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Old 10-22-2010, 11:59 AM   #21
Jaxxvain
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Quote:
Originally Posted by Jaxxvain View Post
I just started a new solo league.

Fictional
No financials
20 National teams, 4 Pools of 5 teams each.
Play each team in your pool 8 games
Play one team from another pool 4 games
Total of 20 games
Top 2 from each pool make playoffs, plus 8 wildcards, so 16 total teams in World Cup playoffs. The playoffs are 4 rounds, best of 3, top seed hosts all 3 games.

One of the key differences that I employed for this league is that the players are amateurs, and that they are ages 18-24.

These settings make for a wide variety of skill levels, with some teams even starting players who have 1-1-1 ratings!

I just restarted last night, to improve the schedule, and to implement some uniforms (thanks Tobair!), and my US team was upset by a pesky Australian team 9-6!

Also in this universe I created an American Pro Senior League (ages 25-up) so some of these studs can move on after they "retire" from my amateur global league. This APSL league only has 4 teams to start, but I left the evolution expansion button on to see where that goes.

Looks like I just found my hobby league for the next couple months!
just beat Venezuela in the first game of the playoffs last night. 7-6 in 19 innings!!!!

One of the most fun games in my OOTP history. I'll have to post the box score if I get around to it.

I play with 32 man rosters. I think I have 13 pitchers and 19 batters on the roster, and everyone played except the next day's starting pitcher and one mop-up MR.

I was down 1-run going into the bottom of the 19th, and I think both the tying and winning runs walked in. I will have to double check. I was in shock.
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Old 11-02-2010, 02:54 PM   #22
benitovo
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Join Date: Feb 2009
Posts: 15
After a lot of testing, dead ends, and creative solutions, I finally got my dream universe set up. It's big but has moved along fine so far and gives me what I wanted.

I started with the MLB Quickstart (should mention I'm playing 10). I wanted all teams to have 1 short-season Single-A team and 2 rookie-level teams. I added a short-season Single-A league called the Eastern Canada League; my Twins affiliate is Prince Edward Island. I also added a rookie league in Ohio. Between these two leagues and moving Kansas City's 3rd Rookie team to SSA, I had the setup I wanted.

I then added the standard Japanese, Mexican, and Cuban leagues. Early testing resulted in too many players going to Japan and Mexico, so I changed the setting to not allow FAs from other leagues. A few still end up in the Japanese AAA, but they are fringe players and I'm okay with that. Cuba has no free agency but each offseason I'm going to pick 10-12 players to be defectors. Not entirely sure of the criteria, but loyalty, ambition, and age are factors. The Mexican leaguers created initially are too good, so when they become free agents, I retire the best of them. Eventually, the lowered modifiers I set up will take effect and there won't be a lot of stars.

I created a rather large feeder system, consisting of the following:
-NCAA Tier 1 - 64 teams - Enter draft at 21, Intended to have powerhouses and larger D1 schools
-NCAA Tier 2 - 64 teams - Enter draft at 22, Intended to have smaller, lesser D1 programs
-NCAA Junior College - 16 teams - Enter draft at 20
-Minnesota Division 3 - 12 teams - Enter draft at 22
-United States HS - 60 teams (all HS/academy enter draft at 18)
-Canada HS - 12 teams
-Puerto Rico HS - 4 teams
-European Academy - 10 teams
-Asian Academy - 8 teams
-Latin America Academy - 32 teams
-South American Academy - 10 teams

The academy leagues were compromises with my goal of having international amateur free agents. I could never get it to work like I wanted, so I decided to create a world draft and have academies set up around the world. Each team is designated by country, but have players from all countries in that academy league.

Finally, I wanted independent leagues to soak up excess players. I needed to make sure these indy leagues didn't create too many of their own players. I set them all to have a 5 round draft, but with all draft eligible players created at 40 years old. These players retire shortly and create room for excess players from the feeders, MLB organizations, and foreign leagues.

