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Old 09-07-2011, 04:25 AM   #1
Tom the Fish
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Lousy lousy average with runners in scoring position

Is anyone else having this problem. My team is absolutely horrible with getting runners home from second or third base. Strike-outs, pop-ups and double-plays plague me.

I am averaging LOB at 11.2 a game. I am getting pretty tired of losing games with 13 hits but 1 run. Any suggestions? I've shuffled and shuffled the line-up until the players feel like a deck of cards....

It's gotten not fun so I may start a new league and see if the problem persists with a new team. It makes me a little sad tho since I've played quite a while with this team, over 2+ seasons over 6 or 7 weeks. I play out every game, btw.

Tom
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Old 09-14-2011, 06:33 AM   #2
Tom the Fish
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Bumping this because I almost through my ipod off the train after loading the bases with no one out in a 13-inning game, down 1-run.

strike out, pop-up, strike out. another loss. 15 hits, 2 runs.... argh.

I know, I know these things happen in real life, but with such frequency?

I wouldn't mind knowing my team's (or at least the player's) avg with runners in scoring position. Anyone know where this is stored?

Tom
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Old 09-14-2011, 02:18 PM   #3
OmahaBaseball
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I haven't really noticed this too much. Yeah, I get a game or two where I want to pull my hair out, but overall I have yet to see a trend. I will keep an eye out for it though.
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Old 09-14-2011, 08:00 PM   #4
Tom the Fish
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Well, let's assume it's my team's fault for now. Anyone want to help me pick a lineup? I wanted to add the player's avg with runners in scoring position, but I can't find it, tho sometimes I will be told when playing out a game (and it's always AWFUL)

Here's my starting team. I'm leaving out names so as not to be influenced by anything other than numbers:

(scale is 1-10)

C: contact 8 power 7 gap 7 eye 7 avoid k 6
ab 264 avg .269 hr 10 obp .353 slg .395
(avg w runners in scoring is awful. When I ask the computer to suggest a line-up, it wants this guy hitting 3rd. He was hitting <.250 for most of the year, but it looks like he heated up a bit. Maybe I should move him up)

1B: contact 8 power 7 gap 7 eye 5 avoid k 7 (strikes out a ton anyway)
ab 334 avg .269 hr 14 obp .306 slg .481

2B: contact 7 power 4 gap 7 eye 7 avoid k 5 (i know his RISP<.150)
ab 322 avg .326 hr 4 obp .416 slg .453

3B: contact 7 power 7 gap 6 eye 4 avoid k 6
ab 330 avg .285 hr 16 obp .320 slg .482

SS: contact 6 power 7 gap 6 eye 5 avoid k 6
ab 301 avg .246 hr 14 obp .311 slg .429

LF: contact 7 power 7 gap 6 eye 7 avoid k 5
ab 221 avg .330 hr 9 obp .394 slg .516

CF: contact 7 power 6 gap 7 eye 5 avoid k 5 (already at 100 strikeouts)
ab 351 avg .288 hr 8 obp .324 slg .442

RF: contact 8 power 6 gap 7 eye 6 avoid k 6 (50 strikeouts in 200 AB)
ab 204 avg .299 hr 9 obp .415 slg .525

DH: contact 7 power 7 gap 7 eye 7 avoid k 5
ab 228 avg .281 hr 3 obp .410 slg .404

My current lineup is
2b
3b
lf
dh
rf
cf
1b
ss
c

pretty good lineup I think, but they can't hit in the clutch....

So, if this was your team, and they were getting on base, but not finishing through, how would you play your cards?

Thanks,
Tom
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Old 11-12-2011, 07:41 AM   #5
ukwazoo
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Quote:
Originally Posted by Tom the Fish View Post
Well, let's assume it's my team's fault for now. Anyone want to help me pick a lineup? I wanted to add the player's avg with runners in scoring position, but I can't find it, tho sometimes I will be told when playing out a game (and it's always AWFUL)

Here's my starting team. I'm leaving out names so as not to be influenced by anything other than numbers:

(scale is 1-10)

