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Old 10-02-2010, 10:30 AM   #1
Exorcst
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Pitcher from Starter to Reliever

Playing a Historical season. I just completed the 1968 season and Dave Giusti pitched over 200 innings for me last year, won 17 games. I do not know what his stamina on a 1-100 scale last year was, but Im sure it was above 70, otherwise I wouldn't have put him in the starting rotation. The season ends, still just days after the end of the season and his stamina goes to 9. I just looked at his real life stats and he saw a similar drop in innings from 68 to 69. Im sure this had somethign to do with recalculating ratings based on real life stats, but can someone give me an idea on which setting I should have it on to prevent this. No injury, no even notice in his ratings changing, since it isn't even January yet.
Very aggravating now that I have to go after another starter or "game" the system and commissioner it.
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Old 10-02-2010, 12:20 PM   #2
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You'll notice in the setup that when you recalc, you do so according to real life stats. That means that what happened should've happened. The only way I know of to avoid this is to turn the player development engine on when setting up your game, and turn recalc off.
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Old 10-02-2010, 12:51 PM   #3
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Frankly, I would use the commissioner to set Giusti back to starter stamina. It's your team and you don't have to make the same decisions with him that the real-life GM did. He was converted to a reliever by his manager, Danny Murtaugh. He probably could have continued as a starter. I don't know of any physical reason for the change.

I don't see that as "gaming" the system. It's not like you are increasing his abilities. I see it as another strategy decision that you are making, only this one requires the editor function. If you were to give him a fourth pitch and increase his stuff while you are in there, that would be different IMO.
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Old 10-02-2010, 01:28 PM   #4
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By all means it's your game, play it your way. However saying that you're not "gaming the system" isn't completely true, unless Exorcst is doing the same thing for all the AI teams, which while a major PITA, is the only way to ensure you don't gain an advantage on the AI in this area. The AI already plays with its hands tied behind its back, it doesn't need further hampering. That's just my though and it is your game, so you'll have to figure it out for yourself.
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Old 10-02-2010, 02:30 PM   #5
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I agree it's not completely true. It is "gaming the system". I guess what I am trying to say is that I don't see it as an imbalancing move.

Do you really think you are giving yourself an advantage over the AI by making Dave Giusti a starter instead of a reliever? It's Dave Giusti. We aren't talking about unretiring Sandy Koufax.

Sure, it depends upon your approach. If you are trying to prove that you can defeat the AI, then it would not be a fair move. If you are just playing for pleasure, I don't see that it guarantees your team will dominate.
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Old 10-02-2010, 03:28 PM   #6
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Quote:
Originally Posted by Orcin View Post
I agree it's not completely true. It is "gaming the system". I guess what I am trying to say is that I don't see it as an imbalancing move.

Do you really think you are giving yourself an advantage over the AI by making Dave Giusti a starter instead of a reliever? It's Dave Giusti. We aren't talking about unretiring Sandy Koufax.

Sure, it depends upon your approach. If you are trying to prove that you can defeat the AI, then it would not be a fair move. If you are just playing for pleasure, I don't see that it guarantees your team will dominate.
That depends on whether you think it's easier (in $ or personnel spent to acquire) to find a SP or a RP who has roughly the same value as Giusti. I think we all know the answer to that one.

The AI doesn't have that luxury. A pitcher magically transforms from a starter to a reliever and there's nothing it can do about it. Suddenly it has to go out and find another SP. It is an advantage...All that being said the OOTP police are not going to show up at Exorcst's door, hold a gun to his head and say "Play this way or else". He can do what he wants. I'm just trying to illustrate the pros and cons of it.

Last edited by actionjackson; 10-02-2010 at 03:29 PM.
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Old 10-02-2010, 05:30 PM   #7
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So is it too late to turn the recalc off? If it isn't which setting should I use to get the results that Hank Aaron will come in with a 5 star potential, but what happens from day 1 till he sets, if he sets, the home run record is up in the air.
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Old 10-02-2010, 06:46 PM   #8
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Quote:
Originally Posted by Exorcst View Post
So is it too late to turn the recalc off? If it isn't which setting should I use to get the results that Hank Aaron will come in with a 5 star potential, but what happens from day 1 till he sets, if he sets, the home run record is up in the air.
I'll try to sum it up because I'm not sure what you're asking here:

recalc on = Dave Giusti, Hank Aaron et al perform reasonably close to their RL selves.

recalc off = Dave Giusti, Hank Aaron et al become basically fictional players with the names Dave Giusti, Hank Aaron et al.

It's never too late to turn off recalc, however doing so will only have an effect on things going forward, so if your heart's set on Giusti being a starter, then yes you will have to "commish" him.

(Warning: Good natured ribbing ahead) You could imagine yourself as the all powerful commissioner, acting in the best interests of baseball and overruling Danny Murtaugh and re-instating Dave Giusti to his rightful place in the starting rotation of the Cardinals. Sheesh! What does that Murtaugh know anyway? Can't he see that Giusti's going to be an above average pitcher from 1970 through 1975? Amateurs, I tell ya.

Last edited by actionjackson; 10-02-2010 at 06:47 PM.
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Old 10-04-2010, 08:21 AM   #9
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So then I guess an easy way to cheat when offering free agent contracts is to look at their real stats and see what you can expect if you are using the recalc on?
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Old 10-04-2010, 12:20 PM   #10
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So then I guess an easy way to cheat when offering free agent contracts is to look at their real stats and see what you can expect if you are using the recalc on?
Sort of. If you have 1 year recalc on, yeah. 3 year recalc a little less so, particularly if the other two years were dogs. 5 year recalc less still. Why would you want to cheat though? So you can shoot for 140 wins? You will get bored soon enough by having a behemoth team, but s'up to you to find that out.
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Old 10-04-2010, 01:32 PM   #11
Exorcst
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O yeah, i don't want to cheat, necessarily. Just saying thats a way. So.. if I set it to 3 or 5 year recalc, does that mean more variability in what the players will do vs 1 year recalc? Make the replay a little more mysterious?
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Old 10-04-2010, 02:06 PM   #12
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Quote:
Originally Posted by Exorcst View Post
O yeah, i don't want to cheat, necessarily. Just saying thats a way. So.. if I set it to 3 or 5 year recalc, does that mean more variability in what the players will do vs 1 year recalc? Make the replay a little more mysterious?
You're in 1969 now, so:

1 year recalc = 1969 stats

3 year recalc = .33 (1/3) 1968 stats + .33 1969 stats + .33 1970 stats

5 year recalc = .2 (1/5) 1967 stats + .2 1968 stats + .2 1969 stats + .2 1970 stats + .2 1971 stats

With double the weight on the current year, 1 year recalc remains unchanged and:

3 year recalc = .25 (1/4) 1968 stats + .5 (2/4) 1969 stats + .25 1970 stats

5 year recalc = .17 (1/6) 1967 stats + .17 1968 stats + .33 (2/6) 1969 stats + .17 1970 stats + .17 1971 stats
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