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Old 02-16-2011, 01:18 PM   #1
Broth32
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Oh, what to do

I do this every year. I get an itch to start playing out a new league around this time of year. But I want to wait until the release of v12 because I'm always afraid of importing leagues to the new version. When I imported 10 to 11 the ratings seemed pretty screwy. Wondering what your guys thoughts are - do you usually import your "old" leagues to the new versions of OOTP or just start fresh?

I wonder how the financial part of the game will import over with the new features of v12?
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Old 02-16-2011, 01:40 PM   #2
BusterKing
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I usually start fresh with the new version using the newest MLB files.

I then have an inaugural draft and play all my games in one pitch mode.

Version 11 has been the best for me, I play it everyday unlike the other past versions which I kind of got tired after 6-8 months. But not with OOTP11, find it fun even today!

I could probably keep playing version 11 and be quite happy but I am buying 12 to support this great game. To me it's an investment.
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Old 02-16-2011, 09:07 PM   #3
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Quote:
Originally Posted by Broth32 View Post
I do this every year. I get an itch to start playing out a new league around this time of year. But I want to wait until the release of v12 because I'm always afraid of importing leagues to the new version. When I imported 10 to 11 the ratings seemed pretty screwy. Wondering what your guys thoughts are - do you usually import your "old" leagues to the new versions of OOTP or just start fresh?

I wonder how the financial part of the game will import over with the new features of v12?
I have always imported my seasons from the previous version, and I also have the same reluctance you do because my players seem to get worse every time I move them over. It makes me reluctant to buy the new version, at least until the season is over. My fictional game actually started in OOTP 6! I had a Cy Young level pitcher, but since I moved from v9 to v10 he morphed immediately into a below average pitcher.
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Old 02-16-2011, 11:30 PM   #4
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Originally Posted by BusterKing View Post
I usually start fresh with the new version using the newest MLB files.

I then have an inaugural draft and play all my games in one pitch mode.

Version 11 has been the best for me, I play it everyday unlike the other past versions which I kind of got tired after 6-8 months. But not with OOTP11, find it fun even today!

I could probably keep playing version 11 and be quite happy but I am buying 12 to support this great game. To me it's an investment.
I do the same, but I've grown so attached to my universe, I'm going to import into v12 this year.... at least that's my plan as of right now.
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Old 02-17-2011, 12:11 AM   #5
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Originally Posted by gglennwill View Post
I have always imported my seasons from the previous version, and I also have the same reluctance you do because my players seem to get worse every time I move them over. It makes me reluctant to buy the new version, at least until the season is over. My fictional game actually started in OOTP 6! I had a Cy Young level pitcher, but since I moved from v9 to v10 he morphed immediately into a below average pitcher.
Hey that happens in real life! Look at Mark Prior. . .
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Old 02-17-2011, 12:39 AM   #6
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Hey that happens in real life! Look at Mark Prior. . .
MLB upgraded versions of its software that directly affected players ability?
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Old 02-17-2011, 08:44 AM   #7
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MLB upgraded versions of its software that directly affected players ability?
A glitch in The Matrix!

Or more likely in Mark Prior's arm...
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Old 02-17-2011, 08:51 AM   #8
Tycobbler
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Originally Posted by Broth32 View Post
I do this every year. I get an itch to start playing out a new league around this time of year. But I want to wait until the release of v12 because I'm always afraid of importing leagues to the new version. When I imported 10 to 11 the ratings seemed pretty screwy. Wondering what your guys thoughts are - do you usually import your "old" leagues to the new versions of OOTP or just start fresh?

I wonder how the financial part of the game will import over with the new features of v12?
Play on with 11 and import when the game is completely ready after a few patches.
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Old 02-17-2011, 08:59 AM   #9
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Play on with 11 and import when the game is completely ready after a few patches.
That's what I'm about to do...

