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Old 04-23-2012, 07:41 PM   #1
Habsfan18
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Just imagine the possibilities of historical replay

To me, this would be an absolute dream come true.

Which hockey fan wouldn't love the option to take over any team in NHL history, from any era in history?

For example, you could take over the 1979-1980 New York Islanders and see if you could re-create the dynasty from the early 80's. As a Habs fan, I'd take over the team in the mid 90's and rescue the franchise from all of the stupid trades Rejean Houle went on to make.

I mean, the possibilities are endless. Starting during the original 6 era and working your way up to see how your league shapes up. Seeing if players come close to matching what they did in their actual careers..Or how about correcting some obvious draft mistakes? Let's say you have the 1st overall pick in the 1990 draft. Is Jaromir Jagr your obvious selection? Or do you go with Martin Brodeur? Let's say you're the Flyers and you some how end up picking 4th again. I'm assuming Mike Ricci wouldn't be your pick again?

Re-creating history, and watching it unfold. A hockey fans dream.

PLEASE tell me this is at least a possibility to make it into the game. I GUARANTEE it would be a huge selling point for hockey fans.

Can't wait for the game guys.

Last edited by Habsfan18; 04-23-2012 at 07:43 PM.
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Old 04-24-2012, 04:56 PM   #2
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i would love to be able to do this again and being the habs i wouldn't pick turner stevenson again lol
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Old 04-26-2012, 05:28 AM   #3
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And then imagine the Random Player Debut feature that was started with OOTP13 ... would be extremely exciting, no doubt about it !
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Old 04-26-2012, 08:51 AM   #4
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The Nords never left for Denver.

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Old 04-27-2012, 06:09 AM   #5
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Speaking of Habs first round picks, some of them might not even end up in the game at all because they didn't play a game in the NHL, like Brent Bilodeau or David Fischer
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Old 05-02-2012, 01:31 PM   #6
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I definitely agree that historical replays would be a great addition and a big selling point. At the same time, I get that as the first version of this game, it's not going to have it all and to me, historical replays don't fall under the category of essential features.

My primary desire is that the first version offers as much realism and detail as possible with relation to the present day NHL. Ideally, I'm also hoping for a fair amount of flexibility in the commissioner mode so that if historical replays are not in the game, we can modify the league/players enough to make our own.

I really do hope that historical replays are included, but at the same time, I'd still buy the game if they're not and simply hope that the feature is added in a later version
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Old 05-08-2012, 09:16 PM   #7
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Quote:
Originally Posted by BTerran View Post
I definitely agree that historical replays would be a great addition and a big selling point. At the same time, I get that as the first version of this game, it's not going to have it all and to me, historical replays don't fall under the category of essential features.

My primary desire is that the first version offers as much realism and detail as possible with relation to the present day NHL. Ideally, I'm also hoping for a fair amount of flexibility in the commissioner mode so that if historical replays are not in the game, we can modify the league/players enough to make our own.

I really do hope that historical replays are included, but at the same time, I'd still buy the game if they're not and simply hope that the feature is added in a later version
I think it would be great, but in the end i'd be happy having the ability to change "eras" throughout the first version (dead puck) and evolve my fictional hockey world through different generations I love doing that with OOTP in commish mode and would be thrilled to do that here too.
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Old 05-12-2012, 06:33 PM   #8
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The idea is a great one but one of the reasons it's easy to do in baseball is because of statistics. If a player was a good base stealer it shows on the stas, home runs walks and whatever else makes it easy to set a players attributes but in hockey, how do you determine a guys speed or things like back checking in a database comprised of stats?

How would a guy like rod langway import or Kevin Lowe? That would be the problem with a hockey database that would be comprised of stats.

I would love it, I miss my old oiler teams that were dominant but I don't see how
It can be done right. I hope it does though
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Old 05-15-2012, 01:40 PM   #9
Malte Schwarz
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We are both big fans of a historical mode and we have lot's of ideas for this mode. Historical gameplay is very important to us, but we can't promise the historical mode for the first version of the game because first of all we have to finalize the "normal" gameplay.
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Old 06-15-2012, 09:10 AM   #10
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Historical replay

I highly doubt that this feature would make it in this version of hockey manager. Only reason I say that is because it probably requires a lot of hard coding which probably was already done. But perhaps in the next version it could be added or as an later feature. Plus hockey stats are a little harder then baseball stats.
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Old 07-19-2012, 01:22 PM   #11
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And then imagine the Random Player Debut feature that was started with OOTP13 ... would be extremely exciting, no doubt about it !
Can I absolutely BEG of the programming staff to NOT set up the Random Player Debut feature as it is was programmed and introduced into OOTP13 (not the concept - the way it was programmed!)?

I plan on starting a random debut hockey league, and I would like the option to create my own DB's for upload. I can understand wanting to put out a one-step Random Debut "feature" in the game, but don't close off the DB's so that people can't edit and import their own DB's.

I don't how badly I can PLEA for this, but I want this game's DB to be "open source" so we can edit and upload DB's.

I still edit DB's and import them into OOTP11/12 and upgrade to make them to work in OOTP13, but if your initial release of this hockey program does not allow open sourcing of DB's, I am going to be HUGELY disappointed. I think a lot of folks will.

