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#21 |
All Star Starter
Join Date: Jan 2011
Location: northern CA
Posts: 1,874
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I've played OOTP quite a bit in the past for my Apple Games articles. That's how I got to know the OOTP crew and ended up replacing Steve.
I realize it's better if we release the game around Opening Day, but is it that awful if it ships on June 20th? I realize people want to get their hands on it as soon as possible (I'm excited too, believe me), but do you lose anything not having it on Opening Day? You can still sim the season from Opening Day and probably catch up to the real-time schedule pretty quickly, and historical simming is a year-round thing anyway. I've seen comments from some people, especially on Facebook and Twitter, that by June, they're thinking about football, which I don't understand. I'm a football fan too, but there will still be 3 full months of the season left by the time OOTP 12 ships, plus the post-season. |
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#22 |
Hall Of Famer
Join Date: Apr 2002
Location: St. Louis, MO
Posts: 2,325
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Turns out Friday the 13th is a lucky day in OOTP world.
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"It may be nothing. But it usually is always something and more than something." - Cardinals GM John Mozeliak |
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#23 | |
Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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June 20th is fine.
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#24 |
Major Leagues
Join Date: May 2009
Location: Peoria, AZ
Posts: 381
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Interesting
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#25 |
Bat Boy
Join Date: Mar 2006
Location: Panama City, Panama
Posts: 16
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Nunca mas!
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#26 | |
Hall Of Famer
Join Date: Jun 2004
Posts: 8,736
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From Markus
Quote:
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5000+ Generic Logos Free for the Taking FREE: Uniforms and logos for 500+ teams spanning 1871-present Great Lakes League: 10 Conferences, 100 Teams Pre-OOTP 23 Custom Cap & Jersey Template v3.0 by Deft and NoPepper (with layers from other various artists) that I use: Caps, Jerseys |
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#27 |
Major Leagues
Join Date: Jul 2006
Posts: 308
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Disappointed that late May slowly became late June, but as long as this version is at least as good as 11 I will be happy after the dust settles.
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#28 |
Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,891
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So does this mean the game is going to ship with "All-Star Break" Rosters?
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#29 |
Minors (Double A)
Join Date: Feb 2002
Location: Brooklyn, NY
Posts: 107
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I'll keep beating the drum...
Mods, is there any chance of a simple OOTP11 patch that will at least allow us to import the latest Lahman database? Another month is a lot of lost league time and momentum. This latest announced release date is killing my replay league. |
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#30 | |
All Star Reserve
Join Date: Jan 2004
Location: The dull edge of the blade
Posts: 867
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Quote:
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#31 |
Hall Of Famer
Join Date: Nov 2002
Posts: 3,637
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I'll come out and say that I'm disappointed that the official date is now June 20th. Yes, this meets the Spring timeline. Yes, I understand that iOOTP took some time and was necessary. Yes, I understand that it takes a lot of effort to make a great game. That said, I'm expecting a great game, and when I'm looking forward to something with enthusiasm, I always will prefer sooner rather than later.
I don't think my disappointment here is much different from my disappointment that the game doesn't start till 7:30 and it's still only 3 o'clock, or that I have to wait till Christmas to get my presents. I know it's a part of life and there are reasons, and I'll be happy when the time comes, but it doesn't mean that I don't wish it were sooner.
__________________
StatsLab- PHP/MySQL based utilities for Online Leagues Baseball Cards - Full list of known templates and documentation on card development. |
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#32 |
Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,891
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Unless the feature list has changed since February 15th, I have no interest in purchasing this version as a Fictional, solo, non-financial player.
This seems like a throw-away release to me as far as fictional play is concerned given iootp's attention this development cycle. While an enhanced player creation database and a fancy new skin sound great, there just isn't enough for me to take this version seriously. Especially when OOTP11 is playing like new for me with each league I start. I am excited about 13 though as it sounds like Markus is ready to take the next big step regarding his 'baby'. I'll continue to monitor for changes in the feature list and am not ruling out a purchase of 12 completely
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#33 | |
Major Leagues
Join Date: Jul 2006
Posts: 308
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Quote:
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#34 | |
Hall Of Famer
Join Date: Dec 2001
Location: Union City, TN
Posts: 6,383
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Quote:
On May 9, Markus stated: Work on OOTP 12 was delayed a bit by the hectic last week, but things have calmed down and I am back at it. We are currently preparing the start of beta testing for Wednesday and still hope we will be able to have it released at the end of May if everything goes well. Alright, that's it for now I'll keep you posted! Cheers, Markus I can only think that since testing started (Wednesday was May 11), something has caused the release date to move almost a month. Disappointed, to say the least. Last edited by Cooleyvol; 05-13-2011 at 08:26 PM. |
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#35 |
Hall Of Famer
Join Date: Dec 2005
Posts: 16,386
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Testing has not started.
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#36 |
Hall Of Famer
Join Date: Dec 2001
Location: Union City, TN
Posts: 6,383
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#37 |
All Star Starter
Join Date: Jan 2008
Posts: 1,150
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Crap....during my move and honeymoon too. Luckily for me, this won't be the first time OOTP has come at an inconvenient time, and new versions of OOTP are usually familiar enough that I can get the new version installed but be patient in my urge to let it loose while I get more important things done.
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#38 | |
Hall Of Famer
Join Date: May 2006
Posts: 3,640
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Quote:
His options were probably to release the game ASAP, but perhaps without the ability to do a proper amount of testing or include all the intended features; or delay the release by a few weeks and subsequently delay testing a bit so that it begins when the game is truly ready for it. I don't think people would have gone for releasing an incomplete or insufficiently tested game, so my assumption is that the choice was made to delay the game until June 20 so Markus can have the maximum possible time and still technically release OOTP 12 in the spring. The major feature that Markus had announced for an overhaul was the financial system. As soon as I heard that announcement, I expected a lengthy delay in the release of OOTP 12. This was before iOOTP was even on the immediate horizon. Supposedly, the financial system has always been one of the most complicated aspects of the game code. And while I know that Markus always has the best intentions and is a talented developer, sometimes taking on the toughest possible task can be harder than expected. With some delays due to iOOTP's release and then the challenge of overhauling an area of the game that is perhaps the toughest to change, my guess is that the financial overhaul is probably the main reason why the game has been pushed back further. |
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#39 |
All Star Reserve
Join Date: Feb 2002
Location: La Grande, Oregon
Posts: 994
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I'm less concerned about the release date being pushed back as I am with that short of a Beta Testing. I was on the beta team the last couple of versions and I can't imagine trying to get out a relatively bug free release in just over a month of testing, unless of course there aren't many new features to test.
This is one of those damned if you do, damned if you don't moments in life for Markus. Strip down the feature list and rush through the beta to get it out as promised or suffer the wrath of an already impatient customer base. I sincerely hope that the time spent on iOOTP pays off for Markus. |
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#40 | ||
Hall Of Famer
Join Date: Sep 2009
Posts: 2,510
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Quote:
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