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Old 07-12-2012, 08:05 AM   #61
silvam14
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Quote:
Originally Posted by JMDurron View Post
Does some kind of notification pop up when it is time to induct during the offseason when the automatic inductions are disabled?
Not sure either way, but the game does let you create events to show up on the autoplay menu
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Old 07-12-2012, 11:10 AM   #62
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Originally Posted by Markus Heinsohn View Post
Scratch that. I just found a way.

Projected budgets can now be edited and left alone, that way the projected budget (and future budgets) can remain a constant.
Dude, this is HUGE. HUGE.
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Old 07-12-2012, 11:13 AM   #63
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Quote:
Originally Posted by markus heinsohn View Post
scratch that. I just found a way.

Projected budgets can now be edited and left alone, that way the projected budget (and future budgets) can remain a constant.
woot!
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Old 07-12-2012, 11:59 AM   #64
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will this be implemented to dynasties we have already started?
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Old 07-12-2012, 12:22 PM   #65
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Originally Posted by madJ View Post
Great additions. Although I guess the request for a scouting report queue got lost somewhere. Would be a nice feature for a future patch.

Thread can be found here.
I'd love to see this get into a future patch. It would be especially great for online leagues.
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Old 07-12-2012, 12:36 PM   #66
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Quote:
Originally Posted by markus heinsohn View Post
scratch that. I just found a way.

Projected budgets can now be edited and left alone, that way the projected budget (and future budgets) can remain a constant.
thank you
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Old 07-12-2012, 12:48 PM   #67
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Originally Posted by hefalumps View Post
The other things I mentioned in the ticket were if players DFAed on August 31st should be eligible for playoffs...
By real-life rules they wouldn't. In order to be eligible for the post-season the player has to be on the active roster or DL as of August 31st and remain on active list or DL with that club through to the end of the regular season.
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Old 07-12-2012, 12:51 PM   #68
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Markus, can you fix the jersey bug or do I get the Golden Sombrero this patch?

http://www.ootpdevelopments.com/boar...ersey-bug.html
Damn. 0 for 4.
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Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 07-12-2012, 12:58 PM   #69
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Damn. 0 for 4.
All Ks?
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Old 07-12-2012, 01:19 PM   #70
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Originally Posted by The Wolf View Post
Damn. 0 for 4.
Andreas has looked at this I think.
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Old 07-12-2012, 02:09 PM   #71
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Originally Posted by Markus Heinsohn View Post
Andreas has looked at this I think.
Silvam14 told me that Andreas had looked at the dropdown selection of jerseys. This is different. OOTP will autoload logos and caps with just a generic nickname but it will not do so for generically nickname jerseys and it should.

Example: The jersey autoload of jerseys_outlaws.png for any team named as the Outlaws when creating a fictional league fails, whereas caps_outlaws.png will automatically load, as will the logo outlaws.png.

Can we get a jersey load fix in this patch? I am collecting the logos, jerseys and ballcaps from The Nickname Project (http://www.ootpdevelopments.com/boar...logo-sets.html) and adding in a team nicknames file that will allow fictional OOTP players to generate a fictional league with quality logos, team colors, ballcaps and jerseys by the push of a button. But, for that to work, you guys need to fix the jersey loading bug first. Help?
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 07-12-2012, 02:11 PM   #72
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If it helps I think that the fictional guys will like this a lot. Cephasjames and Silvam14 already do.
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 07-12-2012, 02:37 PM   #73
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Quote:
Originally Posted by The Wolf View Post
Silvam14 told me that Andreas had looked at the dropdown selection of jerseys.
I was talking about your thread ... He is aware of it, not sure if he was able to reproduce & fix the problem though.
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Old 07-12-2012, 02:52 PM   #74
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New skins?

Or how in the heck to I change things like color?
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Old 07-12-2012, 02:55 PM   #75
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Also, the patch just changes the .exe and what not?

I've made changes to the fonts, skins, development screen, baseball cards, etc.. will those still stay intact?

Thank you sir!
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Old 07-12-2012, 05:34 PM   #76
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Quote:
Originally Posted by MizzouRah View Post
Also, the patch just changes the .exe and what not?

I've made changes to the fonts, skins, development screen, baseball cards, etc.. will those still stay intact?

Thank you sir!
You should back all of these up, because your changes will very likely be overwritten.
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Old 07-12-2012, 07:40 PM   #77
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Originally Posted by Markus Heinsohn View Post
I was talking about your thread ... He is aware of it, not sure if he was able to reproduce & fix the problem though.
If he read it and understood it then he can reproduce it. It exists.
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support.
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Old 07-12-2012, 09:12 PM   #78
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Originally Posted by Bluenoser View Post
You should back all of these up, because your changes will very likely be overwritten.
Will do sir, I believe I have a full backup, but always do right before a patch install just to be sure.
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Old 07-12-2012, 09:49 PM   #79
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Originally Posted by JMDurron View Post
Does some kind of notification pop up when it is time to induct during the offseason when the automatic inductions are disabled?
You can manually induct at any time of your choosing, right? I know the game does it on one specific date every year in the MLB quickstart (don't remember which one it is though).
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Old 07-12-2012, 11:17 PM   #80
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Thank You so much This Game gets better and better. This is why i buy a copy every year( or update version) The improvements just get better.

Thanks Again Markus
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