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Old 07-22-2012, 02:33 PM   #12
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I just hope we can find or create a true bobby orr...a d-man who has the ability to lead the league in points and still be good in his own zone...in ehm it was imposable to create a bobby orr unless u lowered the detail of the sim to "quick-sim" or made a d-man who didn't care about dfence. I have done ALOT of testing in ehm to make an Orr or Gretzky. I did come close to gretzky...could set up the the att. So he could get 50-60 goals and 70-90 assists a season while being managed by the A.I.

P.S. i could make a good mike green. 30-40g 30-40a. season on avg. but his plus minus would be like -10 he was so bad in his own zone lol

Last edited by Bruins86; 07-22-2012 at 02:43 PM.
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Old 07-22-2012, 06:28 PM   #13
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I just hope we can find or create a true bobby orr...a d-man who has the ability to lead the league in points and still be good in his own zone...in ehm it was imposable to create a bobby orr unless u lowered the detail of the sim to "quick-sim" or made a d-man who didn't care about dfence. I have done ALOT of testing in ehm to make an Orr or Gretzky. I did come close to gretzky...could set up the the att. So he could get 50-60 goals and 70-90 assists a season while being managed by the A.I.

P.S. i could make a good mike green. 30-40g 30-40a. season on avg. but his plus minus would be like -10 he was so bad in his own zone lol
yes, i agree. If we are able to change the talent level or the players generated (like in ootp) i would say you could no problem, so here's hoping it's possible because it's one thing i love with ootp.

The only way i could get a player to have more than 200 points in EHM was to put him on all 4 lines and PP so he'd be playing pretty much all game.
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Old 07-23-2012, 01:04 PM   #14
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yes, i agree. If we are able to change the talent level or the players generated (like in ootp) i would say you could no problem, so here's hoping it's possible because it's one thing i love with ootp.

The only way i could get a player to have more than 200 points in EHM was to put him on all 4 lines and PP so he'd be playing pretty much all game.
All i did to make a a point scoring god (AKA Gretzky) is create a player in the pre-game editor and give him 20 in every att. except

Def. role
Dirtyness
Agitation
Checking
Pokecheck
Positioning
Versatility

Leave all of those at 1 and make him a center. Just dont ever use him on the pk lol. He will suck in his own zone but will reg. put up between 115-160 points depending on linemates and that is with the Stupid AI using him. If you take controll and have good linemates and play a good offencive style he can reach 200 pts without overloading the icetime.

Oddly enough also if you make a d-man and put all 20's in every cat. and play on quick-sim he will get 10-15 goals and 70-100 assists a season and have a avg. raiting of 9.95ish! But take the same player and use the full sim he is lucky to get 5goals and 30 assists and have a avg. raiting of about 8.

One more lol. Make a center give him 20's in everything except Off. role put it at 10 i think it was, and he will get 100-130 points a season and be the best defencive forward in the league and lead the league in points as well. I call this guy Datsyuk lol

Like i said i have done ALOT of testing. Forgive me if this is all common knowledge in this game i have no idea. Never seen anyone mention it before but that could be because eveyone already knows lol.

Edit: also the bigger the player the better he will do...i think. I was always told Height and weight were just cosmetic in this game but that is not the case as far as i can tell.

Last edited by Bruins86; 07-23-2012 at 01:13 PM.
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Old 07-31-2012, 09:34 AM   #15
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Since we added a few things for the historical mode into the second pre-beta version I can talk about it a bit:

First of all, the modern game has absolute priority for us in version 1. That said, right now I would say that changes are good to have at least a basic form of historical play.

As others already wrote, with hockey it is much harder to have a historical mode comparable with OOTP. We can't generate ratings from stats, the NHL player database we use is less detailed then the Lahman DB for baseball, we do not have Play by Play data for old seasons.

So what can you (realistically) expect from us in version 1: a database with all NHL teams and players (with bio data and basic career stats). We found a way to rate player without rating them for every year they played in the NHL: basically, each player will get ability ratings for 5 points in his career (start, pre-prime, prime, post-prime, end) and a pre-defined template that describes him best so we can generate plausible skills for every year he played. It will be possible for the researcher to rate prominent player in more detail if the templates are not enough.

So what you most likely can expect from version 1 is the ability to start the NHL in the past, continue through the years, rookies will show up in the draft pool (or assigned to the real teams, your choice), finances will be modified to reflect the time and stats will reflect the years as well (at least stuff we have data for: scoring level, penalties).

I don't want to promise more, time will tell how much resources we can use for historical mode. But hey, even with "just" basic possibilities it is more then most other hockey games offer.
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Old 07-31-2012, 02:54 PM   #16
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Can I just say how great it is to hear a development update? It really builds excitement levels to hear from the team.
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Old 08-02-2012, 02:17 AM   #17
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Can you say Doug Wickenheiser over Denis Savard?!?
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Old 08-04-2012, 02:33 PM   #18
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I have to admit I didn't expect much for historical replay in this version so that is hugely welcome news.

I am looking forward to going through the years as the Edmonton oilers and seeing if I can do the same as they did
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