I do have to say Markus did a hell of a job last year with the release of v11. There were no "game stopping" bugs that needed patched.
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Old 02-17-2011, 11:43 AM   #10
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Hey that happens in real life! Look at Mark Prior. . .
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Old 02-17-2011, 01:34 PM   #11
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Hey that happens in real life! Look at Mark Prior. . .
I always wondered what caused that.
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 02-17-2011, 03:31 PM   #12
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My leagues don't tend to last too long anyway. I get some awesome brilliant idea for a league, spend weeks setting it up, play for a few days, come up with an even more awesome brilliant idea, etc. I've been doing this since OOTP2. I once or twice had a league that lasted a few months.

So I don't mind starting a league now, since I'll probably start a new one with v12 anyway.

I've noticed, though, that the amount of time I spend actually playing a league is seemingly inversely proportional to the amount of time I spend setting it up.
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Old 02-17-2011, 05:13 PM   #13
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My leagues don't tend to last too long anyway. I get some awesome brilliant idea for a league, spend weeks setting it up, play for a few days, come up with an even more awesome brilliant idea, etc. I've been doing this since OOTP2. I once or twice had a league that lasted a few months.

So I don't mind starting a league now, since I'll probably start a new one with v12 anyway.

I've noticed, though, that the amount of time I spend actually playing a league is seemingly inversely proportional to the amount of time I spend setting it up.
I've been playing since V2 as well but I still don't understand why it takes so long to "set up" a league - especially the last 3-4 versions of the game. I think the longest I have ever taken setting up a fictional league was 20 min
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Old 02-17-2011, 05:23 PM   #14
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I've been playing since V2 as well but I still don't understand why it takes so long to "set up" a league - especially the last 3-4 versions of the game. I think the longest I have ever taken setting up a fictional league was 20 min
I know EXACTLY what ctorg is talking about! lol.

My problem is, I want to insert myself and my twin brother with brilliant potential, but very little skill in the year 2002 (when we were 18.) But I also want the full history of the game with all the record books, and the players who were on the real teams back in '02. I also want the minor league structure to be accurate.

So, I go through, try to set up all the teams and all the leagues of the minor, make sure the logos and unis are exactly as they should be, as well as the stadiums. When all is said and done, there's always something I screwed up. lol.

In version 9, I decided to just set up a fictional league, with all the proper minor leagues below it, and started the year in 2001. Played out every single game in pitch-by-pitch mode, and am in my fourth season. The problem with this league: There is no league history prior to 2001. But I just ignore that.

I think with 12, Imma try to set up a league EXACTLY the way I always wanted to once and for all.
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Old 02-17-2011, 05:38 PM   #15
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Dola,

It would be awesome if Markus included a way to save your league in the middle of setting one up.....
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Old 02-17-2011, 06:45 PM   #16
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Originally Posted by Broth32 View Post
I do this every year. I get an itch to start playing out a new league around this time of year. But I want to wait until the release of v12 because I'm always afraid of importing leagues to the new version. When I imported 10 to 11 the ratings seemed pretty screwy. Wondering what your guys thoughts are - do you usually import your "old" leagues to the new versions of OOTP or just start fresh?

I wonder how the financial part of the game will import over with the new features of v12?
I've ported leagues from v8 (v2007?) and from each succeeding version to the latest with no significant issues. I did have one pitcher go from major star to overpaid bum, but considering the thousands of players involved I'll give it a pass.
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Old 03-08-2011, 09:00 PM   #17
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The very first time I converted, from 2006 to 2007, all my players' injury ratings reversed. The hard-to-hurt guys became fragile and the guys with glass arms turned steely. Since then, I haven't noticed any problems.
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Old 03-09-2011, 02:22 AM   #18
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I always start over with each new version. I am in the process of creating a league with 256 teams from 32 countries that I hope will import. Thats if I buy v12, I'm waiting for the complete feature list first.
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Old 03-09-2011, 09:11 AM   #19
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Dola,

It would be awesome if Markus included a way to save your league in the middle of setting one up.....
Can't you save it as a template? Then if something goes wrong during your setup, start a new league by loading the template and continuing from there?
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Old 03-09-2011, 09:46 AM   #20
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I started my fictional league with v9 and imported to v10 and then to v11. I've seen just a couple guys drop in ratings, but I see that every season with a few guys in their 30's.
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