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#1 |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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Using the Facial Hair Mod with OOTP14
If anyone is interested in using my facial hair mod with OOTP14, here's how:
Download the Facial Hair Mod V2. Extract that to a folder somewhere (in your MyDocuments folder or something -- it doesn't really matter). To get the ball cap shadow and the optional sideburns, copy any files named hair_*_*_xxxxxxx.png to the OOTP_Baseball_14/facegen/hair folder. It will want to overwrite some files, allow it. To get the beards, it's little more tricky. They've made a few new default beards and they have some of the same numbers as the ones I did. Basically, you can take any of the beard_*_*_xxxxxxx.png files numbered HIGHER than 14 (e.g beard_15_1_rattail.png, beard_15_2_rattail.png, ..., beard 16_1_delta.png, beard_16_2_delta.png, etc) and paste them to OOTP_Baseball_14/facegen/facial_hair folder. If you really want the few that are left, you can simply renumber them (e.g. beard_10_1_hairlip.png becomes beard_91_1_hairlip.png, beard_10_2_hairlip.png becomes beard_91_2_hairlip.png, etc.). I'll work on changing the naming and rearranging the files into the proper folders over the weekend and have a Facial Hair Mod v2014 over the weekend.
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#2 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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Thank you. Easily one of the best mods for the game.
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#3 |
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Hall Of Famer
Join Date: May 2006
Posts: 3,644
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Hey, Bobble, your OOTP 14 facial hair mod is now available on OOTPMods.com in the Facegen section. Users can scroll to the bottom section for Other Files.
Could you update this thread with a basic background on the mod and instructions for how to install and use it? Then I'll add the thread link to the mod listing. Thanks for your work on this! |
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#4 |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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The Facial Hair Mod
Certainly. Thanks for hosting it.
This is from the readme.txt in the zip file: How to install: Step 1: Backup your current files in the OOTP Baseball 14/facegen folder. Or at least back up the hair_1_#_short.png files (5 of them) in the facegen/hair folder. Step 2: Extract the contents of the zip file into your OOTP Baseball 14/facegen folder. It should ask to overwrite some files. Allow it. Step 3: Start OOTP14 and set the beard frequencies under Game Setup/Player & Picture Options Facial Hair: I've created 90 different facial hair styles, each in the 5 hair colors (that's 450 files!). The files are named beard_#_#_(name).png. I've included in this zip file a sample of what each new facial hair looks like in the files, FacialHairMap(whatever).jpg. This zip file contains all the styles from the original version AND the booster pack. The older files have been tweaked to be a little more realistic, less perfectly groomed. Hair files: I've created 4 new hair textures for the game, each in the 5 hair colors: elvis (long sideburns), metro (medium length), metro thin (thinner version of metro), and new for version 2, full (longer version of elvis). Each of these new textures includes a shading to represent the shadow the player's hat would cause. I've also included a replacement version of the default hair including this hat shadow. THIS FILE WILL OVEREWRITE YOUR DEFAULT HAIR FILE. I've included a sample of what the new hair (or sideburn) styles would look like in the file, HairMap.jpg, inlcluded in this zip (except for "full" but you get the idea). The filenames for all the files I've made were left in lower case. This should help you denote them in-game. I hope you enjoy the mod. Any questions or comments, please post on the OOTP forums. Here's what the facial hairs look like: ![]() ![]() ![]()
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#5 | |
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All Star Starter
Join Date: Jun 2002
Posts: 1,372
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Quote:
I have been doing some work on generating FaceGen guys without caps. I think the guys wearing suits look goofy with them! Anyway, any ideas or pointers on getting those old sideburns without the shadows or what to do to get the bald look, as in is there a numbering for it or what? Your work here is stellar, BTW. Thanks! JP
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BASEBALL, HOCKEY AND BOXING FAN |
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#6 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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Quote:
However, the default hair that you'd see without a cap is not that convincing. You can see this if you run the actual FaceGen program. You'd probably want to have a number of different hair files available. I know they (the FaceGen company -- Singular Inversions) have extra hair files for purchase. Or, you could create your own hair files. At the end of the day, though, the 3D model is of a bald head. You can't have hair that extends off the head because there's nothing there to "draw" it on. The best you can do is as if you had a Sharpie and were going to draw fake hair on a bald man's head. You're only going to get the illusion of hair and very short hair at that. It's the same problem with creating any longer beards. I don't want to dampen your enthusiasm at all. I just want you to know what you're getting into.
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#7 |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 10,131
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Hey Bobble, Great work on these. I can't remember for the life of me how setting the beard frequency works. Do the numbers need to add up to 100? Would you care to share what you use for values?
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#8 |
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Hall Of Famer
Join Date: Jun 2004
Posts: 8,736
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They don't need to add up to anything. The frequency seems to be based on whatever number you input per beard out of 100. So if you put a 1 it will happen rarely. But if you put a 70 it will happen a lot.
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys |
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#9 |
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Hall Of Famer
Join Date: Jun 2004
Posts: 8,736
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Bobble, why don't these come with the game? Have you ever asked to have them be a part of it?
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys |
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#10 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Quote:
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#11 | |
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All Star Starter
Join Date: Jun 2002
Posts: 1,372
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Quote:
I understand the limits and I have gotten some interesting results using PAINT.NET and some of your files. I think FM or one of those soccer games uses Facegen and they have some greater variety of hair. I have come accross "mods" that their fans have made. Maybe someday we'll have that too! Thanks! JP
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BASEBALL, HOCKEY AND BOXING FAN |
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#12 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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Quote:
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#13 | |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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Quote:
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#14 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 4,033
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Quote:
) to get them in the game?
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#15 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Quote:
I'm sure it would give you some reward to see the sweat, anxiety, and turmoil I go through each year, making sure those skins allow me to get your mood icons in place. They are my must have.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#16 | |
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Hall Of Famer
Join Date: Jun 2004
Posts: 8,736
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Quote:
I've learned, through the years, that the best way to get something I consider to be awesome in the game is to just offer it up. The game shipped with more hat and jersey templates this year because I made them and said, "I'd be cool if we put these in the game." And they did. Do it! Do it now!
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys |
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#17 |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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If you don't do it I'll claim them as mine and have them added to the game. They will forever be known as Pawn's Facial Hair Mod. I will be immortalized.
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#18 |
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Hall Of Famer
Join Date: Feb 2002
Location: S. Carolina
Posts: 5,297
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But then you will have to remove "Honorable" from your name.
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#19 |
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Hall Of Famer
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,937
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Bobble I love this add on. It is always the 1st add on I transfer to each new version.
How difficult would it be to add some crazy styles to it? namely this one.
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#20 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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I selected my 23 favorite from Bobble's set. I want them all occurring at the same rate (maybe 10 for each). If I wanted 50% of the league to have beards, does a no beard frequency of 50 accomplish that? Or If I want 10% of the league to have beards, I could set a no beard frequency of 90?
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