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#21 | |
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Minors (Double A)
Join Date: Mar 2010
Location: Charlotte, NC
Posts: 181
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I've got to look at my stats for this season. |
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#22 | ||
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All Star Reserve
Join Date: Apr 2012
Location: Amsterdam
Posts: 728
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Quote:
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#23 | |
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All Star Reserve
Join Date: Apr 2012
Location: Amsterdam
Posts: 728
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Quote:
I'm just observing that it is. I'm just trying to get this problem noticed so it might get fixed. That's why I'm asking other players who play out their games to provide some data from current or previous seasons to confirm this issue.
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#24 |
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Bat Boy
Join Date: Apr 2012
Posts: 16
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Seems MUCH improved over 11/12 to me at least.
In those versions bringing up a PH most automatically ended up in a 3 pitch strikeout. It got to a point where I took my chances with a bunt for hit instead of wasting a position player. So far in 13 I have noticed 30-40% of my pinch hits either get on base or at least make contact instead of a quick out. One of the 'fixes' that has made the game much more enjoyable over previous versions. |
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#25 |
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All Star Reserve
Join Date: Apr 2012
Location: Amsterdam
Posts: 728
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#26 | |
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Bat Boy
Join Date: Apr 2012
Posts: 16
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Quote:
![]() They also seem entirely believable as Huff going 1 for 10 with 7K is far too real for any Giants fans.
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#27 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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I'm not sure I see anyone citing RL examples for comparison, but the reality AFAIK is the totals aren't that far removed from the game presentations. For instance, and someone is welcome to check me on this, my notes indicate the ML are hitting at about .237 this year and IIRC, last year's totals were a fair share worse at season's end. That's not right at my fingertips, but IIRC it was closer to .220, so I'm not convinced without RL data to support our comparisons we're talking about anything to cause real concern here.
In fact, after the discussion last year (or was it the year before) Markus actually did do a little tweaking in the PH area after consulting those figures. Anyone care to validate a couple of my recollections here? Again, my take on the real concern is that we haven't taken the time to examine RL data. How far off are we season to season? I'm thinking it is not as extreme as we/you imagine.
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ Last edited by endgame; 04-19-2012 at 06:03 PM. |
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#28 |
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All Star Starter
Join Date: Feb 2002
Location: CA
Posts: 1,253
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I don't have stats, but i've always had terrible pinch hitters. Most the time i just let the pitcher hit cause i know my PH will just strikeout. I dunno if its cause i just have terrible hitters on the bench or what lol. I should look at the stats when i get home.
__________________
"Go then, there are other worlds than these" |
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#29 |
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Minors (Single A)
Join Date: Jan 2002
Location: Nashville
Posts: 83
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This is a carry-over issue for me, as well. In the early versions I owned I used to play out all my games--made it through about 20 seasons in version 5, if i remember right. Then in the later versions the pinch hitting got so bad it became just a totally frustrating click-fest, so I went back to simming only.
Now with version 13 the interface was so cool and with the real-time feature I decided to go back to playing out all my games, and I'm seeing the same poor pinch-hitting performance. I've played through about 50 games of the Phillies, and I looked at my pinch-hitting report last night after reading this thread, it was even worse than I thought. The combined pinch hitters were 6 for 51 with 27 strikeouts. Also, I don't use the warm-up rule, so that doesn't seem to have any effect. I never took the time to collect a lot of data on it, but I've got to say from this and past experience, there's got to be something going on here. It kind of takes away the immersion factor for me a little bit. |
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#30 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,749
Infractions: 0/1 (1)
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K i'm confused.
Why would the quickstart PH be worse then any other league with comparable player ratings? If there is a problem playing out the at bat then does it go away if you sim that at bat? Why would simming get a different result than playing out the game? So a player edited to max ratings will strike out if brought in to PH the majority of the time if i play out the game? |
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#31 | |
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All Star Reserve
Join Date: Apr 2012
Location: Amsterdam
Posts: 728
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Quote:
Last edited by Dutch Alexander; 04-20-2012 at 05:19 AM. Reason: Checking data |
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#32 | ||
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All Star Starter
Join Date: Jul 2003
Location: Traveling through another dimension-not one of only sight and sound,but of mind. A journey into a wondrous land whose boundries are those of imagination.