Here are the independent leagues, in order of salary cap, and notable players:
-East Coast Baseball League - R. Sexson, T. Armas, M. Redman, C. James
-Western Baseball League - J. Dillon, A. Melhuse, P. Byrd, M. Mulder
-United Baseball League - L. Rivas, S. Traschel
-Southeast Baseball League - P. Stockman, E. Loaiza
-Southwest Baseball League
-Rocky Mountain Baseball League
-Dunder Mifflin Baseball League
-Central Baseball League
-Ontario Baseball League
-North Texas Baseball League
-John Henry Baseball League
-British Columbia Baseball League

The ECBL has 12 teams; the OBL, NTBL, JHBL, and BCBL have 6 teams; the rest have 8.

I'm halfway through the 2009 season and enjoying the leagues. From my tests, I know that eventually former major leaguers will end up all the way down to the lesser indy leagues.

Last edited by benitovo; 11-02-2010 at 02:59 PM.
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Old 11-02-2010, 03:13 PM   #23
dancariaz
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Join Date: Jul 2008
Location: Germany
Posts: 234
I haven't played since May or so but today I started a new franchise with the Yankees. Kept pretty much anything at default. I always sim my games just to let u know. Then I had one game in June and that one was really sick. We (the Yankees) won 39-0 at home against the Blue Jays. I'm playing OOTP for years now but I can't remember that I've ever seen a team taking such a beating.
My team has a pretty good season anyway, A-Rod has already close to 30 homers and it's still june. Swish, Tex and Granderson also have 20+ homers. And Javy Vazquez even pitched a no hitter in his very first start of the season. Having a lot of fun playing OOTP right now

if anybody's interested in the box score just let me know and I post a picture of that game.
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Old 11-02-2010, 03:16 PM   #24
bubba22plus
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Quote:
Originally Posted by benitovo View Post
After a lot of testing, dead ends, and creative solutions, I finally got my dream universe set up. It's big but has moved along fine so far and gives me what I wanted.

I started with the MLB Quickstart (should mention I'm playing 10). I wanted all teams to have 1 short-season Single-A team and 2 rookie-level teams. I added a short-season Single-A league called the Eastern Canada League; my Twins affiliate is Prince Edward Island. I also added a rookie league in Ohio. Between these two leagues and moving Kansas City's 3rd Rookie team to SSA, I had the setup I wanted.

I then added the standard Japanese, Mexican, and Cuban leagues. Early testing resulted in too many players going to Japan and Mexico, so I changed the setting to not allow FAs from other leagues. A few still end up in the Japanese AAA, but they are fringe players and I'm okay with that. Cuba has no free agency but each offseason I'm going to pick 10-12 players to be defectors. Not entirely sure of the criteria, but loyalty, ambition, and age are factors. The Mexican leaguers created initially are too good, so when they become free agents, I retire the best of them. Eventually, the lowered modifiers I set up will take effect and there won't be a lot of stars.

I created a rather large feeder system, consisting of the following:
-NCAA Tier 1 - 64 teams - Enter draft at 21, Intended to have powerhouses and larger D1 schools
-NCAA Tier 2 - 64 teams - Enter draft at 22, Intended to have smaller, lesser D1 programs
-NCAA Junior College - 16 teams - Enter draft at 20
-Minnesota Division 3 - 12 teams - Enter draft at 22
-United States HS - 60 teams (all HS/academy enter draft at 18)
-Canada HS - 12 teams
-Puerto Rico HS - 4 teams
-European Academy - 10 teams
-Asian Academy - 8 teams
-Latin America Academy - 32 teams
-South American Academy - 10 teams

The academy leagues were compromises with my goal of having international amateur free agents. I could never get it to work like I wanted, so I decided to create a world draft and have academies set up around the world. Each team is designated by country, but have players from all countries in that academy league.

Finally, I wanted independent leagues to soak up excess players. I needed to make sure these indy leagues didn't create too many of their own players. I set them all to have a 5 round draft, but with all draft eligible players created at 40 years old. These players retire shortly and create room for excess players from the feeders, MLB organizations, and foreign leagues.

