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Old 08-11-2010, 12:25 AM   #161
actionjackson
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Quote:
Originally Posted by KowboyKoop View Post
Based upon a quick glance, this does appear to be true.

..and i've been playing OOTP since this version came out..I just post at the "other place" just to mess with the 12 year olds pretty much. The other game way fun for a little bit....but got old really quick
I hear you and you're damn good at the smacktalk over there. Maturity level = infinitely higher over here. Good to know that the possibility exists to make the draft a bit easier for those who want that. I'd advise against taking that sorting feature any further than that though for fog's sake.
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Old 08-11-2010, 10:53 AM   #162
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Is this true?
Dost thou doubt the awesome power of Hammy??!!

Anyway, if you have scouts the order will be based on your scout's ratings.
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Old 08-11-2010, 05:46 PM   #163
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Been playing in my stats only league (no ratings displayed at all, AI eval at 5/62/22/11) for 7-8 seasons now. A lot more challenging.

One of biggest problems I'm having is my aging inaugural draft players. A lot are in the 34-36 age range now. I really hate giving up players that have stuck with me through the years and are still performing. For instance, my #1 pick overall in the draft has been an ace his entire career (138 wins-52 losses.)

Now, he is asking for a 4 year deal for 18 mil per year (year is 2017.) So far he hasn't shown any signs of slowing (had career high strikeouts last year.) But for that price, I know I can get a couple really decent young guys and fill some major holes (my 2B is the absolute of mediocrity and my SS should be flipping burgers somewhere, but they are my best options right now.) What do I do? Not to mention he number 1 on popularity for my team, so losing him would be a huge hit there as well. I'm really tight on my budget and my minors seem lucklaster in the infield positions department. My next pitching prospects seem to have another 1-2 years to flesh out in the minors.

Last edited by fspikec; 08-11-2010 at 05:47 PM.
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Old 08-11-2010, 05:52 PM   #164
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Quote:
Originally Posted by fspikec View Post
Been playing in my stats only league (no ratings displayed at all, AI eval at 5/62/22/11) for 7-8 seasons now. A lot more challenging.

One of biggest problems I'm having is my aging inaugural draft players. A lot are in the 34-36 age range now. I really hate giving up players that have stuck with me through the years and are still performing. For instance, my #1 pick overall in the draft has been an ace his entire career (138 wins-52 losses.)

Now, he is asking for a 4 year deal for 18 mil per year (year is 2017.) So far he hasn't shown any signs of slowing (had career high strikeouts last year.) But for that price, I know I can get a couple really decent young guys and fill some major holes (my 2B is the absolute of mediocrity and my SS should be flipping burgers somewhere, but they are my best options right now.) What do I do? Not to mention he number 1 on popularity for my team, so losing him would be a huge hit there as well. I'm really tight on my budget and my minors seem lucklaster in the infield positions department. My next pitching prospects seem to have another 1-2 years to flesh out in the minors.
That's what makes playing this way so fun! Now you have to make the tuff decisions exactly the same way that a real GM does.

I'm so amped about this way of playing, I can't wait to get a few seasons into my solo league and have to make these choices.
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Old 08-12-2010, 09:07 AM   #165
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Yes, this is the kind of nail-biting decision that makes stats-only great. Is he in decline or just in a slump? Keep him or trade him? You pay your money and you take your chances.
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Old 08-24-2010, 08:23 AM   #166
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And one more bump.
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In my best imitation of KT, "I don't know. Would? May? This could have been better. I'm a bit disappointed."
Please don't beat the dead graphics horse.
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Old 08-24-2010, 08:31 AM   #167
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Decided to start a new fictional league (setup current day mlb style), stats only, no ratings displayed at all and trading set to off. Started it in 1990 and simmed 20 years. Then released all players and held the draft.

So far about hit the all star break, already down 1 SP for 6 months and my CF (my number 2 pick also) just fractured his skull on a defensive play ending his career.

