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Old 01-07-2013, 10:27 PM   #1
hit_or_miss54680
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Bad Decisions Deck

In the "Free Agency Strategy" thread here I wrote this:

Quote:
Originally Posted by hit_or_miss54680 View Post
I tend to make a lot of minor contracts, whatever decent players who are only asking for $1 or $2 million and let them duke it out against prospects in spring training. Whoever is the front runner gets to to be the starter and the other gets to be backup. Once I have two many, I trade excess for more low prospects. After a few years, this allows me to field a mostly 4+ star team at very low $ amounts. After that, in order to make things interesting, I start making "Bad GM" or "Owner Dictated" decisions to be interesting. I'll pretend that I was asked to sign the top free agent pitcher no matter what the cost, or extend an aging player to a bad contract. Then I build around those scenarios.
[Note: I play as GM and usually play through a season every couple of hours]

And then I realized what the idea was missing. It's missing randomness. I've going to write one "bad decision" on every card of a deck of cards and at on the day after the World Series is over, I'm going to pull the card and follow through with it's directions. What I wanted to crowd source from you guys is 52 bad ideas. Go!

Note: I'm also open to suggestions on what would make this idea better.
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Last edited by hit_or_miss54680; 01-07-2013 at 10:32 PM.
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Old 01-07-2013, 10:33 PM   #2
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[Spot reserved for crowdsourced bad decisions]

♠ Theme = Signing free agents - (Using previous year's stats unless otherwise specified)
♠A --- Sign best free agent starting pitcher (determined by $$$ seeking)
♠K --- Sign best free agent starting pitcher (determined by wins)
♠Q --- Sign best free agent starting pitcher (determined by strike outs)
♠J --- Sign best free agent position player (determined by homeruns)
♠T --- Sign best free agent position player (determined by batting average)
♠9 --- Sign best free agent position player (determined by stolen bases)
♠8 --- Sign best free agent position player (determined by $$$ seeking)
♠7 --- Sign best free agent position player (determined by home runs)
♠6 --- Sign no free agents
♠5 --- Sign at least 5 minor league free agents
♠4 --- Sign any free agent to a 5+ year contract with a no trade clause
♠3
♠2 --- Wild Card (Player's choice: No card for the season or draw two cards for the season)

♥ Theme = Trading/Resigning players
♥A --- Trade your most expensive player
♥K --- Trade your 3 best prospects for a player that fills an official "weakness" at the ML level
♥Q --- Trade for #1 overall pick with players from your active roster to division rival (Alt rule for No Draft Pick Trading games: Trade for #1 prospect from rival)
♥J --- Resign a player for for 10 years (or as many as possible)
♥T --- Let all players who's contracts expire this year leave for free agency
♥9 --- Decline arbitration for all eligible players this year
♥8
♥7
♥6
♥5
♥4
♥3
♥2 --- Wild Card (Player's choice: No card for the season or draw two cards for the season)

♦ Theme = Trade Deadline Transactions
♦A --- Acquire a top 3 leader in HRs during July
♦K --- Acquire a top 3 leader in BA during July
♦Q --- Acquire a top 3 leader in BA during July
♦J --- Acquire a top 3 leader in SB during July
♦T --- Acquire a top 3 leader in SO (Pitcher) during July
♦9 --- Acquire a top 3 leader in ERA (Pitcher) during July
♦8 --- Trade your most expensive active player in July
♦7 ---
♦6
♦5
♦4
♦3
♦2 --- Wild Card (Player's choice: No card for the season or draw two cards for the season)

♥ Theme = Miscellaneous Transactions
♣A --- GM/Manager scuffle: Fire current manager and replace with new, fresh (least experience) manager
♣K --- GM/Manager scuffle: Fire current manager and replace with new, vetran (most experience) manager
♣Q
♣J
♣T
♣9
♣8
♣7--- Scout/Owner scuffle: Sign the youngest available scout to maximum term (5 years?) at asking price with a no-termination clause
♣6 --- Reduce scouting and Player Dev budgets to 1/4 of the league average, If budget is already lower than 1/4 of league average, reduce to zero. Duration: One season
♣5 --- During the Draft, only use the scout recommends
♣4 --- Draw two more cards and play both
♣3 --- Highest rated prospect mysteriously vanishes (Force retirement in commissioner mode)
♣2 --- Wild Card (Player's choice: No card for the season or draw two cards for the season)
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Last edited by hit_or_miss54680; 01-08-2013 at 07:15 PM.
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Old 01-07-2013, 10:57 PM   #3
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i love this idea. I'm totally going to use this deck when you get it done. Are you taking suggestions from the forum?


If so...

