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Old 11-09-2011, 03:59 AM   #1
PSUColonel
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Leave it to me but...

I just keep catching so many little things. It's the reasons why people say this title (OOTP) is not polished and tight. Mind you, I am using annual prospect reports. Here is a catcher I recently traded for.


Notice his prospect ranking. Now here is the BA annual prospect report.


Last edited by PSUColonel; 11-09-2011 at 04:00 AM.
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Old 11-09-2011, 04:37 AM   #2
Markus Heinsohn
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Player get removed from the report when they lose "prospect" status, which is when they're either 26 or older or have more than 45 days of MLB service.

That is by design. So, I think this feature is polished & tight
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Old 11-09-2011, 02:55 PM   #3
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What if the player in question is only 24 though?
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Old 11-09-2011, 03:22 PM   #4
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Does he have 45 days of MLB service?
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Old 11-09-2011, 04:31 PM   #5
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Does he have 45 days of MLB service?
I'll have to check when I get home...but yes I think he does
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Old 11-09-2011, 05:12 PM   #6
MizzouRah
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Originally Posted by PSUColonel View Post
I'll have to check when I get home...but yes I think he does
Which makes perfect sense according to what Markus said,

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Player get removed from the report when they lose "prospect" status, which is when they're either 26 or older or have more than 45 days of MLB service.
Who are the people who say it's not polished and tight? I'm not one of those. This verison is the best by far.

Last edited by MizzouRah; 11-09-2011 at 05:14 PM.
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Old 11-09-2011, 05:30 PM   #7
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Which makes perfect sense according to what Markus said,



Who are the people who say it's not polished and tight? I'm not one of those. This verison is the best by far.


Just different reviewers and posters on other boards. I am home now and can confirm the player in question DOES in fact have more than 45 days of service, so this is my mistake...as I did not realize.
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Old 11-10-2011, 11:47 AM   #8
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Just different reviewers and posters on other boards.
From what I have seen and read, these people are in a very small minority and on this board it is mostly just you and a few others (who may have been booted).

This game is more "polished" and "tight" than any other game I have ever played on any platform. It is a credit to Markus and company how they treat their paying customers and just as importantly, how they treat their product. It would seem to me that they truly care about what they put out there, as judged by the consistent updates, the interaction with their customers, and their many instances of actually listening to what their customers want and trying their best to get it into the game.

I just don't understand the constant criticism from you for this game. If you dislike it so much, don't play it.
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Old 11-10-2011, 12:17 PM   #9
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The problem is I am trying to better the game. It is a very good game, but I just want to see it be great. Maybe you take criticism as a negative thing, but I am just trying to point out things that may or may not need looking at.
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Old 11-10-2011, 02:07 PM   #10
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I have to defend the Colonel here. He has posted on these forums for a very long time, and he has contributed a lot of valuable points and suggestions.

I militantly support the right of any customer to be as critical and vocal as he or she deems necessary to vent frustration and ask for improvements. Every company should have the decency and the courage to face criticism and open discussion. So should other forum posters.

Fortunately, OOTP Developments has shown those qualities, and so have most of the people who post here regularly.

There were numerous times when I lambasted OOTP Developments during my first couple of years on these forums, so I can appreciate the frustration and passion that some people express. It's a sign of how much potential they see in the game and how badly they want to see their concerns addressed.

In recent years, I have mellowed and my postings are almost always positive. But this is because Markus and the crew did not shy away. They actually took my suggestions and complaints into account, and they have implemented all but one of my biggest requests. Hence, I have minimal reason for criticism these days.

The Colonel may get there as well. But it won't happen by him being less vocal or less critical. So I say, keep it going!
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Old 11-10-2011, 04:04 PM   #11
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Originally Posted by Charlie Hough View Post
I have to defend the Colonel here. He has posted on these forums for a very long time, and he has contributed a lot of valuable points and suggestions.

I militantly support the right of any customer to be as critical and vocal as he or she deems necessary to vent frustration and ask for improvements. Every company should have the decency and the courage to face criticism and open discussion. So should other forum posters.

Fortunately, OOTP Developments has shown those qualities, and so have most of the people who post here regularly.

There were numerous times when I lambasted OOTP Developments during my first couple of years on these forums, so I can appreciate the frustration and passion that some people express. It's a sign of how much potential they see in the game and how badly they want to see their concerns addressed.

In recent years, I have mellowed and my postings are almost always positive. But this is because Markus and the crew did not shy away. They actually took my suggestions and complaints into account, and they have implemented all but one of my biggest requests. Hence, I have minimal reason for criticism these days.

The Colonel may get there as well. But it won't happen by him being less vocal or less critical. So I say, keep it going!
Very well put. One other point is, it also helps us learn some things we may not know as to how and why the games does what it does. Thanks to Markus' response we now all know the cutoff for prospects.
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Old 11-11-2011, 10:37 AM   #12
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I understand the need and desire for constructive criticism, but to me it seems that PSU Colonel is doing nothing but trying blast the game. If I am wrong, I apologize.
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Old 11-11-2011, 06:20 PM   #13
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I think the Colonel was man enough to admit his mistake, and it was a pretty honest one. I never knew this, so it was worth it to me.
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Old 11-12-2011, 05:52 PM   #14
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Amazingly Markus set the record straight within 38 minutes.

How about that!
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Old 11-15-2011, 06:00 PM   #15
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I still find 12 to be unplayable with financials. I have stuck to playing 11 as default financials in 12 just don't work and I am seriously done messing around with them to try and get them right.
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Old 11-15-2011, 06:34 PM   #16
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I still find 12 to be unplayable with financials. I have stuck to playing 11 as default financials in 12 just don't work and I am seriously done messing around with them to try and get them right.
could you explain this better other than rant about it. What financials are off to you? i find so far 3 sns 2001-2003 that the financials are as good if not better then 11 for both my MLB league and fictional league of the same universe.
I am interested to see what you say is off compared to 11....on 12 i was able to sign Pujols for 8 yrs 12,.8 mil on 11 I gave up at 23.5 over 12 yrs i was GM of Pittsburgh in both cases.
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Old 11-15-2011, 08:32 PM   #17
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I still find 12 to be unplayable with financials. I have stuck to playing 11 as default financials in 12 just don't work and I am seriously done messing around with them to try and get them right.
I would also appreciate it if you would elaborate. I bought OOTP12 only recently and have not had much time to spend with it yet.
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Old 11-18-2011, 12:42 AM   #18
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I still find 12 to be unplayable with financials. I have stuck to playing 11 as default financials in 12 just don't work and I am seriously done messing around with them to try and get them right.
I've been doing a 1974 - present historical league, and I'm noticing some financial issues as well. It seems like the game doesn't quite model the gulf between high revenue teams like the Yankees and the rest of the league, because the Yankees never won FA bidding for any players of note, missed their late-70s dynasty, had no fan interest, and ended 2003 by having the lowest budget of all 30 MLB teams.

It seems that superstar players don't quite demand appropriately high contracts (Manny Ramirez at 6.7 million in 2002 for the Seattle Mariners, who could also afford Alex Rodriguez), which makes it much easier for middle-tier real world franchises to get fantastically excellent rosters at prices that they can afford. It's not a bad thing if you're a fan of one of those franchises, but it doesn't really model historical financial development of the league.
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