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| OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here! |
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#1 | |
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All Star Starter
Join Date: Mar 2011
Posts: 1,260
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International FA Discovery/Signing Question
From the Road to Release e-mail I just received, the following is in the description of the International Free Agent Discovery And Signing Period:
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#2 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,474
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Eg: Cap = $5M Players = 25 If you lower amount of players to 20, and still have $5M cap, will the players sit down and figure out that hey - there's only 20 of us and $25M, we can ask for more. Or are their demands more along the lines of slot bonus type, and value depends on ability? |
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#3 |
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All Star Starter
Join Date: Mar 2011
Posts: 1,260
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Well, if that's an option, then the question becomes a two-parter.
1) Is the Cap customizable? 2) If not, do the players dynamically scale their demands to the league cap level, a la cash available for MLB teams in free agency? |
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#4 |
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All Star Starter
Join Date: Mar 2011
Posts: 1,260
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Bumping since Markus seems to be on a question answering streak right now.
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#5 |
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All Star Starter
Join Date: Mar 2011
Posts: 1,260
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Still would like an answer to these questions, please.
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#6 |
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All Star Starter
Join Date: Mar 2011
Posts: 1,260
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Hi there!
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#7 |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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I was just wondering about this myself, since there was a time (as in before last off-season) where there was no such cap. Or if there was, I was not aware and thus I assume the penalties were not nearly as server as they are now where teams actually pay attention to them.
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The Chicago White Sox 1906, 1917, 2005 World Series Champions 1900, 1901, 1906, 1917, 1919, 1959, 2005 American League Champions 2000, 2005, 2008 American League Central Division Champions 1983, 1993 American League West Division Champions OOTP | Orbiter | SSMS | FSX | LoL | MLP:FIM! |
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#8 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Yes, it is customizable.
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#9 |
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All Star Starter
Join Date: Mar 2011
Posts: 1,260
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I was hoping that this was the case, thank you for the response.
Out of curiosity, do players scale their demands relative to the cap, or are the cap and player demands not coupled? I could understand it being implemented either way. |
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#10 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Sorry, I spoke too soon... I somehow missed adding it. Will be part of the first patch, though.
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#11 |
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Minors (Triple A)
Join Date: Aug 2008
Posts: 225
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Will be possible to export existing players into the International FA process? (eg. Ichiro or Darvish migrating from Japanese pro ball)
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OOTP 18 features tournaments and promotion/relegation. YAY!!!! |
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#12 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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No, established international FA are handled like normal free agents. The international amateur free agents are all game-generated very young players.
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#13 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 22,153
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We will be adding some of the real July 2nd int. free agents to the MLB roster set too. They won't be in the initial roster, but you'll likely see them show up in an update.
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#14 |
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Minors (Triple A)
Join Date: Aug 2008
Posts: 225
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Surely I didn't said clearly: suppose I had a Japan-based league and I setup my US league's teams for bidding to the best of that Japan leaguers (mimicking the real MLB setup).
__________________
OOTP 18 features tournaments and promotion/relegation. YAY!!!! |
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#15 |
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Major Leagues
Join Date: Nov 2012
Posts: 345
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Would it be possible to see the option to turn the penalties (and the cap) off for international players, similar to how it was pre-2012, where a team could spend whatever it wanted? Have the players base their demands off of team revenues or something in that case, so players demands are roughly in line with what teams can actually afford to pay them.
Setting the cap to absurd numbers to "turn off" the penalties only results in players demanding insane amounts of money that teams can't actually spend. For example, I set the cap to 2.147 billion, and the top players are demanding 2 billion+, even though the top revenue team in this fictional world has a 194 million total budget. |
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#16 | |
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All Star Starter
Join Date: Mar 2011
Posts: 1,260
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Quote:
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#17 |
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Major Leagues
Join Date: Nov 2012
Posts: 345
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I completely agree with you.
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#18 |
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All Star Starter
Join Date: Mar 2011
Posts: 1,260
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It seems that this may not be a high-demand item. Anyone else interested in this as a potential issue, or does it fall into the "mild preference of a couple outliers" bucket?
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