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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 |
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All Star Starter
Join Date: Nov 2010
Location: Danbury, CT
Posts: 1,654
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Input needed: What should I set the cap for IFA spending at?
IRL, the cap was set to bring bonuses down, and to some extent, it worked. However, in the game, players demand whatever they are coded to equiv to talent, so... to make sure teams (including me) aren't screwed out of prospects because of some stupid cap (commenting on the CBA, not the game) - what should I set the cap to?
I'd love to set it to 0, as it was prior to this horrible pile of crap CBA Selig thought up while on the toilet.
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It's amazing How you make your face just like a wall How you take your heart and turn it off How I turn my head and lose it all And it's unnerving How just one move puts me by myself There you go just trusting someone else Now I know I put us both through hell ~Matchbox 20, "Leave" Everyone knows it's spelled "TRAID", not trade |
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#2 |
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All Star Starter
Join Date: Mar 2011
Posts: 1,260
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As of today, it appears that the cap
1) Cannot be disabled 2) Cannot be set to a level where it does not impact the ability to sign prospects, as those prospects scale their demands proportionally to the size of the cap. It's frustrating, but I haven't seen anything about a plan to make this optional. |
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#3 | |
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All Star Starter
Join Date: Nov 2010
Location: Danbury, CT
Posts: 1,654
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Quote:
__________________
It's amazing How you make your face just like a wall How you take your heart and turn it off How I turn my head and lose it all And it's unnerving How just one move puts me by myself There you go just trusting someone else Now I know I put us both through hell ~Matchbox 20, "Leave" Everyone knows it's spelled "TRAID", not trade |
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#4 |
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Minors (Double A)
Join Date: Jan 2004
Posts: 110
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in another thread, I can't remember the person's name (sorry sorry
) tried it, and it seems that it sorta disables it, said there wasn't anything listed as far as penalties anymore, so, you should be able to spend whatever you have in your budget for the year on them if you want.
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#5 |
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All Star Starter
Join Date: Nov 2010
Location: Danbury, CT
Posts: 1,654
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I'm going to try it now and see, I'll letcha know.
__________________
It's amazing How you make your face just like a wall How you take your heart and turn it off How I turn my head and lose it all And it's unnerving How just one move puts me by myself There you go just trusting someone else Now I know I put us both through hell ~Matchbox 20, "Leave" Everyone knows it's spelled "TRAID", not trade |
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#6 |
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Hall Of Famer
Join Date: Aug 2009
Location: NJ, US
Posts: 2,007
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I am the guy that did the testing on setting it to $0 posted in another thread, here is what I wrote there....
I set the International Amateur FA cap to $0. None of the players now were demanding a bonus. Then I simmed ahead a week and all but one player has signed a minor league deal with a $0 bonus. Plus when I set it to $0 the rules that appear on the page above the list of players changed and only showed the first two lines. The penalties and restrictions went away. So does setting it to $0 disabled the International Amateur FA cap and the rules regarding it? Sort of like setting the development budget to $0? So you might already be able to turn off the cap. EDIT: I simmed ahead a year with the cap set to $0 and they are not asking for bonuses BUT you can submit an offer with a bonus. Last edited by byzeil; 04-21-2013 at 08:11 PM. |
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#7 |
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Minors (Double A)
Join Date: Jan 2004
Posts: 110
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YES!! THAT PERSON!! Byzeil gets all the credit! So sorry I couldn't remember your name.
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#8 |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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well, sounds like this feature is going to remain off for me until it is finished then
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The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#9 | |
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Hall Of Famer
Join Date: Aug 2009
Location: NJ, US
Posts: 2,007
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Quote:
Having someone else test it to confirm would be good. Looks like its similar to the Player Dev budget where if you set it to zero it is disabled. Would be nice for confirmation from OOTPD that this is doing what we think. |
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#10 | |
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Minors (Double A)
Join Date: Oct 2012
Posts: 147
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Quote:
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#11 |
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Hall Of Famer
Join Date: Aug 2009
Location: NJ, US
Posts: 2,007
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The one negative that I see is that from my limited testing AI teams only offer minor league deals but you can add a bonus to it. If AI teams don't offer the bonus then you can probably always sign your guy. With more testing maybe we will see AI teams offering bonses even if the player doesn't ask for it.
EDIT: All my testing shows that bonuses are tied to a percentage of the cap. So if you raise the cap bonus demands go up and if you zero it bonus demands are 0. I think bonus demands should be based on the salary structure of the league and not the cap Last edited by byzeil; 04-21-2013 at 08:26 PM. |
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#12 |
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All Star Starter
Join Date: Nov 2010
Location: Danbury, CT
Posts: 1,654
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Hmm, that's not what I want. I want it to be how it was before 2012.
__________________
It's amazing How you make your face just like a wall How you take your heart and turn it off How I turn my head and lose it all And it's unnerving How just one move puts me by myself There you go just trusting someone else Now I know I put us both through hell ~Matchbox 20, "Leave" Everyone knows it's spelled "TRAID", not trade |
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#13 |
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All Star Starter
Join Date: Nov 2010
Location: Danbury, CT
Posts: 1,654
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OK, so here's what I see.
At $0, there's no bonuses, just MLCs. At $200k, the top prospect available wanted $170k At $400k, the top prospect available wanted $330k At $1m, the top prospect available wanted $850k So you can increase the total GAP between amounts (30k to 70k to 150k), but the percentage of the pool you hand out will stay the same (roughly) It offers for some intriguing decisions, but... IDK.
__________________
It's amazing How you make your face just like a wall How you take your heart and turn it off How I turn my head and lose it all And it's unnerving How just one move puts me by myself There you go just trusting someone else Now I know I put us both through hell ~Matchbox 20, "Leave" Everyone knows it's spelled "TRAID", not trade |
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