|
||||
| ||||
|
|||||||
| Earlier versions of OOTP: General Discussions General chat about the game... |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Minors (Double A)
Join Date: Nov 2003
Location: Québec
Posts: 152
|
Import problem - contract options
Hi!
I just imported my OOTP11 league in OOTP12 and I noticed that all the contract options (Mutual, Team or Player) have disappeared from the Contract Status page in OOTP12! I assume that it is wrong since I read about it in the OOTP12 manual. I wonder if anyone encountered the same problem while importing your OOTP League from 11 to 12? EDIT : I forgot to mention that I imported the league after the playoff (the day they ended or the following day... I don't remember exactly)... Is this a bug? Thanks! Vic Last edited by Electrovik; 11-15-2011 at 01:55 PM. Reason: More details |
|
|
|
|
|
#2 |
|
Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
|
can ya screenshot it? it doesnt matter when you convert i converted this league in June 2001. I converted my historical OD of 1902. My ABF ASG of 2009... havent had the issue that you are talking about in any of those 3.
Last edited by Chicagofan76; 11-15-2011 at 06:48 PM. |
|
|
|
|
|
#3 |
|
All Star Starter
Join Date: Mar 2003
Posts: 1,374
|
No he doesn't mean the ability to give players options has disappeared... he's saying that any existing contracts that had player, team, or mutual options were for some reason converted into guaranteed contract years when he imported from OOTP11 to OOTP12.
At least I assume that's what he's saying... because the same thing happened to me. I also imported on the last day of the playoffs (day before offseason begins). I assume this happens because OOTP12 handles their contract option years differently, getting rid of the mutual option altogether and introducing vesting options and option buyouts. I'm guessing a side-effect was that existing contracts didn't get converted properly. I can see why mutual options might get messed up, but I would've thought player options could've imported correctly. |
|
|
|
|
|
#4 | |
|
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,698
|
Quote:
|
|
|
|
|
|
|
#5 |
|
Hall Of Famer
Join Date: Sep 2007
Posts: 2,599
|
Same here, thanks for posting. I would not have noticed it.
Our online league did not get the contract option years correct in the upgrade.
__________________
You mock me, therefore I am My wife |
|
|
|
|
|
#6 | |
|
Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
|
Quote:
|
|
|
|
|
|
|
#7 |
|
Minors (Double A)
Join Date: Nov 2003
Location: Québec
Posts: 152
|
You're right hefalumps, that's what I was talking about.
So is it safe to say that because of differences in the contract options, it will never work, no matter when I import my league from OOTP11? Could it be fixed in an eventual update or can I assume that it was intended that way? Thank you guys! |
|
|
|
|
|
#8 |
|
Minors (Double A)
Join Date: Nov 2003
Location: Québec
Posts: 152
|
I'm just thinking out loud here but is there any way that I could edit the contract in commish mode to reflect the former contract options? I'm not familiar with editing stuff within the game... so I don't know for sure if we can really edit the terms of a contract...
Thanks! |
|
|
|
|
|
#9 | |
|
Hall Of Famer
Join Date: Sep 2007
Posts: 2,599
|
Quote:
__________________
You mock me, therefore I am My wife |
|
|
|
|
|
|
#10 | |
|
Minors (Double A)
Join Date: Nov 2003
Location: Québec
Posts: 152
|
Quote:
But I have mixed feeling about your answer. The problem is what happens with the "99%" in our days... Should we start an "Occupy OOTP" thread? ![]() I will check that tonight, in the calm and the serenity of my tent, in the middle of a crowded park. |
|
|
|
|
|
|
#11 |
|
Hall Of Famer
Join Date: Sep 2007
Posts: 2,599
|
Funny, Occupy Milwaukee!
__________________
You mock me, therefore I am My wife |
|
|
|
|
|
#12 |
|
Minors (Double A)
Join Date: Nov 2003
Location: Québec
Posts: 152
|
|
|
|
|
|
|
#13 | |
|
Hall Of Famer
Join Date: Sep 2007
Posts: 2,599
|
Quote:
__________________
You mock me, therefore I am My wife |
|
|
|
|
|
|
#14 | |
|
Minors (Double A)
Join Date: Nov 2003
Location: Québec
Posts: 152
|
Quote:
Back to my problem, is it something that need to be reported has a bug? I think it's a little late for that since the great majority of user should already have imported their league from 11 to 12... I see no problem in it if I can edit the contract with the commish. If I can't, I know an owner in my league that's gonna be mad about this (he planned to let a superstar go on a mutual option at the end of the season to make better use of the salary)... |
|
|
|
|
|
|
#15 |
|
Banned
Join Date: Oct 2009
Location: Diamond, IL
Posts: 6,339
Infractions: 2/2 (3)
|
Elec yes you can edit player contracts. All my custom players in my historical fictional league are signed to max years with escalating contracts with no trade clauses, this way they wont trade a premier EBL player to the MLB Pirates since theres a huge difference in how much the EBL players make compared to MLB.
|
|
|
|
|
|
#16 | |
|
Minors (Double A)
Join Date: Nov 2003
Location: Québec
Posts: 152
|
Quote:
Thanks for the confirmation Chicagofan76! That will please my troubled owner! |
|
|
|
|
|
|
#17 | |
|
Hall Of Famer
Join Date: Sep 2007
Posts: 2,599
|
Quote:
__________________
You mock me, therefore I am My wife |
|
|
|
|
|
|
#18 |
|
Hall Of Famer
Join Date: Nov 2009
Location: VA
Posts: 2,151
|
all my leagues that converted from 11 to 12 all the players with option yrs lost them due to im assuming the new way contracts are done in 12
we just had to simplly compare ootp11 players to the players in ootp12 to double chk and get the options set back to what they need to be in 12 and we good again
__________________
Jerseys and caps/logos and more http://s39.photobucket.com/albums/e1...%20and%20caps/ Leagues OOTP POTD: Vermont/Co-Commish MTBL: League Closed The Show: Jacksonville Bombers RFTP : Braves/co-commish: League Closed HRBL: Commish: League Closed DDSPF WWPF- Miami CSFL- Tampa USFL: New Orleans DDSCF SNCFL: Florida/ JMU |
|
|
|
|
|
#19 |
|
Minors (Double A)
Join Date: Nov 2003
Location: Québec
Posts: 152
|
Yeah it's working!
But what are you guys using to replace the mutual option? I was thinking at replacing it with a player option with a 1$ buyout... is it logical? If the player want to go, he can. If the team wants him out, it's not penalizing their budget. Is it a good strategy? |
|
|
|
|
|
#20 |
|
All Star Starter
Join Date: Mar 2003
Posts: 1,374
|
That seems reasonable to me. I didn't bother re-instituting my team/player/mutual options because then I would've felt like I had to do it for every other team, and I just didn't feel like doing all of that. But if I had, I'd probably have done the same thing.
|
|
|
|
![]() |
| Bookmarks |
|
|