C: contact 8 power 7 gap 7 eye 7 avoid k 6
ab 264 avg .269 hr 10 obp .353 slg .395
(avg w runners in scoring is awful. When I ask the computer to suggest a line-up, it wants this guy hitting 3rd. He was hitting <.250 for most of the year, but it looks like he heated up a bit. Maybe I should move him up)

1B: contact 8 power 7 gap 7 eye 5 avoid k 7 (strikes out a ton anyway)
ab 334 avg .269 hr 14 obp .306 slg .481

2B: contact 7 power 4 gap 7 eye 7 avoid k 5 (i know his RISP<.150)
ab 322 avg .326 hr 4 obp .416 slg .453

3B: contact 7 power 7 gap 6 eye 4 avoid k 6
ab 330 avg .285 hr 16 obp .320 slg .482

SS: contact 6 power 7 gap 6 eye 5 avoid k 6
ab 301 avg .246 hr 14 obp .311 slg .429

LF: contact 7 power 7 gap 6 eye 7 avoid k 5
ab 221 avg .330 hr 9 obp .394 slg .516

CF: contact 7 power 6 gap 7 eye 5 avoid k 5 (already at 100 strikeouts)
ab 351 avg .288 hr 8 obp .324 slg .442

RF: contact 8 power 6 gap 7 eye 6 avoid k 6 (50 strikeouts in 200 AB)
ab 204 avg .299 hr 9 obp .415 slg .525

DH: contact 7 power 7 gap 7 eye 7 avoid k 5
ab 228 avg .281 hr 3 obp .410 slg .404

My current lineup is
2b
3b
lf
dh
rf
cf
1b
ss
c

pretty good lineup I think, but they can't hit in the clutch....

So, if this was your team, and they were getting on base, but not finishing through, how would you play your cards?

Thanks,
Tom
No, it's been a problem of this game for as long as I've played it, as well. I'm playing a season with the 1975 Reds. The Big Red Machine. Our team batting average is the WORST in the majors. In HALF of our games, we've scored 3 runs or less. Half! In other words, every other game, The Big Red Machine is getting COMPLETELY shut down. Look at these averages:

Bench - .255
Driessen - .211
Perez - .212
Geronimo - .203
Griffey - .264
Foster - .203

Here are the home run numbers they're on pace for:

Bench - 16
Driessen - 8
Perez - 8
Morgan - 4
Foster - 16

And, I have the same exact problem as you. Whether I'm very aggressive on the bases, or I play station-to-station ball, they leave TONS of guys on base.

At least as far as iOOTP goes, I'm really starting to lean towards the idea that this game is much more suited to simulating everything and just working front office magic. The game-by-game, play-by-play, managing aspect is just unrealistic as all get-out.

Side note: Why is there a balk called in almost every game? Why does Johnny Bench have 1-2 passed balls in almost every game?

I love this game overall, but the managing the game part is brutal.
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Old 11-12-2011, 04:07 PM   #6
omgimasian
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I'm really not seeing any of these issues in play-by-play. Despite the occasional late-inning breakdown, performance seems pretty normalized after 2-3 seasons.
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Old 11-12-2011, 04:29 PM   #7
Jagger
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Join Date: Apr 2011
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With that lineup and skill ratings, I think you should be scoring some runs. I am playing the Giants now in 1980. That timeframe is a pitchers timeframe and all the hitting is weak with negative modifiers applied. You might want to check under game setup, league setup, strategy to see if the player creation modifiers are under 1. It helps produce a low scoring period.

I have resorted to a lot of steals, hit and run and bunts to generate runs when I have the right players batting. And I do leave a lot of base runners on base.

Although I am also learning just how sophisticated the game is. Steals, hit and runs and bunts can backfire pretty badly without the right circumstances, the right baserunners, batters, pitchers and catchers. Sometimes it is best just to let the batter hit and hope.
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Old 11-12-2011, 04:33 PM   #8
sfnate
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I haven't seen this--I do have frustrating games where it seems like my players hit into a lot of double-plays (2 or 3), but for the most part the frequency of the double-plays or the total number of runners LOB seems about right...

I do try to mix it up a bit if I sense my team is getting into a rut, ie, hitting into dp's fairly routinely. I'll try the hit and run, or bunt, or send a player to attempt a steal, just to break whatever negative pattern my team seems to have fallen into.
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