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#81 |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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We want it because it happens in real life.
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#82 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,761
Infractions: 0/1 (1)
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#83 |
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Bat Boy
Join Date: Jul 2012
Posts: 6
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Retrosheet
I'm sure that the event in question is somehow logged in the Retrosheet event files. Someone with some database chops could probably compile said data FWIW.
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#84 |
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All Star Reserve
Join Date: Aug 2010
Posts: 945
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Thanks, OOTP Developments! You guys are the gold standard for sim baseball games and customer service!
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#85 | |
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Minors (Rookie Ball)
Join Date: Jun 2008
Posts: 44
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Quote:
Baseball Prospectus collects what they call "other advancement opportunities: number of opportunities to advance on wild pitches, passed balls, and balks." The totals for this season range from about 0 to 8 by player. This could be used to get closer to the actual data. Baseball Prospectus | Statistics | Custom Statistics Reports: Runner Team Year More importantly, as great a simulation as OOTP13 is, it is far from perfect. If the community discourages people from making suggestions to improve the game, it will stunt the game's growth in accuracy, enjoyment, and sales. |
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#86 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Then get the data, and get Markus to put it in the game based on how often it actually happens. No one will have an issue with that. But guessing simply won't do.
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#87 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
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Don't even try to play that card. I make suggestions to improve the game all the time and I back the valid suggestions of other people. But without hard data this idea is not an improvement but a step backwards in simulation accuracy and it therefore would make the game worse, not better, and that is what would stunt enjoyment and sales.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#88 |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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Hear, hear.
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#89 | |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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Quote:
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#90 | |
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Hall Of Famer
Join Date: Aug 2003
Posts: 2,946
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Quote:
It is really quite simple. Show the data and present it to Markus and perhaps he could put it in the game. I will bet that this statistic for this event does not exist. Without data, there is no proof of frequency. |
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#91 |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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Then err on the side of caution and make it VERY rare until there's any data.
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#92 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
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Define "VERY rare." Once every 100 games? Once every 500 games? Unless it's statistically accurate, no matter how often it happens, people will have a leg to stand on when they complain about it.
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#93 |
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Hall Of Famer
Join Date: Sep 2008
Location: with my army of orangutans
Posts: 2,948
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And the problem with making it very rare (as I figure, one game out of the entire season would be a frequency quantified as very rare) would probably lead to those people questioning if it's really there. To make it happen often enough to satisfy most who want it, Markus would have to make it happen too often.
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#94 |
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Bat Boy
Join Date: Feb 2002
Posts: 17
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A couple of suggestions for future updates
For those of us mainly play the game as a GM, we like to analyze and keep tabs on how we've done with draft picks and trades, at least I do. I was thinking that an option to automatically add drafted players to the shortlist would be great. They stand out when they are shortlisted, being that their name is spelled in all capitals. This is easier to keep tabs on them when you are looking at your whole organization. Also, a nice feature would be a trade history/analysis screen. This would allow us to look back and see how we did in those past trades. I'm thinking maybe, a screen that compares traded players stats and ratings.
Hope these two features are possible in future updates. |
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#95 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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And you're wrong.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#96 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,603
Infractions: 0/1 (1)
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Absolutely not. Keep it nonexistent until there is hard data.
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#97 |
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Hall Of Famer
Join Date: Sep 2008
Location: with my army of orangutans
Posts: 2,948
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#98 |
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Major Leagues
Join Date: Jul 2010
Location: London, England
Posts: 357
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#99 |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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What is it called if a runner is thrown out at home, 3B, or 2B attempting to stretch a hit? Is that "runner out advancing"? If so then it is in the game.
What about 1st-3rd and 2nd-home? This is also in the game.
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#100 |
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Bat Boy
Join Date: Aug 2012
Posts: 4
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Active players die in real life, i.e. Clemente, Joss, Shocker, Lidle, etc. That should be programmed in. It may not happen often (about 70 times according to Wikipedia), but it would certainly be significant if the team's highest-paid superstar were killed in a plane crash.
Active players also have career-ending injuries. I'm still new to the game, so I don't know if it's programmed into the sim. Many players have missed a game or two because they failed to get to the park on time or to a train/flight to go to the next city due to oversleeping, traffic, the Budweiser flu, etc. There have been cases of a player walking out on a team for days at a time. Some Jewish players (i.e. Greenburg, Koufax) have refused to play on Yom Kippur. Ken Griffey Jr. missed a game because the protective cup pinched a testicle. Roger Craig missed a game (as manager) because he cut his hand fooling with a bra strap (I'm not making these up). Brett Barberie missed a game because he got chili juice in his eyes. Maty Cordova missed a game because his face got sunburned in a tanning salon. Pascual Perez missed a game because he couldn't find the correct exit ramp. Lonny Frey missed the 1940 World Series because he dropped the iron lid of the water cooler on his foot. And then there is pitcher Clarence Blethen, a 19-year minor-leaguer who played in 7 games in the majors. Mr. Blethen customarily took his false teeth out while he played and put them in his back pocket. He reached base once in 6 plate apperances. While sliding into second, his teeth connected with his posterior, causing bleeding and requiring the manager to take him out. Maybe a programming line can be added to the effect of: Code:
injury:rand(1,40000000):text("self-inflicted butt bite").
The point is, where do you draw the line? Last edited by Tom Barrister; 08-02-2012 at 02:01 PM. |
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