Diamonds--Dumping Salary? Financial tightening? Cutting scouts/managers/etc.
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Old 01-07-2013, 11:04 PM   #4
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Trade for best sp/position player in league no matter cost. Ideally the one that performed best against your team. ( as a steinbrenner esque owner demand) If not possible to track that. determined by wins/hr


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Old 01-07-2013, 11:04 PM   #5
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Quote:
Originally Posted by Honorable_Pawn View Post
i love this idea. I'm totally going to use this deck when you get it done. Are you taking suggestions from the forum?


If so...

Diamonds--Dumping Salary? Financial tightening? Cutting scouts/managers/etc.
Absolutely taking suggestions! It's why I posted it here! I bet this community can come up with some fantastic ideas! I'm adding some of yours right now!
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Old 01-07-2013, 11:08 PM   #6
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2 clubs.


Head Scout gets into argument with Owner. Fists fly. Scout is fired. Replaced with intern to prove a point. Sign the youngest available scout to maximum term (5 years?) at asking price with a no-termination clause.
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Old 01-07-2013, 11:18 PM   #7
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Sorry to hog. Last one.

3 clubs...Highest rated prospect mysteriously vanishes after vacation to Amsterdam. Retires.
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Old 01-07-2013, 11:20 PM   #8
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Quote:
Originally Posted by Honorable_Pawn View Post
Sorry to hog. Last one.

3 clubs...Highest rated prospect mysteriously vanishes after vacation to Amsterdam. Retires.
You're not hogging! Offer as many suggestions as you want. Question about this one though: Is there a way to enforce this other than commissioner?

I DO really love the modifier of prospects though (highest in top 100, lowest in top 100, etc).
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Old 01-07-2013, 11:21 PM   #9
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I lied. This is the real last one. I promise.


4 clubs. Draw two more cards and play both.
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Old 01-07-2013, 11:22 PM   #10
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Quote:
Originally Posted by hit_or_miss54680 View Post
You're not hogging! Offer as many suggestions as you want. Question about this one though: Is there a way to enforce this other than commissioner?

I DO really love the modifier of prospects though (highest in top 100, lowest in top 100, etc).
No. You would have to go into commssioner mode and force retire. then exit commssioner mode.
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Old 01-07-2013, 11:23 PM   #11
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Quote:
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I lied. This is the real last one. I promise.


4 clubs. Draw two more cards and play both.
Oh man. That's awesome.
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Old 01-07-2013, 11:26 PM   #12
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K Hearts: Trade your 3 best prospects for a player that fills a "weakness" at the ML level
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Old 01-07-2013, 11:27 PM   #13
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K Hearts: Trade your 3 best prospects for a player that fills a "weakness" at the ML level
"weakness" as listed on trade menu?
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Old 01-07-2013, 11:30 PM   #14
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Quote:
Originally Posted by VanillaGorilla View Post
K Hearts: Trade your 3 best prospects for a player that fills a "weakness" at the ML level
Love it! Added!
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Old 01-07-2013, 11:32 PM   #15
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You need to have shuffle rules too. Such as:

Shuffle deck.

Cut deck in half, in thirds...whatever.

How many burn cards? 3? 6? 7?

5 burn cards. What if the burn cards make a hand? A pair, two of a kind,...flush...boat...etc. Could the burn cards be intensifiers?
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Old 01-07-2013, 11:33 PM   #16
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2 Hearts: Avoid Arbitration. Sign all desired Arbitration Eligible players to extensions prior to the Arbitration date or allow them to become Free Agents.

3 Hearts: Offer arbitration to all players eligible.
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Old 01-07-2013, 11:33 PM   #17
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Quote:
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"weakness" as listed on trade menu?
Yes
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Old 01-07-2013, 11:41 PM   #18
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(I mean if other people come along and didn't get in on this please replace as many of my suggestions as you like or don't use some as you see fit. Thanks for letting me participate)


Q heats. Trade for #1 overall pick with players from your active roster to division rival. Ask other team who would make this deal happen. If none then add your best player then ask again. Repeat until deal is made. Always pick best player as rated by stars when the AI gives you a list. i.e. give AI benefit of doubt. They get best player in the list.
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Old 01-07-2013, 11:46 PM   #19
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good night. can't wait to see this tommorrow after work.

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Old 01-07-2013, 11:51 PM   #20
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Diamonds = Line-ups

A- Construct starting line-ups based on the best fielder for the AI generated primary position at each position. Have bench coach or manager fill in depth chart. Roll a 6 sided die. Use this line-up construction for the month of April, May, June, July, August, or September, based on the die roll. DH is chosen from remaining players.

K- Construct starting line-up vs LHP and RHP, respectively, based solely on player with highest contact rating vs LHP and RHP from each AI designated primary position for one month (same as above).

Q- Construct starting line-up vs LHP and RHP, respectively, based solely on player with highest power rating vs LHP and RHP from each AI designated primary position for one month (same as above).
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