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#21 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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Quote:
I'm seeing too many sacrifice bunts where they throw the runner out at 2nd base too. Just seems a bit silly to me, but I understand these things can happen. |
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#22 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Quote:
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#23 |
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Minors (Double A)
Join Date: Jul 2011
Posts: 121
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What really kills me is man on third, less than two outs, and I don't even get the option to try and tag up on deep flyouts. Seen that happen a bunch of times, doesn't matter if it's Rickey Henderson or Paul Konerko on third, you can't even TRY to score. A manager should always have the option to risk having the runner thrown out at the plate.
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#24 |
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Hall Of Famer
Join Date: Jun 2006
Posts: 3,291
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I've seen the double play/runner stays at third a little bit more than I'd like, maybe a half dozen times per season. It's maddening when it happens, but I usually just let my imagination explain it somehow.
As for the runner staying at third on a ground ball with one out, it's standard strategy for runners on third base to go on contact with one out, especially good base runners. I'm not saying they should go 100 percent of the time, but probably more than 95 percent of the time. |
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#25 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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Quote:
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#26 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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Also, when I give the steal sign, steal the freaking base! Don't keep saying, "he starts to go and then goes back". The CPU AI goes when it wants to, why do my players at times ignore my commands!
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#27 | |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,422
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You should watch the real Blue Jays play. I swear most of their players are brain dead. They make blunders like they are in t-ball. |
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#28 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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#29 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 9,953
Infractions: 0/1 (1)
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I understand what you're saying about the steal sign and the runner starting and going back, but I think that is put into the game in an attempt to curb human run teams from having guys steal way too many bases.
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#30 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 16,462
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I think David has it right. Also, you can Force a steal. But I'm guessing your success rate will be lowered.
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#31 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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Quote:
I just laughed thinking about a player that keeps starting to go.. and then goes back. I could see the manager saying.. "What in the hell are you doing, attempt the steal dammit!"
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#32 | |
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Hall Of Famer
Join Date: Dec 2005
Posts: 16,462
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Quote:
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#33 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 16,462
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The ball was hit to 4M. If you look at the hit diagram, it's possible that 4M is considered an area to which the ball could be hit with the infield "in" and a runner would be forced to hold at third.
Retrosheet Hit Location Diagram |
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#34 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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#35 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 16,462
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Or maybe your opponent was Ron Roenicke or Joe Maddon -- and they used an outfielder as a "fifth" infielder.
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#36 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 16,462
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The 4M location would explain the DP, though. The ball was probably hit near the bag at second. It's still hard to imagine the baserunner not advancing. I'll post a bug report about it. Let's see what Markus thinks.
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#37 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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Quote:
13 seasons and no World Series ring yet.. sigh...
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#38 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 16,462
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You're right. It may need a tweak. Thanks for reporting it.
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#39 |
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Moderator
Join Date: Aug 2008
Posts: 3,109
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The explanation for this is simple:
If the infield is playing In, the AI will never advance the runner on 3B with less than 2 outs (based loaded being the obvious exception). If the infield is playing Out, the Inf will never attempt to throw the runner out at home. These "rules" seem to be pretty rigid in OOTP. The infield will be playing In in late innings in a close game. There is one exception to the above, which occurs rarely: if the runner on 3B would score a walk-off run, he may try to advance even when the inf is playing In, and you will get a play at Home. |
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#40 |
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Hall Of Famer
Join Date: Dec 2005
Posts: 16,462
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That'd make sense, SteveP. The ball location is odd -- but oh, well.
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