Here are the independent leagues, in order of salary cap, and notable players:
-East Coast Baseball League - R. Sexson, T. Armas, M. Redman, C. James
-Western Baseball League - J. Dillon, A. Melhuse, P. Byrd, M. Mulder
-United Baseball League - L. Rivas, S. Traschel
-Southeast Baseball League - P. Stockman, E. Loaiza
-Southwest Baseball League
-Rocky Mountain Baseball League
-Dunder Mifflin Baseball League
-Central Baseball League
-Ontario Baseball League
-North Texas Baseball League
-John Henry Baseball League
-British Columbia Baseball League

The ECBL has 12 teams; the OBL, NTBL, JHBL, and BCBL have 6 teams; the rest have 8.

I'm halfway through the 2009 season and enjoying the leagues. From my tests, I know that eventually former major leaguers will end up all the way down to the lesser indy leagues.
That. Sounds. AWESOME.
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Old 11-03-2010, 11:13 AM   #25
Petepont
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Quote:
Originally Posted by benitovo View Post
After a lot of testing, dead ends, and creative solutions, I finally got my dream universe set up. It's big but has moved along fine so far and gives me what I wanted.

I started with the MLB Quickstart (should mention I'm playing 10). I wanted all teams to have 1 short-season Single-A team and 2 rookie-level teams. I added a short-season Single-A league called the Eastern Canada League; my Twins affiliate is Prince Edward Island. I also added a rookie league in Ohio. Between these two leagues and moving Kansas City's 3rd Rookie team to SSA, I had the setup I wanted.

I then added the standard Japanese, Mexican, and Cuban leagues. Early testing resulted in too many players going to Japan and Mexico, so I changed the setting to not allow FAs from other leagues. A few still end up in the Japanese AAA, but they are fringe players and I'm okay with that. Cuba has no free agency but each offseason I'm going to pick 10-12 players to be defectors. Not entirely sure of the criteria, but loyalty, ambition, and age are factors. The Mexican leaguers created initially are too good, so when they become free agents, I retire the best of them. Eventually, the lowered modifiers I set up will take effect and there won't be a lot of stars.

I created a rather large feeder system, consisting of the following:
-NCAA Tier 1 - 64 teams - Enter draft at 21, Intended to have powerhouses and larger D1 schools
-NCAA Tier 2 - 64 teams - Enter draft at 22, Intended to have smaller, lesser D1 programs
-NCAA Junior College - 16 teams - Enter draft at 20
-Minnesota Division 3 - 12 teams - Enter draft at 22
-United States HS - 60 teams (all HS/academy enter draft at 18)
-Canada HS - 12 teams
-Puerto Rico HS - 4 teams
-European Academy - 10 teams
-Asian Academy - 8 teams
-Latin America Academy - 32 teams
-South American Academy - 10 teams

The academy leagues were compromises with my goal of having international amateur free agents. I could never get it to work like I wanted, so I decided to create a world draft and have academies set up around the world. Each team is designated by country, but have players from all countries in that academy league.

Finally, I wanted independent leagues to soak up excess players. I needed to make sure these indy leagues didn't create too many of their own players. I set them all to have a 5 round draft, but with all draft eligible players created at 40 years old. These players retire shortly and create room for excess players from the feeders, MLB organizations, and foreign leagues.

Here are the independent leagues, in order of salary cap, and notable players:
-East Coast Baseball League - R. Sexson, T. Armas, M. Redman, C. James
-Western Baseball League - J. Dillon, A. Melhuse, P. Byrd, M. Mulder
-United Baseball League - L. Rivas, S. Traschel
-Southeast Baseball League - P. Stockman, E. Loaiza
-Southwest Baseball League
-Rocky Mountain Baseball League
-Dunder Mifflin Baseball League
-Central Baseball League
-Ontario Baseball League
-North Texas Baseball League
-John Henry Baseball League
-British Columbia Baseball League

The ECBL has 12 teams; the OBL, NTBL, JHBL, and BCBL have 6 teams; the rest have 8.