Posts: 1,161
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Told myself I wasn't going to get involved because I am a little burned out on this issue and testing and reporting in general, but here goes.
Quote:
Quote:
Just so you know, as you keeping questioning why simming vs. playing gets different results, Markus has discussed in the past about various tweaks that result,for example in a home team having a slight advantage in the game and while he is reluctant to give away too much under the hood I believe that there may be a difference when playing vs. simming. Now the problem this year still seems to be when playing out games and it seems to affect the human player only. Sorry Dutch but I don't think the strikeout issue is still at play here, I think you should check your PH's "eye" and "avoid K" ratings because players with poor ratings in those catergories will suffer as PH's. The problem is batting average. Every league I have tested my team always hits below .190. Last year in MLB both AL and, more importantly, NL teams both hit .214. In the league I am playing right now which is fictional and is half way through the season PH's are hitting .136 and pitchers are hitting .186 but pitchers have struck out far more than PH have. In the NL last year PH's struckout about 28% of the time. In my league they are currently striking out @ just under 30% so not bad. The other issue is power hitting. PH's when they do get hits for human teams don't hit doubles or HR's like they should. There were 70 PH HR's in the NL last year in 3645 AB's. In my test league I have never had more than 2 Hr's in a season. Doubles are just as bad. Ok as to Markus. I don't think we have gotten across to him yet that it is a playing out vs. simming issue. In a recent thread he made the comment that in his test sim batting averages looked ok and that is the problem, if you sim or look at teams that the human doesn't control the numbers look acceptable. I will post in the beta forum and see if I can get him to revisit this issue. I will point him to this thread also. |
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#33 |
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All Star Starter
Join Date: Jul 2003
Location: Traveling through another dimension-not one of only sight and sound,but of mind. A journey into a wondrous land whose boundries are those of imagination.
Posts: 1,161
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Here are stats that I have been using from ESPN
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#34 |
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Minors (Double A)
Join Date: Mar 2010
Location: Charlotte, NC
Posts: 181
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This is my small sample size from my current season.
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#35 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,749
Infractions: 0/1 (1)
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If it's a simming vs playing out issue does the problem go away if you sim the PH at bat?
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#36 | |
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All Star Starter
Join Date: Jul 2003
Location: Traveling through another dimension-not one of only sight and sound,but of mind. A journey into a wondrous land whose boundries are those of imagination.
Posts: 1,161
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Quote:
Not sure how you would sim the individual AB. You're either in the game playing or you're in the schedule screen simming. If you are suggesting leaving the game and using the live score function and then jumping back in the only thing I can think is PITA. Also why look for work-arounds if we can get it fixxed |
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#37 | |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,749
Infractions: 0/1 (1)
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Quote:
I mean the option to sim the at bat, i believe it's the space bar. It plays out the at bat for you so i consider it simming. Also is there a difference in result in one pitch mode vs pitch by pitch, as one pitch mode you only really get to pick how to approach the at bat be it take a pitch or swing away the rest of it is simmed. |
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#38 | |
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All Star Reserve
Join Date: Apr 2012
Location: Amsterdam
Posts: 728
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Quote:
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#39 | |
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All Star Starter
Join Date: Jul 2003
Location: Traveling through another dimension-not one of only sight and sound,but of mind. A journey into a wondrous land whose boundries are those of imagination.
Posts: 1,161
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Quote:
Just to be clear most people on the forum refer to simming as playing from the schedule screen i.e finish today or sim until date x. If you enter the game and use the "broadcast" or "webcast" screens that is playing or managing the game whether it be one pitch or pitch by pitch hence my confusion |
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#40 | |
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All Star Starter
Join Date: Jun 2007
Location: Northern Va., Loudoun County
Posts: 1,900
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Quote:
FWIW, I did extensive testing and it "seemed" as though the problem was not only limited to those playing out games, and not only limited to the human player, but it was also limited to the human player pinch hitting FOR THE PITCHER. For some reason pinch hitting for position players didn't show the same dreadful downfall. And this will be my lost post in this thread because I'm not going to get into it again.
__________________
I believed in drug testing a long time ago. In the 60's I tested everything. - Bill Lee Last edited by OldFatGuy; 04-20-2012 at 01:26 PM. |
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