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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Double A)
Join Date: Mar 2009
Location: Ribeira Brava, Portugal
Posts: 120
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I sense my league is gonna have financial problems.
I just came out of the inaugural draft after 35 years of simming, and the teams in my league show a projected final balance of between - 30M $ and - 10M $ (I'm currently in the pre-season).
I drafted with fixed budgets, and then assigned fictional finantials to all teams, based on their payrolls. Can I fix this?
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"We only make peace with our enemies. That's why it's called making peace". |
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#2 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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If you want to rationalize an intervention, the easiest way is to go to League Setup, Financials, and select Assign Fictional Financials to Teams. Back up your existing, in the event you don't agree with the changes or simply prefer another method.
OTOH, dependent on total revenues, maybe the 10-30mil red isn't outrageous. The one element that would concern me- not that I know much about financials -is if all teams are in the red. That's usually indicative of a global problem. FWIW After re-reading your post, if it's the inaugural draft after a 35 year history, maybe a renewed fictional adjustment is in order and can fit into the history you have for your universe. Always up to you, though.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ Last edited by endgame; 07-24-2011 at 12:04 AM. |
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#3 |
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All Star Reserve
Join Date: Oct 2006
Posts: 938
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Teams showing a negative projected balance at this point isn't necessarily a problem. Projecting ticket revenue this early is notoriously rough. I'd take a look at what the financial projection tool shows and probably check the average budget vs the previous year's average revenue. If it's clear that the expenses are too high, you've got simple options to fix it, but there might not be a real problem.
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#4 |
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Minors (Double A)
Join Date: Mar 2009
Location: Ribeira Brava, Portugal
Posts: 120
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Alright, here's a screenshot of my league's financial report, showing payrolls, media revenues, and current budgets for most of the teams in my league. This is a day after the start of the pre-season.
I also include a screenshot of my team's budget info. I'm 80M in the red. My team is the worst in this department, but every single team more than 30M deep in the red. ![]() I believe I would like to know the options to make my intervention :P
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"We only make peace with our enemies. That's why it's called making peace". |
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#5 |
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All Star Reserve
Join Date: Oct 2006
Posts: 938
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What does the previous years revenue show?
-81m beginning balance...are owners on, and yours is generous? Last edited by ike121212; 07-24-2011 at 03:41 PM. |
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#6 |
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Minors (Double A)
Join Date: Mar 2002
Location: Morgantown, West Virginia, USA
Posts: 104
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OK, I love that your league is set in Westeros! (George R.R. Martin's "Song of Ice and Fire" book series...)
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#7 | |
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Minors (Double A)
Join Date: Mar 2009
Location: Ribeira Brava, Portugal
Posts: 120
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Quote:
Here's the last year revenues for the team I posted previously.
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"We only make peace with our enemies. That's why it's called making peace". Last edited by juanito89; 07-24-2011 at 05:00 PM. |
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#8 | |
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Minors (Double A)
Join Date: Mar 2009
Location: Ribeira Brava, Portugal
Posts: 120
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Quote:
It's not much, really. I did get all the sigils for the team logos, gave every team the right colors (based on the sigil), tried to mimic the weather (the Mormonts, Starks, Boltons and such play in Alaskan weather ), divided the divisions by region - but I'm sure anyone could do a much better job.
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"We only make peace with our enemies. That's why it's called making peace". |
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#9 |
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All Star Reserve
Join Date: Oct 2006
Posts: 938
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Good or bad, that's how owners work in 12. The massive negative numbers bother me, but they don't really cause problems in game play. I turn owners off (giving access to all revenue). This sets budgets closer to revenues and results in less red ink.
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#10 |
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Minors (Double A)
Join Date: Mar 2009
Location: Ribeira Brava, Portugal
Posts: 120
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Every time I re-assign fictional contracts and then fictional financials, budgets and contracts go up. My team's payroll just went from 180 million to 260 million.
Why doesn't the game just follow the financial setting in game setup?
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"We only make peace with our enemies. That's why it's called making peace". Last edited by juanito89; 07-24-2011 at 06:36 PM. |
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#11 |
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All Star Reserve
Join Date: Oct 2006
Posts: 938
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I could dig up Markus' comments on it, but the reality is that owner's are just set to throw way too much money away. Take their control over the budget away and you'll be happier.
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#12 | |
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Minors (Double A)
Join Date: Mar 2009
Location: Ribeira Brava, Portugal
Posts: 120
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Quote:
I don't want the financials to be perfect in my league - in fact, the only thing I really want is to have some teams being generally stronger than others based on the fact that they have more money. At the same time, I want this to be dynamic - I don't want the same teams always as the richer or poorer teams. I don't want nobody going broke either, or stars sitting in free agency because nobody has the money to hire them. If I can get these things I'll be happy (although the fact that some players are now making $60M per year does bug me a bit).
__________________
"We only make peace with our enemies. That's why it's called making peace". |
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#13 |
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All Star Reserve
Join Date: Oct 2006
Posts: 938
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#14 | |
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Minors (Double A)
Join Date: Mar 2009
Location: Ribeira Brava, Portugal
Posts: 120
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Quote:
I turned owners off, then recalced - the budgets and salaries went still higher. One guy in my team is making 90 million per year now
__________________
"We only make peace with our enemies. That's why it's called making peace". |
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#15 |
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Minors (Triple A)
Join Date: Apr 2007
Location: Racine,WI
Posts: 261
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Did you mess with the financials.TXT file? Looks like you have cash max set to $0. Could that hae something to do with it?
Trevor |
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#16 | |
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Minors (Double A)
Join Date: Mar 2009
Location: Ribeira Brava, Portugal
Posts: 120
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Quote:
Here's my game's financial setup. I imported the 2010 settings.
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"We only make peace with our enemies. That's why it's called making peace". Last edited by juanito89; 07-24-2011 at 08:26 PM. |
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#17 | |
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All Star Reserve
Join Date: Oct 2006
Posts: 938
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Quote:
I play with owners off and a 60% revenue share. The high revenue teams have about a 10% advantage over the average and the poor performing teams are about 10% below. About 75% of the teams lose $ each year, but it's usually within 20% of their budget. I'm not completely happy with it, but it's working well enough. |
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#18 | |
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Minors (Double A)
Join Date: Mar 2009
Location: Ribeira Brava, Portugal
Posts: 120
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Quote:
![]() Sadly considering turning off financials now.
__________________
"We only make peace with our enemies. That's why it's called making peace". |
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#19 |
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All Star Reserve
Join Date: Oct 2006
Posts: 938
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lol, don't give up that easy! Maybe try changing the year to like 1950, recalcing, then going back to 2011.
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#20 |
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Minors (Triple A)
Join Date: Apr 2007
Location: Racine,WI
Posts: 261
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I redo personel contracts then players and then recalc teams and that always seems to work for me.
Trevor |
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