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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Rookie Ball)
Join Date: Sep 2002
Posts: 45
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Ghost players and exhaustion
I have ghost players enabled. So why are my prospects playing every single day, even when they are at 0% - Totally Exhausted? This seems like it would be a really easy fix. Just allow ghost players to sub for tired players.
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#2 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,224
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Ghost players are there for one reason only, to complete your line-ups if you don't have enough players at a minor league level to do so.
They are not designed to give real players rest when they are tired. It is up to you as the GM/Owner to sign FA's to fill in backup roles if you want them for your minors. |
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#3 | |
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Minors (Rookie Ball)
Join Date: Sep 2002
Posts: 45
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Quote:
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#4 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,717
Infractions: 0/1 (1)
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#5 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,224
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Quote:
The implementation makes perfect sense and it also does what it's designed to do. You do have other options of course - you can disable fatigue or you can assign minor league duties to minor league managers. Last edited by Bluenoser; 05-17-2012 at 12:50 PM. |
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#6 | ||
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Minors (Rookie Ball)
Join Date: Sep 2002
Posts: 45
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Quote:
Quote:
I assume that why is to make my life a little easier. But the feature currently only goes half-way to accomplishing that goal. It's great that I don't have to fill every position, but why should I have to make sure I have back-ups for every position where I do have a starter? People that like this kind of micro-management probably tend to be the kind of people that don't play with ghost players in the first place. Last edited by crafty35a; 05-17-2012 at 02:09 PM. Reason: clarity |
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#7 | |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,224
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Quote:
Ghost players do NOT take away the need to sign starters. Sure, you can have no starters in your minors and still sim if ghost players are enabled, but that is NOT the purpose of them. They are designed, as previously explained, to fill in blank slots in your line-up when you don't have enough players to do so. If there are plenty of starters and backups available in FA, then start GM'ing and sign some guys to minor league deals. Or assign it to your minor league managers. Or turn off fatigue. Or don't use minors, just reserve rosters. It doesn't make sense to you because you're looking at them as something they are not designed to be. |
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#8 |
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Minors (Rookie Ball)
Join Date: Sep 2002
Posts: 45
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Fair enough. In that case, consider this a feature request. A small change like this would be a big help to someone who likes to play the way I do.
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#9 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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I have found that dealing personally with my minor league teams and players on detail is both entertaining and rewarding. For one thing, when a player makes it to The Show, you already know him and his capabilities quite well. And you know where everyone came from, and why.
__________________
__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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