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Old 09-17-2011, 10:10 PM   #1
Jeffy25
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Has anyone developed a personality rating to decide what free agents can sign where?

Based on the personality ratings, has anyone decided what level of personality in each setting can determine where that player would be willing to sign?
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Old 09-17-2011, 10:17 PM   #2
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Basically, I'm tired of being able to sign anyone I want whenever I play by myself. So based on the personality ratings, I would like to have a system that helps decide what players would be willing to sign with my team.

Has anyone developed anything like this yet?


Something like.

Desire for winner has to be at least a High and my team has to have a winning percentage over X

And in order to sign the guy so many of the ratings have to match.

Anything like that?
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Old 09-17-2011, 10:51 PM   #3
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Quote:
Originally Posted by Jeffy25 View Post
Basically, I'm tired of being able to sign anyone I want whenever I play by myself. So based on the personality ratings, I would like to have a system that helps decide what players would be willing to sign with my team.

Has anyone developed anything like this yet?


Something like.

Desire for winner has to be at least a High and my team has to have a winning percentage over X

And in order to sign the guy so many of the ratings have to match.

Anything like that?
Would love to see something like that in 13. I have manged the Pirates and Royals before and was able to sign Pujols & Clemens to Pittsburgh and A-Fraud & Griffey to pittsburgh, also had a very old oft injured barry bonds for pitts.
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Old 09-17-2011, 11:05 PM   #4
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Quote:
Originally Posted by Chicagofan76 View Post
Would love to see something like that in 13. I have manged the Pirates and Royals before and was able to sign Pujols & Clemens to Pittsburgh and A-Fraud & Griffey to pittsburgh, also had a very old oft injured barry bonds for pitts.
Even just like a listing of top teams the player would be interested in playing for.

Pujols
(Cardinals, Astros, Marlins, Angels, Dodgers, Brewers)

It doesn't mean he won't sign with another team, but that it either would take more money or more years, and if he doesn't have a high level of greed, and has a high level of loyalty, than it affects where he will sign.
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Old 09-17-2011, 11:37 PM   #5
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I would think every player should have some level of 'fit' with each team, and that should raise and lower that players desire and interest in playing with a specific team.

Some players will want to play with a team because it's closer to home.

And it should be easier to sign AAAA type players than say super stars.

I'm just wondering if anyone has created an app for this to make single player mode much more challenging.
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Old 09-18-2011, 05:40 PM   #6
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Originally Posted by Jeffy25 View Post
I would think every player should have some level of 'fit' with each team, and that should raise and lower that players desire and interest in playing with a specific team.

Some players will want to play with a team because it's closer to home.

And it should be easier to sign AAAA type players than say super stars.

I'm just wondering if anyone has created an app for this to make single player mode much more challenging.
Some player do sign closer to home, that i have seen many times, of course they are signing with my team and are from the Chicago Suburbs playing for the Chicago Fire.

I don't see how someone would be able to create this, but there are many unique programs out there for OOTP.
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Old 09-19-2011, 12:14 PM   #7
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I remember in OOTP 6 there used to be a message when a player didn't think you were good enough saying something like, "Sorry, I need to play for a winner." I remember it, because it pissed me off royally when I saw it.

Did that get dropped somewhere along the line. In the HTML page for each player there is a Desire to play for winner rating displayed even though it doesn't show up anywhere else.
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Old 09-19-2011, 05:20 PM   #8
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I remember in OOTP 6 there used to be a message when a player didn't think you were good enough saying something like, "Sorry, I need to play for a winner." I remember it, because it pissed me off royally when I saw it.

Did that get dropped somewhere along the line. In the HTML page for each player there is a Desire to play for winner rating displayed even though it doesn't show up anywhere else.
can ya screenshot that for me?
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Old 09-19-2011, 05:39 PM   #9
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a player should have a favorite team/ person and have a preference to them as well as a home team advantage. Then personality like greed and a winner should take effect.
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Old 09-19-2011, 08:34 PM   #10
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can ya screenshot that for me?
Sure thing. Was relieved to find it there after you asked. Was afraid I was going senile.
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Old 09-20-2011, 02:33 AM   #11
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i hardly ever check the player BNN page thanx
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Old 09-20-2011, 11:49 PM   #12
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I'm trying to make it more difficult to sign players when I solo play, it's too easy to destroy the competition.