I'm halfway through the 2009 season and enjoying the leagues. From my tests, I know that eventually former major leaguers will end up all the way down to the lesser indy leagues.

Wow. The only bad thing about that that I can possibly think of is that it will take up a mammoth amount of space. But still... that sounds awesome
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Old 11-03-2010, 06:51 PM   #26
norva13x
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Join Date: Feb 2009
Posts: 476
I started out with 20 MLB teams. Two leagues of 10 teams divided in two 5 team divisions each. Loosely based on the 60s MLB teams but with fictional names and stadiums. Like the MLB New York, Chicago and LA each of two teams in separate leagues. I started in 2000 with just one level of minors.
I am now about to start the 2042 season, I also added one more level of minors. I also turned on evolving leagues for everything but schedule length, I like to keep it at 162.
I now have 26 teams. Much like the real MLB from 1977-1992 I have 14 teams in the AL, divided into two 7 team divisions, and the NL has 12 teams with 6 team divisions.
My NL briefly had the DH but dropped it interestingly.
I created myself for the 2008 draft. Debuted in the 2010 season. I spent 19 seasons pitching for the Boston Pilgrims and retired after the 2028 season the all time wins leader but have since been passed twice. I am now the bench coach for the Washington Senators, also in the AL.
I have had pretty good parity in my world, in 42 seasons I have 3 teams tied for the most World Series titles ever, each with 4.
Boston is cursed in this league as well, they were a charter franchise and have yet to win a World Series and have only appeared once in 2038.
Both Chicago teams have multiple titles though.
I just sim and watch the history unfold, fun for me.
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Old 11-04-2010, 11:27 AM   #27
benitovo
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Originally Posted by Petepont View Post
Wow. The only bad thing about that that I can possibly think of is that it will take up a mammoth amount of space. But still... that sounds awesome
Yeah, I am worried about the size as I get further into it, but hopefully everything runs smoothly enough.
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Old 11-05-2010, 11:30 AM   #28
CBL-Commish
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Originally Posted by benitovo View Post
Yeah, I am worried about the size as I get further into it, but hopefully everything runs smoothly enough.
I have a universe with roughly 45 leagues and it runs pretty smoothly. My major issues are backing up can be a pain - even zipped my .lg directory is 500-700 Mb. And searching for players can be hard. Just going to the free agents screen will make for a 10, 15-second delay as the game analyzes scouting reports for 1000s of players. Hit "shop player" and be prepared to get a cup of coffee and come back in five minutes when the game is done analyzing the needs of the 500+ teams.
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Old 11-05-2010, 01:51 PM   #29
thamolas
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Originally Posted by CBL-Commish View Post
I have a universe with roughly 45 leagues and it runs pretty smoothly. My major issues are backing up can be a pain - even zipped my .lg directory is 500-700 Mb. And searching for players can be hard. Just going to the free agents screen will make for a 10, 15-second delay as the game analyzes scouting reports for 1000s of players. Hit "shop player" and be prepared to get a cup of coffee and come back in five minutes when the game is done analyzing the needs of the 500+ teams.
I can't even imagine running 45 leagues. Wow.
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Old 11-05-2010, 06:39 PM   #30
bubba22plus
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I can't even imagine running 45 leagues. Wow.
I just started a universe with 39 leagues, so i'm gaining on CBL!
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Old 11-06-2010, 01:29 AM   #31
ashantewarrier
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Quote:
Originally Posted by CBL-Commish View Post
I have a universe with roughly 45 leagues and it runs pretty smoothly. My major issues are backing up can be a pain - even zipped my .lg directory is 500-700 Mb. And searching for players can be hard. Just going to the free agents screen will make for a 10, 15-second delay as the game analyzes scouting reports for 1000s of players. Hit "shop player" and be prepared to get a cup of coffee and come back in five minutes when the game is done analyzing the needs of the 500+ teams.
Wow! How long did it take you to set this up?
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Last edited by ashantewarrier; 11-06-2010 at 01:30 AM.
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Old 11-06-2010, 10:52 AM   #32
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Just expanded my fictional player MLB league from 24 teams (2 leagues with 12 teams each, no divisions, 4 top teams from each league make playoffs) to 32 teams. Reserrected the St. Louis Browns and the Montreal Expos and changed the Nationals to the Senators. The expanded version features two leagues with NFL style 4 divisions (East, North, Central, West) and NBA style playoffs where half the league (16 teams make the playoffs). This league features no minors, but teams carry a reserve roster. Just wanted to focus on the majors for now.

