HoF Induction Speech |
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#7 |
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Hall Of Famer
Join Date: Mar 2002
Location: South Korea
Posts: 3,530
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I really like the Topps style too, italicizing league leader on their career stats. Or, might look good in a different color.
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In the past: Laseron Baseball Association creator. Present: I am Rezulm on PT and OOTP Discord. Future: I wish it was the past. |
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#8 |
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Major Leagues
Join Date: Dec 2001
Location: NJ
Posts: 406
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This has been mentioned before but should not be forgotten, the ability to resign coaches.
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#9 |
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Minors (Triple A)
Join Date: Dec 2001
Posts: 277
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A computer run expansion draft.
Faster player development for some guys (not everyone) so that you can have a Robin Yount starting at age 18. and everything listed above. |
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#10 |
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Minors (Triple A)
Join Date: Dec 2001
Posts: 277
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If there was a way to have the computer create players based on an era...that way if you wanted something close to 80's and 70's baseball it would create players with simaler skill sets. As it is now it always creates players with 90's skill sets and you will rarely see an Ozzie Smith or Rickey Henderson.
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#11 |
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Bat Boy
Join Date: Apr 2002
Posts: 17
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I've seen these elsewhere, and want to add them to this string...
* Print/Export function on Team/League Schedules * A larger influence by BallParks on team finances, such as maybe a Concessions Revenue entry and a Ballpark Influence entry (where the Team Market and Fan Loyalty are) * A tracking method for Managers (if you change managers, it generates a News Entry at the end of the days processing - in case you change your mind) with thier W-L history with the team. * Market size influenced by City Size (a city of 500,000 couldn't have a Market of Huge) * More choices for Promotional Days (what about Beanie Baby day?) * Customizable postseason. - Number of Wild Cards - Can/Should Wild Card face same Division team in first round? - Can Wild Card ever get Home Field Advantage? - Championship Series Home Field based on W/L or Alternating years? (I would like to run a simple four division league, but would like to have more than four teams make the playoffs) This is all I can think of for the moment... Thank you for you time.
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The secret to success is knowing who to blame for your failures. |
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#12 |
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Major Leagues
Join Date: Mar 2002
Posts: 452
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Most of what was mentioned above would be great to see, as would:
- Contract offer expiriation For example, during the free-agent period some players will take until the last moment to sign. While I appreciate this aspect of the game, it'd be kind of neat to have a "Valid for XX Days" field, where the offer would be withdrawn without offending the player - No Trade Clause Either completely exclusive or with something simple like a "Only to Hometown/Winning Team" - Team option years Could work kind of like a secondary contract (like the extension works). Could be hard to implement, but could be fun, too. - E-mail timeout Sometimes I just feel like ignoring e-mail messages, etc., and let my team manage itself for a month at a time. I'd like to let OOTP run in the background and do this, but I usually don't get more than a couple of days until the "Email for Team" screen appears. What if there was a 10-15 second timer on it, where if there was no interaction, it would assume 'No'? Just a thought. Thanks heaps, - Paul |
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#13 |
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Minors (Double A)
Join Date: Feb 2002
Posts: 117
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Expansion...Expansion...Expansion
Add at least 2 Rookie Ball teams, I would much rather have my 18 year old SS playing in the rookie leagues than in Single A.. I dont think there are too many 18 year olds playing Single A ball. DB |
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#14 |
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Hall Of Famer
Join Date: Feb 2002
Location: Pittsburgh
Posts: 5,106
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</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Originally posted by pallison14:
<strong>Sometimes I just feel like ignoring e-mail messages, etc., and let my team manage itself for a month at a time. I'd like to let OOTP run in the background and do this, but I usually don't get more than a couple of days until the "Email for Team" screen appears. What if there was a 10-15 second timer on it, where if there was no interaction, it would assume 'No'? Just a thought.</strong></font><hr /></blockquote><font size="2" face="Verdana, Arial">On the league schedule page, click on sim-->sim options. There is an option to disable interruptions when the human team receives new email. Jason
__________________
"I pretty much popped everything cold turkey. We were doing steroids they wouldn't give to horses." -- Tom House "I was very fortunate to have a pitching coach by the name of Tom House...Tom, I really miss those days that we spent in the weight room and out on the field working together." -- Nolan Ryan's HoF Induction Speech |
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#15 |
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Bat Boy
Join Date: Dec 2001
Posts: 6
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Am I the only one who thinks it's too easy to resign players already?
