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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Triple A)
Join Date: May 2003
Posts: 225
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A small request re:expansion drafts
Since we are almost to beta testing, it is probably way too late to ask for this feature, but I guess it doesn't hurt to ask. I believe a simple change would greatly improve how expansion drafts work in-game.
Could we have an option to limit the players to be protected or exposed to an expansion draft to the players on the 40 man (secondary) roster? Anyone who has tried using the current expansion draft system finds out the hard way that the expansion teams can choose from your entire major and minor league rosters, which is not close to a real-world draft. This minor change isn't the re-work of expansion drafts that some are hoping for, but I think it would be a big improvement to the current program with (hopefully) a small investment in programming time. Please consider it. Thanks |
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#2 |
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Minors (Double A)
Join Date: Jul 2009
Location: Baltimore, MD
Posts: 178
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In real life, prospects drafted in the prior two Amateur Drafts are automatically protected - but most other minor leaguers not on the 40 man rosters are fair game.
A better rule might be to limit it to the prior two Amateur Drafts like real life, rather than all players not on the 40 man roster. Otherwise, the expansion teams will be at an even greater disadvantage. |
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#3 | |
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Minors (Triple A)
Join Date: May 2003
Posts: 225
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#4 | |
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Minors (Single A)
Join Date: Apr 2003
Location: Pasadena,MD
Posts: 57
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#5 |
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Minors (Triple A)
Join Date: Apr 2006
Posts: 291
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i'd like to see a limit on the number of players that each team can lose in the expansion draft.
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#6 |
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Hall Of Famer
Join Date: Apr 2011
Location: Frankenthal, Germany
Posts: 3,061
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As I love to play historical leagues and have a team season after season (until I lose interest and start all over again with another team), here is what I would like to have:
Let's say I take over the 1969 expansion San Diego Padres - if I understood another post correctly, right now I would have to sim the 1968 season, then take over the Padres, do the expansion draft and go from there. It would be great if I, after selecting a historical league and, like in this example, the San Diego Padres and the year 1969, could choose when to start. I would like to be able to start in the summer of 1968 and while the baseball season runs in the background, I could start to hire managers and coaches and prepare for the expansion draft. As I said in previous posts, I currently play OOTP10 and will skip 11 and continue with OOTP12 ... maybe it's already in OOTP11 ??
__________________
I'm going to have to meet my Maker some day. And if He asks me why I didn't let this boy play, and I say it's because he's black, that might not be a satisfactory answer. Happy Chandler, 1947 ![]() ![]() |
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#7 |
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Bat Boy
Join Date: Feb 2011
Posts: 11
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Expansion Draft
While I understand what you are saying, I think the expansion draft is properly done. It is your responsiblity to protect your top minor league players as well as players on your 25 man roster. Spend some time deciding who your most important 40 players are and put them on the 40 player list. Get rid of all of the "dead wood" on that list. Then decide which 25 players to protect. It's a little like the rule 5 draft. If you want to use the rule 5 draft (I don't), be prepared to spend a lot of time putting good rule 5 eligible players on the 40 man list.
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#8 | |
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Minors (Triple A)
Join Date: May 2003
Posts: 225
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#9 | |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,644
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It isn't in one key area: there is no provision in OOTP's expansion draft rules which require the number of players drafted from each existing team to be equal or nearly equal. The consequence of this is that existing clubs can be unfairly looted in an expansion draft whereas in a real expansion draft all existing clubs loose the same, or nearly the same, number of players to the expansion clubs. |
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