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#1 |
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Minors (Triple A)
Join Date: Jul 2008
Location: Kalispell, MT
Posts: 232
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Can you normalize a historical league in OOTP12?
I'm considering updating my version of OOTP but curious first if you can do this in OOTP12. I've always wanted to play with a database where player ratings are normalized across eras. What I mean by that is that ratings are not set to a standard for one year (modern) so that the ratings of players from past eras are all created relative to today. But instead, player ratings are created relative to the era/year they played in. So if I was using the 1-10 rating scale, a player with an average number of HR in 1920 would import with power rating of 5 or so, as would a player with an average number of HR in 1950, or 1990, etc.
Similar but slightly different question - in this version, if I wanted to try to achieve the above effect by a different route - letting players keep their ratings relative to today but just adjusting the stats to produce overall league stats correct to a past year, can that be done without lots of adjustments? In the last version I own, OOTP9, I could achieve this affect for non-modern players but had to edit things by hand, especially the power & movement ratings of deadball-era players, because the game didn't reproduce modern HR stats with the ratings imported for players from that era. Hopefully these questions make sense, if not I'll try to clarify. |
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#2 |
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OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,253
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Not as you have laid out.
The neutralized db puts every player on the same base of 750 runs but it doesn't use ratings to do it so it won't take a non-HR hitter and make him a clobberer. He might have more but not like you'd be expecting. Ratings vary according to the run environment. Aaron in the 1800's would not hit 755 HR's more like 75 in 20 years. Moving the top 1800's HR hitter to the steroid era probably won't get him past 20 HR's or so a year. |
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#3 |
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Minors (Triple A)
Join Date: Jul 2008
Location: Kalispell, MT
Posts: 232
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Thank you for this clarification. I've always found it curious that given the incredible amount of modifications this game allows users to make, this has never been one of them.
I don't suppose you know the answer to my 2nd question? If I try to turn 1895 players into 2005 players stat-wise through adjusting the league total modifiers, will that work without adjusting for the fact that every hitter has a low power rating and every pitcher has a high movement rating? I tried this in OOTP9 but for some reason it resulted in all SP giving up huge HR totals, so I had to normalize those by hand with my own formulas I developed. Would like to not have to do that again. |
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#4 |
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OOTP Historical Czar
Join Date: Dec 2001
Location: Bothell Wa
Posts: 7,253
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You would need to change the file OOTP uses for its base yearly stats instead of the modifiers. It is in the database folder. That works better but I don't think you will like the results. Modifiers are for fine tuning, the yearly stats file holds the big ticket items.
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#5 |
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Minors (Triple A)
Join Date: Jul 2008
Location: Kalispell, MT
Posts: 232
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Thanks, I'll keep this in mind when I decide what kind of league to play.
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