Here's how the divisions are set up...

AL East: Yankees, Red Sox, Orioles, Rays
AL North: Tigers, Brewers, White Sox, Expos
AL Central: Indians, Twins, Royals, Browns
AL West: Rangers, Athletics, Rangers, Mariners

NL East: Mets, Braves, Senators, Rays
NL North: Phillies, Cubs, Pirates, Blue Jays
NL Central: Cards, Reds, Astros, Rockies
NL West: Dodgers, Giants, Padres, D-Backs

There are a few oldschool twists I'm giving a try as the reserve clause is in affect. Using the 25 year FA and 4 year arbitration scheme that was recommended by gammers on this board is working fantatstic. Seems to generate more interesting trades and offseason news than the other way I was handeling this. Also, using a 141 game schedule. Teams play 19 games against other 3 teams of division and 7 games against other 12 teams of league. No interleague games.

Currently playing the second round of the playoffs. By the way, each round of the playoffs (1st Rd, 2nd Rd, LCS and WS) feature seven game series. My last seasons champions (Giants, believe it or not) have already been knocked out of the first round of the playoffs by the Cardinals. It has been more fun than I ever expected.
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Old 11-06-2010, 04:04 PM   #33
norva13x
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My playoffs are just 8 teams like the MLB, however when my NL expands I will expand it to 8 each league 16 total.
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Old 11-06-2010, 06:12 PM   #34
longshotsoftball
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RE: benitovo i like the complex league that you have created.


My Solo league (Fictional league) is currently in its 20th year. Here is the setup.

Major League Team
******Seattle Drizzle 7 Time Champions******
16 Teams
2 Leagues
8 Teams in each leagues
4 Divisions
162 Games
DH Both Leagues
No Interleague Play
Two Rounds of best of 7 playoffs
Custom Award is the Trevor Hoffman Award, (to be renamed after 50/75 years of play after the best career closer)

Triple-A League
******Vienna Muskies 4 Time Champions******
32 Player Roster
Playoffs: 2 Rounds Round 1 Best of 5, Round 2 Best of 7


Double-A League
******Newark Tapirs 5 Time Champions******
40 Player max
Playoffs: 2 Rounds Round 1 Best of 5, Round 2 Best of 7


Independent League
******Virginia Blizzard Beach 8 Time Champions******
8 Teams
1 League
2 Divisions
96 Games
Playoffs: Split Season Format (2 Rounds best of 7)
Active Roster 26 players
Reserve Roster (15 Player Limit)
I ONLY allow trades between the independent leagues and the Major leagues from 12/1 through up until the preseason

League Evolution (so far)
2016 DL list changed from 15 to 17 days
2019 Active roster size changed from 25 to 24
2020 DFA days changed from 10 to 8
2021 Waiver period has been changed from 2 days to 4 days
2027 League changes removes the right for veterans to refuse their demotion
2029 Waiver period has been increased to 6 days


Batter Aging Speed .700
Batter Dev. Speed 1.100
Pitcher Aging Speed .700
Pitcher Dev. Speed 1.100
Talent Change Randomness 100

Ratings Weight 40%
Current Year Stats Weight 40%
Previous Year Stats Weight 15%
2 Yrs ago 5%
AI Trading Frequency AVG
Trading Difficulty AVG
Trading Preference NEUTRAL




