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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Triple A)
Join Date: Mar 2011
Posts: 292
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Confused about lineup options
When I created my fictional league, somewhere in the game set up options I elected to go with a "traditional" style of lineup management. Why, when I go to my team lineup management, are there still options to set lineup vs RHP, LHP, DH, 7-day lineups, etc???
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#2 |
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Major Leagues
Join Date: Oct 2009
Posts: 491
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That option really has nothing to do with filling in your lineups.
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#3 |
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Minors (Triple A)
Join Date: Mar 2011
Posts: 292
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Okay. Please explain. What I want to is NOT have to worry about things like sabremetrics-based lineups, depth charts, etc.
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#4 |
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Major Leagues
Join Date: Oct 2009
Posts: 491
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There is really no way to avoid having to set up the lineups for the left/right/lefty dh/righty dh, unless you use the 7 day line ups.
edit: you could click on action and let the cpu fill in all the lineups. Last edited by mike2228; 03-21-2011 at 05:39 PM. |
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#5 |
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Minors (Triple A)
Join Date: Mar 2011
Posts: 292
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Don't real-life managers typically not use sabremetric lineups and depth charts, instead relying on gut instinct? If so, then perhaps Markus could make this part of a future release. Also, I haven't had the chance to check it out yet, but in versions prior to OOTP 11, when viewing the 7-day lineups the only things present were the players' names. I would love to see stats beside the names, just as you view when looking at a lineup card on television.
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#6 | |
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Major Leagues
Join Date: Apr 2006
Location: Winnipeg, Mb
Posts: 429
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Quote:
Hi, thevaliantx, Let me see if I can help clear things up for you. The option you are referring to has to do with how the AI-managed teams select their lineups. In "traditional" mode, the AI managers will usually have a base-stealing player to lead off, followed by good contact hitter, followed by the best overall hitter, followed by a power hitter in the cleanup spot, etc. In "sabermetric" mode, the AI managers will usually have players with a high on-base percentage (or on-base plus slugging) near the top of the lineup and players with a low on-base percentage near the bottom of the lineup. If you want to just use one lineup that you use in all situations (rather than vs LHP, vs RHP, etc.), you can just set the lineup once and then use the "copy lineup" function under the "action" menu and then paste it into your other lineups. You are not required to set the depth charts if you don't want to. However, this may cause problems if you do any long-term simming, as your players will get fatigued. If you want to set the main lineup, but you don't want to worry about the backups, you can have the AI do that for you using the "Ask Bench Coach..." function. If you play out all of your games, you can also change the lineup in the pre-game screen so that, on any given day, you can start whichever player you want. I hope all of that makes sense but, if not, let me know. |
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#7 |
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All Star Starter
Join Date: Jan 2008
Posts: 1,856
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In "sabermetric" mode the AI will heavily favor platoon changes. A batter could hit 3rd against righties, but only 8th against lefties. In traditional mode that same batter may get placed 3rd in both lineups.
You can see the effects of each setting by using the "ask manager for lineups and depth charts" option. |
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#8 | ||
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Minors (Rookie Ball)
Join Date: Mar 2011
Location: Seoul / Montgomery
Posts: 38
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Quote:
Quote:
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#9 |
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Hall Of Famer
Join Date: Dec 2003
Location: LEO
Posts: 3,789
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When using the traditional mode, I still thing the AI uses L/R/ splits a bit too much. I only GM and let the manager do this kind of work, and found him sitting my best hitter against lefties. A guy who bats third against RHP should not then be dropped all together against LHP, so I set under strategy that he play LF, and then the manager puts him in at the three spot for both LHP and RHP.
I would prefer under traditional that L/R splits have a bit less influence myself.
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#10 | |
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Minors (Rookie Ball)
Join Date: Jun 2011
Location: North Coast
Posts: 31
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Quote:
Even with traditional lineups, the AI sits my star OF (74 out of 80 overall) against every.single.righty... for a 58ovr guy, apparently because the 58 has +6 contact vs RHP (though -5 power). I'm sure there's more to the AI's calculation than that, but it's the only really obvious difference, and the whole situation is definitively not "traditional." The 74'er is better in the field, and, no kidding, has a slightly higher OPS against righties (it's in 220 fewer ABs, but it's mostly vs. relievers). Anyway, yeah, a greater differentiation between SABR & traditional lineups would be cool. Last edited by Cruzatte; 06-13-2011 at 08:18 PM. |
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