In Mogul, the players of the game created an app to make it more challenging and it would limit what players you could sign based on the compatibility those players had with your team.

I would love to see something like a players top 5-10 teams and if you aren't in that list, you either have to pay more or do something in order to get him. I mean, if college football games can do it, couldn't OOTP?
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Old 09-21-2011, 04:59 AM   #13
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I'm trying to make it more difficult to sign players when I solo play, it's too easy to destroy the competition.


In Mogul, the players of the game created an app to make it more challenging and it would limit what players you could sign based on the compatibility those players had with your team.

I would love to see something like a players top 5-10 teams and if you aren't in that list, you either have to pay more or do something in order to get him. I mean, if college football games can do it, couldn't OOTP?
Although I do see your point, there are times when the player will go to another team for a variety of reasons. But, yes 9 times out of 10 if you have the $$ they will sign with you. Even in my online league that happened. I had $77 million available to sign anyone i wanted. I got the best avail 1B for 4 yrs 22 per. My team had won 65 games the year prior.
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Old 09-21-2011, 05:04 AM   #14
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I think having favoured and disliked teams/personnel would add a new dimension, especially when it came to team chemistry if two players don't like each other.

I guess favoured/disliked teams could either be random, based on fan base size at time of "birth" or even location of birth.
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Old 09-21-2011, 12:24 PM   #15
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Originally Posted by Jeffy25 View Post
I would think every player should have some level of 'fit' with each team, and that should raise and lower that players desire and interest in playing with a specific team.

Some players will want to play with a team because it's closer to home.

And it should be easier to sign AAAA type players than say super stars.

I'm just wondering if anyone has created an app for this to make single player mode much more challenging.
The easiest way perhaps would be simply if you self limited yourself to 3 offers towards a free agent during the signing period. It'll stop you from just persistently chasing the top players 'til spring training.

Most times you will either overpay by a mile on your 3rd attempt to be (almost) sure or you will try to time your offers so they fall near the end of the signing period, but by then he may be signed already because you haven't moved fast enough.

Artificial, yes, but it'll give you the effect you're after, or close.

Similarly I'm finding trading to be very challenging simply by limiting myself to the results of the Shop Player Around command (with minor leaguers thrown in here and there). Every trade starts with me giving someone up, and I can only do 3 tries a day - gets rid of unsatisfactory trades against AI almost completely.
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Old 09-22-2011, 07:39 AM   #16
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I remember that was a negotiator app that Mizerak created. That thing was awesome. It made Mogul playable for a extra year. That would be perfect, any chance we could get him to jump ship?
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Old 09-22-2011, 10:15 AM   #17
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Mizerak = God of the Baseball Sim App. (Markus should hire him )
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Old 09-24-2011, 04:26 AM   #18
Mariners fan 24
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Although I don't know anything about programming, my guess is that it could be just like the fan interest bar in the front office menu. And players with a higher desire for a winning team would be more likely to not play for consistently bad teams. And shelling out the most money for contracts would always help if the player was greedy.
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Old 09-24-2011, 06:17 AM   #19
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Quote:
Originally Posted by Peterk View Post
I remember in OOTP 6 there used to be a message when a player didn't think you were good enough saying something like, "Sorry, I need to play for a winner." I remember it, because it pissed me off royally when I saw it.

Did that get dropped somewhere along the line. In the HTML page for each player there is a Desire to play for winner rating displayed even though it doesn't show up anywhere else.
Oh yes I remember that. It added a nice challenge to the game. I wish Markus would bring it back.
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Old 10-30-2011, 11:08 PM   #20
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Friendly bump, like this discussion
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