GAME SETUP
Independent Leagues---RULES
Avg Attendance 15,000
Avg Ticket Price $5.00
Visiting Teams gate 20%
Financial System Enabled
Min Service years for FA 6 Years
Allow FA from other leagues YES
Allof FA to leave YES
Draft Pick Compensation NO
Service Years for Arbitration NO
Avg Media Contract $345,000
Media Contract Fixed YES
Salary Cap $0
Revenue Sharing Luxury Tax
Soft Cap 120
Tax Above Soft Cap 20
Cash Max $50 Million
Avg. Scouting Budget $50k
Avg Coach Salary $3,750
Min Player Salary $7,750
Superstar Quality Player $150k
Star Quality Player $125k
Good Quality Player $100k
Above Avg Quality Player $75k
Avg Quality Player $55k
Below Avg Player $45k
Fair Quality Player $25k
Poor Quality Player $12k
-----------------------------
STRATEGY
Use of Relievers Often
Use of Closer Very Often
Pitcher Stamina Normal
Starting Rotation 4 Man
Starting Rotation Mode Default
Pinch Hit for pitchers Normal
Pinch Hit for Position Players Normal
Def. Subs Normal
Stolen Bases Often
Hit & Run Often
Bunting Often
Batting contact .820
Gap Power .800
Power .750
Eye 1.000
Avoid Ks .920
Pitching Stuff .850
Movement .920
Control .900
Stamina .950
Running Speed 1.000
Fielding Ratings .950
Batting Avg .900
Xbase hits .900
HRS .850
Walks .950
Strikeouts .850



GAME SETUP
Major Leagues---RULES
Avg Attendance 30,000
Avg Ticket Price $5.00
Visiting Teams gate 20%
Financial System Enabled
Min Service years for FA 6 Years
Allow FA from other leagues YES
Allof FA to leave YES
Draft Pick Compensation YES
Service Years for Arbitration 3 Years
Avg Media Contract $20 Million
Media Contract Fixed No, Based on team market size
Salary Cap $0
Team Owner Controls Budget? Yes, Owner controls budget
Revenue Sharing Luxury Tax
Soft Cap 120
Tax Above Soft Cap 20
Cash Max $250 Million
Avg. Scouting Budget $2 Million
Avg Coach Salary $221k
Min Player Salary $214k
Superstar Quality Player $10 Million
Star Quality Player $7.5 Million
Good Quality Player $4.3 Million
Above Avg Quality Player $2.4 Million
Avg Quality Player $1.03 Million
Below Avg Player $675k
Fair Quality Player $386k
Poor Quality Player $245k
-----------------------------
STRATEGY
Use of Relievers Very Often
Use of Closer Very Often
Pitcher Stamina Normal
Starting Rotation 5 Man
Starting Rotation Mode Default
Pinch Hit for pitchers Often
Pinch Hit for Position Players Normal
Def. Subs Normal
Stolen Bases Often
Hit & Run Often
Bunting Normal
EVERYTHING @ 1.000


Any Suggestions on edits i would be more than welcome to listening to...


I used Logos that i found on the message boards and created each of the teams off of them.

Last edited by longshotsoftball; 11-06-2010 at 06:20 PM.
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Old 11-06-2010, 11:07 PM   #35
norva13x
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Join Date: Feb 2009
Posts: 476
Just entered season #50!

I decided for one year only to add interleague play to my league as part of the celebrations
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Old 04-10-2011, 01:14 AM   #36
Nugget699
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Location: Sydney
Posts: 444
I've just completed my 33rd year in my Promotion/Relegation league on my fictional island nation of Koana.

Megopolis ran away with their 8th title, their first in five years. The Titans have never finished below 8th since 1969, a whopping 23 years of winning records.



Ruysdael's title drought continues. Having won 14 titles, including 6 straight, the Generals are now without the Super League title for over 9 years.



Arbordale, in their first year in the top flight, finally succumbed to relegation despite battling bravely. The Power has a seasonla budget of roughly 20% to that of Megopolis'.

Saffron will join Arbordale in Division 1 next season for their first season outside the top flight since 1960. In an emotional final game that saw the Knights defeat the new Champions 5-3 for their first win in 8 games, the fans vowed they would be back.