I would like it where when a player says he wants to go to free agency he will go to free agency no matter what. I will echo the expansion/Contraction/Relocation stuff..... |
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#16 |
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Major Leagues
Join Date: Mar 2002
Posts: 452
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Oh, I know it's available there. I suppose I'm just being lazy by not enabling / disabling it as needed. Not a critical bit of the game, really --it had just happened to me and was fresh in my mind (went to dinner expecting the month to finish up, only to come back and have 28 days to go!)
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Originally posted by Jason Moyer: <strong> </font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Originally posted by pallison14: <strong>Sometimes I just feel like ignoring e-mail messages, etc., and let my team manage itself for a month at a time. I'd like to let OOTP run in the background and do this, but I usually don't get more than a couple of days until the "Email for Team" screen appears. What if there was a 10-15 second timer on it, where if there was no interaction, it would assume 'No'? Just a thought.</strong></font><hr /></blockquote><font size="2" face="Verdana, Arial">On the league schedule page, click on sim-->sim options. There is an option to disable interruptions when the human team receives new email. Jason</strong></font><hr /></blockquote><font size="2" face="Verdana, Arial"> |
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#17 |
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Minors (Single A)
Join Date: Jan 2002
Posts: 65
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I'd like to see "Owners Meetings" where things are negotiated such as salary caps, luxury taxes, and contraction/expansion.
If expansion, set up a draft, stuff like that. Also, be able to respond to e-mails with a variety of form letter responses, letting players know what you think of their requests, etc. Essentially, make communication giving and receiving rather than just receiving. |
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#18 |
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Hall Of Famer
Join Date: Feb 2002
Location: Pittsburgh
Posts: 5,106
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14. Player prestige ratings.
This would be something that could be used to affect hall of fame selection and also have a real impact on things like fan interest and loyalty. What I was thinking is that players would start out being unknowns and different things would increase their popularity. Being a #1 draft pick would give you say 1 prestige point. Leading the league in homeruns or batting average or wins or ERA might give you 5 points. Winning and MVP or Cy Young might give you 25 points, and so on. Winning a World Series and doing well would give you some points. Being selected to the All-Star team would give you points. Hitting milestones statistically would give you more prestige points. And so on. It's something I've never seen modelled in a baseball game (Baseball Stars on the NES had a prestige rating but it was unaffected by performance) and I think it would be hard to pull off but would be truly innovative if it worked well and could add a lot to the immersion factor. Jason
__________________
"I pretty much popped everything cold turkey. We were doing steroids they wouldn't give to horses." -- Tom House "I was very fortunate to have a pitching coach by the name of Tom House...Tom, I really miss those days that we spent in the weight room and out on the field working together." -- Nolan Ryan's HoF Induction Speech |
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#19 |
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Minors (Single A)
Join Date: Dec 2001
Posts: 94
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I really like the Prestige Player idea, and think Jason is on the right track with it (as his is more in-depth than the fan favorite ala FOF).
Some things I would like to see..... --Team Historic Totals. After simming x number of years, I would like to see where my team ranks in comparison to the other teams as far as Total Wins, League Titles, World Series appearances, MVP's, Last Playoff Appearance, Total Attendance etc...etc... (we definitely shouldnt have to keep this info on paper for every team) --Link the depth chart starters to the corresponding lineup starters. After rehauling all of my lineups, it is a major pain in the @ss to have to keep clicking back and forth to set my depth chart starters based on who is starting at that position in my lineup. --More in-depth auto manager. I am tired of seeing guys being ph for who are currently hitting .340. And on top of that, they replace him with someone with an E defensive rating, when someone on the bench has an A or B def. rating at the position (and no the current "def replacement" is not a suitable feature to fix this). And if I set my team to steal very often, there are certainly going to be players who I do NOT want to steal at all (ala Jack Clark and the 80's Cardinals). --More defined pitching roles. Lefty/Righty specialists etc.. |
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#20 |
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Minors (Single A)
Join Date: Dec 2001
Posts: 94
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Oh, and....
-- "Next years total Payroll" I am finding this to be more and more important. Some years, I may have many guys who will become Free Agents (lets say 12 for example, here). Let's say I resign 5 of these guys to extensions, and add in the 15+ other guys who are already making salaries. Currently, I have no way of knowing what my estimated total payroll will be next year, without adding all of this by hand. |
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