I'm loving it so far, no trading at all adds whole another element to the game. Makes planning bench much more interesting and challenging.
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Old 08-24-2010, 12:45 PM   #168
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It has never even occurred to me to turn trading off. I may have to try that.
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MD has disciples.
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Old 08-24-2010, 01:28 PM   #169
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I generally making trading low or very low for the league and put restrictions on my own trades. I might make one minor trade a year for a utility/bench guy and usually the guy is on waivers.
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Old 08-24-2010, 11:20 PM   #170
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So no trading seems to be biting me in the butt now. I have a few prospects that have developed pretty well, but I have no room for them as my starters for those positions are pretty solid. I may turn trading back on, but set the deadline to the end of April.
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Old 08-25-2010, 09:07 AM   #171
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No trading has a habit of doing that.

I've been playing a historical league with no trading. Rookies going to the teams they actually started with. I've been playing the Twins and have discovered that even more so than I knew, the Twins have traditionally traded for shortstops. For well over the last decade I've been stuck with Rick Renick and Lenny Faedo as my starting shortstops (hello Mendoza line for all those years). Both have had extended careers because of this. Thank goodness I'm almost up to the year Greg Gagne makes his appearance.

This and the plethora of 3rd-basemen (Nettles, Soderholm, Castino and Gaetti) have been the biggest issues for my team...besides the career ending injury to Rod Carew. I've enjoyed playing with no trades and dealing with the players I have.

It actually saved my historical playing as I was about to do fictional only.
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Old 08-25-2010, 04:48 PM   #172
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Wow, I just took the time to re-read this whole thread.

Kudos for starting it Mal, because IMO even if you don't want to play stats only there is SO MUCH information that is helpful in this thread. Lots of good info and good ideas here.

Well done folks, all of you.
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Old 08-25-2010, 05:13 PM   #173
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You're welcome, OFG.
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MD has disciples.
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Old 09-24-2010, 08:38 AM   #174
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A new stats only start up

Hey guys, just found this thread (thanks to one of my league owners) and thought this might be a good place to post this. I am starting up a new stats only league (literally stats only, every rating is hidden). The forum post is located here. If interested, PM me here or use the email in the other post. Hope to hear from some of you soon.

http://www.ootpdevelopments.com/boar...ml#post3045778
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Old 09-25-2010, 08:49 AM   #175
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Looking for 6 more owners for my league in the post above. Let me know if you are interested.
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Old 11-02-2010, 01:52 PM   #176
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I stumbled upon this thread and am tempted to play this way

However I am in year 2 of my solo league, what would happen if I changed to stats only half way through the year? Would PC controlled teams make a slew of moves to compenstate for the new way players are looked at?
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Old 11-03-2010, 05:23 AM   #177
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Quote:
Originally Posted by tim6298 View Post
I stumbled upon this thread and am tempted to play this way

However I am in year 2 of my solo league, what would happen if I changed to stats only half way through the year? Would PC controlled teams make a slew of moves to compenstate for the new way players are looked at?
It should not affect the way the AI controlled teams work, at all.....
Only Humans
The Ratings are still there....you just can't see them.

If you are any doubt, setup a small fictional league.
Sim/play out games for a while...then switch....see if it affects anything.
Plus it would also give you an insight into "Stats-Only" without touching
your original League.
Have fun

Last edited by SMFXR01; 11-03-2010 at 05:33 AM.
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Old 11-03-2010, 07:25 AM   #178
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SMFXR01 -

Thanks for the reply!

My concern is if I change the settings for the way the PC looks at and values players, that is will force the PC to make a slew of moves all of a sudden in the middle of the season.

I think I will try a small fictional league and see what happens in mid season.
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Old 11-03-2010, 07:46 AM   #179
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I think your fear is warranted - the AI could very well make moves if you change the AI evaluation % midseason. I would probably switch after the season.

Though for the real expreience, you should start a new league. You've already seen the ratings in this league and while you will not remember them all, you've peeked behind the curtain so to speak and you can't really undo that. I imagine you are certainly familiar with the players on your own team anyway.

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Old 11-03-2010, 09:53 AM   #180
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Quote:
Originally Posted by TribeFanInNC View Post
I think your fear is warranted - the AI could very well make moves if you change the AI evaluation % midseason. I would probably switch after the season.

Though for the real expreience, you should start a new league. You've already seen the ratings in this league and while you will not remember them all, you've peeked behind the curtain so to speak and you can't really undo that. I imagine you are certainly familiar with the players on your own team anyway.

Good point about peeking behind the curtain.

Although I not sure that tim6298 meant he was going to change the Player Evaluation Percentages....
I thought he meant he was just going to change the Rating Scales to "None Displayed".
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