Only 3 teams have maintained top flight status since the league started, Ruysdael, Megopolis and last season's Champions the Stondon Steelers.
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Old 04-10-2011, 04:23 PM   #37
kbusch22
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Join Date: Apr 2011
Posts: 1
I started a standard MLB game with default settings as the Mets. I unfortunately feel like I need to tweak the settings a bit especially with injuries. Reyes and Beltran started on the DL as they did in real life, but not long after they returned each man saw another long stint on the DL. Wright spent like 2 months on the DL. Francoeur had 2 separate DL trips in the midst of a shockingly huge year. My minor leagues were ravaged with injuries. My #1 draft pick needed Tommy John within 2 starts. I feel like the game was trying to make me relive 2009 and I hope injuries aren't that bad every year.

In terms of on-the-field play, it was the polar opposite of the real 2010. My hitting was absolutely amazing but the pitching was atrocious beyond words. Santana had a really bad year. K-Rod was demoted from the closer's role but anyone who filled in for him was equally terrible. After a hot start I faded away in mid-year and finished 78-84, tied for 4th with the Phillies oddly enough. Fired everybody except hitting coach Howard Johnson and my scouting director (even though a lot of people I've gotten had HUGE potential ratings only to drop to 1 star potential as soon as I signed them, maybe a scouting error?)

I DID unload Castillo and Perez, which was nice. Made a few pitching-related signings in the offseason. Hope it's a better year and that my guys can stay healthy.
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Old 04-11-2011, 05:45 AM   #38
iggyhood
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Join Date: Apr 2007
Location: Northumberland, England
Posts: 87
Have always played fictional and have just started a small Universe which may grow over time, centred around New York City and (in my mind) currently consisting of recreational/semi-pro leagues (so no financials) that may become Independant pro leagues in the future paying salaries etc

Main League is the All-Boro Baseball League - 20 teams split into 2 sub leagues with 2 Divs in each; one team from each NYC boro in each divsion; 78 game season with games played on Fri/Sat/Sun only (as the players are meant to be working for a living!) and stadiums set for parks in the locaility of each team (minimal attendance figures currently means 30 people recently attended a game between the Brooklyn Atlantics and the Central Park Cubs!); rosters are only 23 players (3 -man rotations because of the weekend only games) with a 15 man reserve roster

Didnt adjust Major League modifiers as this is the top league in my universe - only into the first season but seems to be working OK

Created an 8 team AAA level league which isnt affiliated currently - the Long Island Summer League; two divisions of 4 teams (split between Nassau Count Div and Suffolk County Div); idea being the ABBL teams may cherry pick the best players - league games are double headers on Saturdays only

Finally, a AA independant league based around the Emergency Services teams that exist (NYPD Finest/FDNY Bravest etc) - no trading allowed with this league - just thought it was a nice league to have playing away in the background

Over time may grow the ABBL into larger stadiums (both real and fictional), introduce salaries and maybe a level of minors; may also add a few more leagues along similar lines - prefer smaller leagues to get to know the players
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Old 04-15-2011, 04:48 PM   #39
grafe
Minors (Rookie Ball)
 
Join Date: Apr 2011
Posts: 20
Nothing too exciting as I've just been playing a 2010 game as the Braves. What is cool though is that I drafted some guy in the second round as a reliever and he'd been my setup man for a couple years, then I noticed at the end of 2014 that he'd developed a decent splitter out of nowhere. I threw him in the rotation and he's now won three straight Cy Young awards and the splitter has become a third great pitch of his. Another cool thing is that he actually gets used as a defensive replacement at second base by the AI a few times a year.
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Old 05-05-2011, 09:10 AM   #40
clamel
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Join Date: Apr 2008
Location: Across the Pond
Posts: 1,043
Quote:
Originally Posted by longshotsoftball View Post
I ONLY allow trades between the independent leagues and the Major leagues from 12/1 through up until the preseason
Sorry but how do you restrict trading BETWEEN certain dates.
I can only find trading dateline, but not between....
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